Player Matchup

Nemesis
Nemesis
ASTAtwitch
Nemesis
Level 17
God Stats
11W - 6L
1,698 SR
Queue Stats
26W - 27L
1,483 Elo+
Party 2
Ah Puch
Ah Puch
Arklesss
Ah Puch
Level 57
God Stats
17W - 10L
1,628 SR
Queue Stats
353W - 289L
1,473 Elo+
Party 2
Chiron
Chiron
Blutgrätsche
Chiron
Level 89
God Stats
4W - 2L
1,531 SR
Queue Stats
518W - 526L
1,422 Elo+
Party 1
Kuzenbo
Kuzenbo
edin2103
Kuzenbo
Level 26
God Stats
32W - 24L
1,629 SR
Queue Stats
172W - 160L
1,419 Elo+
Party 1
Osiris
Osiris
shaozine
Osiris
Level 53
God Stats
12W - 8L
1,354 SR
Queue Stats
363W - 286L
1,491 Elo+
Party 2
Team Averages
Level 48
1,568 SR
1,458 Elo+

VS

Team Averages
Level 56
1,418 SR
1,418 Elo+
Arachne
Arachne
G2Maggio
Arachne
Level 63
God Stats
0W - 3L
1,179 SR
Queue Stats
90W - 106L
1,458 Elo+
Party 3
Olorun
Olorun
KnightMarco7
Olorun
Level 40
God Stats
2W - 8L
1,295 SR
Queue Stats
66W - 75L
1,376 Elo+
Solo
Zeus
Zeus
Nerobayashi
Zeus
Level 26
God Stats
13W - 14L
1,463 SR
Queue Stats
35W - 56L
1,397 Elo+
Party 3
Hercules
Hercules
minipaltre
Hercules
Level 38
God Stats
1W - 4L
1,414 SR
Queue Stats
43W - 63L
1,402 Elo+
Party 3
Horus
Horus
sSmolinaRr
Horus
Level 115
God Stats
1W - 1L
1,737 SR
Queue Stats
87W - 94L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASTAtwitch
Nemesis
12
3 / 0 / 5
7,238
603
4,939
8,292
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Arklesss
Ah Puch
13
2 / 2 / 3
7,199
600
7,189
6,185
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
7 / 2 / 1
7,085
590
8,221
9,168
2,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
edin2103
Kuzenbo
9
1 / 0 / 4
5,970
498
3,030
6,399
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
shaozine
Osiris
12
2 / 2 / 2
7,083
590
4,962
6,816
5,694
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
G2Maggio
Arachne
9
1 / 4 / 0
5,850
488
5,325
10,133
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
7
1 / 5 / 0
4,837
403
4,105
7,902
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 3 / 0
6,103
509
4,846
5,951
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
minipaltre
Hercules
12
2 / 2 / 0
6,478
540
4,689
9,501
6,287
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
9
1 / 1 / 0
5,259
438
3,712
8,229
5,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
6
6
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ASTAtwitch
Nemesis
3
0
5
5.5
W
Ah Puch
Arklesss
Ah Puch
2
2
3
1.75
W
7
2
1
3.75
L
Arachne
G2Maggio
Arachne
1
4
0
0.25
L
Olorun
1
5
0
0.2
L
1
3
0
0.33
W
Kuzenbo
edin2103
Kuzenbo
1
0
4
3
L
Hercules
minipaltre
Hercules
2
2
0
1
L
Horus
1
1
0
1
W
Osiris
shaozine
Osiris
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,341
Damage
22,677
36,860
Taken
41,716
17,827
Mitigated
18,835
13,554
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ASTAtwitch
Nemesis
4,939
2,036
0
4,418
8,292
3,066
0
1,521
6,695
0
33,719
W
Ah Puch
Arklesss
Ah Puch
7,189
295
0
2,463
6,185
2,059
0
1,962
4,016
49,981
0
W
8,221
2,924
242
3,460
9,168
2,392
733
3,601
5,553
0
41,328
L
Arachne
G2Maggio
Arachne
5,325
2,680
0
3,323
10,133
3,821
0
2,690
7,443
0
35,192
L
Olorun
4,105
1,723
224
2,292
7,902
1,762
0
1,166
6,736
19,425
0
L
4,846
820
0
974
5,951
1,558
0
2,246
3,705
30,809
0
W
Kuzenbo
edin2103
Kuzenbo
3,030
784
0
1,721
6,399
4,616
312
1,636
4,756
15,997
0
L
Hercules
minipaltre
Hercules
4,689
1,537
0
3,849
9,501
6,287
0
2,545
6,956
4,453
25,580
L
Horus
3,712
1,950
446
2,704
8,229
5,407
0
2,852
5,377
0
17,436
W
Osiris
shaozine
Osiris
4,962
1,140
0
1,250
6,816
5,694
0
1,022
5,744
11,905
29,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,575
Gold Earned
28,527
361
Minions Killed
311
0
Camps Cleared
0
1,205,840
Distance Traveled
1,073,273
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,238
603
74
6
0
268,781
4
W
Ah Puch
7,199
600
93
8
0
241,034
0
W
Chiron
7,085
590
76
6
0
211,704
2
L
Arachne
5,850
488
73
6
0
252,912
0
L
Olorun
4,837
403
35
3
0
172,296
1
L
Zeus
6,103
509
89
7
0
203,834
0
W
Kuzenbo
5,970
498
21
2
0
253,446
1
L
Hercules
6,478
540
83
7
0
215,407
4
L
Horus
5,259
438
31
3
0
228,824
0
W
Osiris
7,083
590
97
8
0
230,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role