Player Matchup

He Bo
He Bo
 
He Bo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Grimm_Reaper_x2
Bacchus
Level 84
God Stats
23W - 13L
1,600 SR
Queue Stats
72W - 89L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
JaegerMaster-_-
Sun Wukong
Level 87
God Stats
10W - 14L
1,393 SR
Queue Stats
267W - 263L
1,405 Elo+
Solo
Ao Kuang
Ao Kuang
Sam-ET57
Ao Kuang
Level 84
God Stats
30W - 29L
1,460 SR
Queue Stats
215W - 198L
1,431 Elo+
Solo
Danzaburou
Danzaburou
dexcrox2908
Danzaburou
Level 88
God Stats
22W - 14L
1,618 SR
Queue Stats
183W - 202L
1,441 Elo+
Solo
Team Averages
Level 88
1,514 SR
1,432 Elo+

VS

Team Averages
Level 66
1,419 SR
1,396 Elo+
Horus
Horus
 
Horus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Sergio_I-IX-XCIV
Olorun
Level 57
God Stats
8W - 7L
1,453 SR
Queue Stats
135W - 163L
1,378 Elo+
Solo
Danzaburou
Danzaburou
Stephane390
Danzaburou
Level 46
God Stats
10W - 10L
1,427 SR
Queue Stats
88W - 86L
1,311 Elo+
Solo
Fenrir
Fenrir
Z3EM_VX
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 67L
1,342 Elo+
Solo
Bacchus
Bacchus
klassik_mor
Bacchus
Level 64
God Stats
15W - 8L
1,214 SR
Queue Stats
737W - 714L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
1 / 1 / 2
4,740
677
1,978
3,612
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 2 / 4
4,541
649
2,781
6,574
3,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
JaegerMaster-_-
Sun Wukong
8
0 / 1 / 1
4,621
660
2,291
4,051
1,562
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Sam-ET57
Ao Kuang
8
4 / 0 / 2
4,960
709
1,615
3,567
964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
dexcrox2908
Danzaburou
9
4 / 0 / 2
5,580
797
3,019
1,324
277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 2 / 1
3,495
499
810
4,483
3,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 0
4,456
637
2,367
3,973
1,354
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Stephane390
Danzaburou
4
0 / 3 / 1
3,261
466
1,249
3,603
841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Z3EM_VX
Fenrir
7
1 / 2 / 0
3,988
570
796
3,123
1,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
klassik_mor
Bacchus
7
1 / 1 / 0
4,003
572
1,702
4,542
3,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
3
4
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
1
2
2
L
Horus
 
Horus
0
2
1
0.25
W
1
2
4
1.5
W
Sun Wukong
JaegerMaster-_-
Sun Wukong
0
1
1
0.5
W
Ao Kuang
Sam-ET57
Ao Kuang
4
0
2
5
L
1
2
0
0.5
L
Danzaburou
Stephane390
Danzaburou
0
3
1
0.17
L
Fenrir
Z3EM_VX
Fenrir
1
2
0
0.5
W
Danzaburou
dexcrox2908
Danzaburou
4
0
2
5
L
Bacchus
klassik_mor
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,684
Damage
6,924
19,128
Taken
19,724
7,718
Mitigated
10,182
8,222
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
1,978
92
0
2,127
3,612
971
0
1,920
1,692
20,886
0
L
Horus
 
Horus
810
374
276
1,672
4,483
3,459
0
1,287
3,196
106
5,171
W
2,781
442
86
1,888
6,574
3,944
28
27
6,547
9,585
0
W
Sun Wukong
JaegerMaster-_-
Sun Wukong
2,291
530
0
1,346
4,051
1,562
0
1,331
2,720
0
20,008
W
Ao Kuang
Sam-ET57
Ao Kuang
1,615
539
0
1,711
3,567
964
0
818
2,749
16,319
0
L
2,367
1,398
0
1,453
3,973
1,354
0
2,549
1,424
21,350
0
L
Danzaburou
Stephane390
Danzaburou
1,249
733
0
519
3,603
841
0
1,458
2,145
0
7,684
L
Fenrir
Z3EM_VX
Fenrir
796
44
0
568
3,123
1,062
0
413
2,710
0
14,276
W
Danzaburou
dexcrox2908
Danzaburou
3,019
1,212
222
842
1,324
277
292
64
1,260
0
26,240
L
Bacchus
klassik_mor
Bacchus
1,702
397
0
1,868
4,542
3,466
0
667
3,875
12,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,442
Gold Earned
19,203
200
Minions Killed
130
0
Camps Cleared
0
634,547
Distance Traveled
610,512
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
4,740
677
43
6
0
114,244
1
L
Horus
3,495
499
14
2
0
135,547
1
W
Bacchus
4,541
649
15
2
0
122,666
0
W
Sun Wukong
4,621
660
44
6
0
124,610
1
W
Ao Kuang
4,960
709
44
6
0
140,325
2
L
Olorun
4,456
637
39
6
0
125,724
2
L
Danzaburou
3,261
466
13
2
0
88,316
2
L
Fenrir
3,988
570
34
5
0
138,030
0
W
Danzaburou
5,580
797
54
8
0
132,702
0
L
Bacchus
4,003
572
30
4
0
122,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role