Player Matchup

Hel
Hel
AccursedKiti
Hel
Level 68
God Stats
7W - 13L
1,349 SR
Queue Stats
82W - 116L
1,289 Elo+
Solo
Zeus
Zeus
HD Curry
Zeus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 303L
1,193 Elo+
Solo
Charybdis
Charybdis
MRJUNE5
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 94L
1,478 Elo+
Solo
Nu Wa
Nu Wa
SirHenry1900
Nu Wa
Level 101
God Stats
180W - 180L
1,471 SR
Queue Stats
749W - 822L
1,369 Elo+
Solo
Loki
Loki
xXAcidMassXx
Loki
Level 84
God Stats
29W - 34L
1,406 SR
Queue Stats
86W - 107L
1,299 Elo+
Solo
Team Averages
Level 71
1,445 SR
1,326 Elo+

VS

Team Averages
Level 82
1,313 SR
1,267 Elo+
Morgan Le Fay
Morgan Le Fay
Hugo_PsYcHo-RJ
Morgan Le Fay
Level 108
God Stats
18W - 23L
1,209 SR
Queue Stats
230W - 227L
1,366 Elo+
Solo
Chiron
Chiron
PeRdAtOrS117
Chiron
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
991 Elo+
Solo
Jing Wei
Jing Wei
livre_paisagem-t
Jing Wei
Level 47
God Stats
2W - 3L
1,393 SR
Queue Stats
146W - 184L
1,296 Elo+
Party 1
Erlang Shen
Erlang Shen
maxmathias
Erlang Shen
Level 69
God Stats
4W - 6L
1,093 SR
Queue Stats
362W - 470L
1,334 Elo+
Party 1
Artio
Artio
ninja_terco67100
Artio
Level 44
God Stats
8W - 7L
1,368 SR
Queue Stats
210W - 252L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 16
11,873
424
16,369
25,768
20,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
4
0 / 2 / 0
7,357
263
987
1,756
494
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
MRJUNE5
Charybdis
20
16 / 7 / 9
13,818
494
23,487
28,228
11,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 8 / 10
12,255
438
26,651
17,361
6,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 6 / 7
13,140
469
21,238
24,381
12,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hugo_PsYcHo-RJ
Morgan Le Fay
19
5 / 5 / 9
13,784
492
16,326
19,176
8,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
20
3 / 4 / 7
14,494
518
9,794
22,511
8,448
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 11 / 7
12,496
446
11,982
23,055
7,676
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
maxmathias
Erlang Shen
20
17 / 5 / 7
16,472
588
26,454
32,376
19,778
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 9 / 9
12,551
448
6,514
26,685
30,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
71
33
Kills
32
32
Deaths
34
42
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
9
16
1.33
L
Zeus
0
2
0
0
W
Morgan Le Fay
Hugo_PsYcHo-RJ
Morgan Le Fay
5
5
9
1.9
L
Charybdis
MRJUNE5
Charybdis
16
7
9
2.93
W
Chiron
3
4
7
1.63
L
5
8
10
1.25
W
4
11
7
0.68
W
Erlang Shen
maxmathias
Erlang Shen
17
5
7
4.1
W
3
9
9
0.83
L
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,732
Damage
71,070
97,494
Taken
123,803
52,543
Mitigated
75,720
33,123
Healing
39,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,369
1,208
9,852
9,963
25,768
20,522
345
4,748
21,020
50,054
0
L
Zeus
987
156
0
379
1,756
494
0
1,136
620
5,553
0
W
Morgan Le Fay
Hugo_PsYcHo-RJ
Morgan Le Fay
16,326
1,990
0
7,681
19,176
8,873
1,134
7,036
11,287
83,580
0
L
Charybdis
MRJUNE5
Charybdis
23,487
13,554
0
7,396
28,228
11,948
2,093
6,970
21,258
0
72,576
W
Chiron
9,794
3,880
1,100
8,774
22,511
8,448
4,374
7,666
13,682
0
113,998
L
26,651
5,854
128
2,202
17,361
6,621
1,203
3,973
13,388
91,919
0
W
11,982
6,662
0
4,607
23,055
7,676
1,947
7,267
15,192
0
61,887
W
Erlang Shen
maxmathias
Erlang Shen
26,454
13,622
0
9,860
32,376
19,778
1,365
13,018
18,139
0
105,113
W
6,514
1,279
973
6,719
26,685
30,945
190
6,914
18,895
38,583
0
L
21,238
8,254
100
3,103
24,381
12,958
60
6,013
18,368
0
80,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,443
Gold Earned
69,797
400
Minions Killed
509
0
Camps Cleared
0
1,848,902
Distance Traveled
2,545,496
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,873
424
69
2
0
499,775
7
L
Zeus
7,357
263
11
0
0
50,248
0
W
Morgan Le Fay
13,784
492
132
5
0
476,149
7
L
Charybdis
13,818
494
89
3
0
403,024
0
W
Chiron
14,494
518
163
6
0
442,800
2
L
Nu Wa
12,255
438
125
4
0
411,798
6
W
Jing Wei
12,496
446
69
2
0
553,083
4
W
Erlang Shen
16,472
588
103
4
0
574,251
2
W
Artio
12,551
448
42
2
0
499,213
0
L
Loki
13,140
469
106
4
0
484,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role