Player Matchup

Sol
Sol
BozzPride12
Sol
Level 85
God Stats
5W - 8L
1,446 SR
Queue Stats
347W - 362L
1,436 Elo+
Party 2
Hera
Hera
CokeSniff707
Hera
Level 102
God Stats
21W - 16L
1,545 SR
Queue Stats
407W - 414L
1,420 Elo+
Party 2
Ra
Ra
RegentGnat14452
Ra
Level 43
God Stats
3W - 1L
1,316 SR
Queue Stats
164W - 152L
1,463 Elo+
Party 2
Merlin
Merlin
SullysRhino
Merlin
Level 106
God Stats
8W - 3L
1,586 SR
Queue Stats
388W - 381L
1,469 Elo+
Party 2
Xing Tian
Xing Tian
ZasamaeI
Xing Tian
Level 119
God Stats
1W - 0L
1,833 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 91
1,545 SR
1,458 Elo+

VS

Team Averages
Level 97
1,566 SR
1,446 Elo+
Charybdis
Charybdis
CAPI115RY
Charybdis
Level 62
God Stats
0W - 4L
1,500 SR
Queue Stats
315W - 321L
1,436 Elo+
Solo
Discordia
Discordia
CrozbyPR_23
Discordia
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 106L
1,398 Elo+
Party 1
Mercury
Mercury
NaxiroBJ
Mercury
Level 126
God Stats
1W - 1L
1,651 SR
Queue Stats
20W - 25L
1,498 Elo+
Solo
Sylvanus
Sylvanus
iTz_TheXsharkX
Sylvanus
Level 113
God Stats
3W - 1L
1,616 SR
Queue Stats
135W - 141L
1,433 Elo+
Party 1
Serqet
Serqet
zK-Ruthlezz
Serqet
Level 121
God Stats
1W - 2L
1,562 SR
Queue Stats
65W - 64L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 17
13,319
740
19,076
18,641
7,089
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 6 / 16
14,598
811
25,405
12,379
5,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

20
8 / 6 / 18
14,107
784
14,383
18,322
8,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
20
6 / 3 / 22
14,324
796
21,400
9,986
4,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
ZasamaeI
Xing Tian
18
1 / 11 / 27
12,057
670
12,086
28,878
27,621
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CAPI115RY
Charybdis
19
7 / 7 / 12
12,131
674
20,248
18,838
7,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
CrozbyPR_23
Discordia
17
1 / 8 / 14
11,041
613
9,239
17,602
9,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
NaxiroBJ
Mercury
19
10 / 7 / 10
12,585
699
15,612
15,097
7,809
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
18
1 / 6 / 18
12,055
670
6,948
26,593
33,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Serqet
20
13 / 7 / 12
13,797
767
17,227
23,707
19,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
98
35
Kills
32
32
Deaths
35
100
Assists
66
Player
Kills
Deaths
Assists
KDA
W
7
6
17
2.58
L
Charybdis
CAPI115RY
Charybdis
7
7
12
1.86
W
13
6
16
3.5
L
Discordia
CrozbyPR_23
Discordia
1
8
14
1
L
Mercury
NaxiroBJ
Mercury
10
7
10
2.14
W
8
6
18
2.83
W
Merlin
6
3
22
5.67
W
Xing Tian
ZasamaeI
Xing Tian
1
11
27
1.32
L
Sylvanus
1
6
18
1.67
L
Serqet
13
7
12
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,350
Damage
69,274
88,206
Taken
101,837
52,942
Mitigated
78,100
27,753
Healing
37,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,076
6,812
1,466
4,006
18,641
7,089
2,851
3,926
13,382
32,380
0
L
Charybdis
CAPI115RY
Charybdis
20,248
8,601
341
2,136
18,838
7,900
742
17,132
1,706
0
46,910
W
25,405
8,209
1,306
894
12,379
5,524
1,785
1,359
9,698
39,851
0
L
Discordia
CrozbyPR_23
Discordia
9,239
494
1,626
2,472
17,602
9,092
118
16,513
1,089
29,707
0
L
Mercury
NaxiroBJ
Mercury
15,612
3,635
805
327
15,097
7,809
598
13,958
1,139
0
34,701
W
14,383
2,055
7,257
7,946
18,322
8,680
487
4,396
12,580
38,890
0
W
Merlin
21,400
544
981
2,379
9,986
4,028
998
1,797
6,753
56,271
0
W
Xing Tian
ZasamaeI
Xing Tian
12,086
669
241
1,277
28,878
27,621
60
4,709
23,033
18,670
0
L
Sylvanus
6,948
656
9,497
11,796
26,593
33,446
0
23,860
2,733
16,165
0
L
Serqet
17,227
1,330
2,817
6,130
23,707
19,853
73
20,887
2,820
0
21,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,405
Gold Earned
61,609
200
Minions Killed
155
0
Camps Cleared
0
1,612,111
Distance Traveled
1,587,395
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,319
740
36
2
0
288,572
0
L
Charybdis
12,131
674
56
3
0
282,862
1
W
Hera
14,598
811
32
2
0
321,064
1
L
Discordia
11,041
613
29
2
0
284,141
0
L
Mercury
12,585
699
36
2
0
381,666
1
W
Ra
14,107
784
64
4
0
346,518
0
W
Merlin
14,324
796
60
3
0
335,648
0
W
Xing Tian
12,057
670
8
0
0
320,309
0
L
Sylvanus
12,055
670
19
1
0
313,266
3
L
Serqet
13,797
767
15
1
0
325,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role