Player Matchup

Cu Chulainn
Cu Chulainn
Platinum I
LE3VIL
Cu Chulainn
Platinum I
Level 160
God Stats
52W - 21L
1,780 SR
Queue Stats
65W - 31L
2,104 MMR
Party 1
Cerberus
Cerberus
Diamond IV
fup916
Cerberus
Diamond IV
Level 144
God Stats
1W - 0L
1,571 SR
Queue Stats
31W - 23L
2,417 MMR
Party 1
Sol
Sol
Diamond III
xVampiress
Sol
Diamond III
Level 160
God Stats
1W - 1L
1,697 SR
Queue Stats
94W - 44L
2,325 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,683 SR
2,282 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,673 SR
2,170 MMR
Agni
Agni
Diamond I
ELON-SENPAII
Agni
Diamond I
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
2,312 MMR
Solo
Odin
Odin
Platinum IV
NatanMachado
Odin
Platinum IV
Level 159
God Stats
3W - 4L
1,593 SR
Queue Stats
55W - 63L
1,983 MMR
Solo
Xing Tian
Xing Tian
Diamond II
SimplyDarkrai-
Xing Tian
Diamond II
Level 160
God Stats
42W - 16L
1,925 SR
Queue Stats
317W - 248L
2,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LE3VIL
Cu Chulainn
14
6 / 0 / 5
10,683
712
11,295
14,627
13,100
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
fup916
Cerberus
13
4 / 4 / 7
10,119
675
10,220
13,263
12,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 8
10,635
709
13,682
13,029
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatAphroditeMorgan Le FayPersephoneGilgamesh

VS

Bans
CthulhuFenrirCabrakanArtemisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
8,616
574
7,763
9,950
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 2
9,763
651
8,791
17,829
13,803
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
SimplyDarkrai-
Xing Tian
13
3 / 4 / 3
10,080
672
12,312
18,176
16,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
13
Kills
6
6
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Cu Chulainn
LE3VIL
Cu Chulainn
6
0
5
8.5
L
3
3
2
1.33
L
Xing Tian
SimplyDarkrai-
Xing Tian
3
4
3
1.13
W
Cerberus
fup916
Cerberus
4
4
7
1.88
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,197
Damage
28,866
40,919
Taken
45,955
29,821
Mitigated
34,099
14,973
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,763
482
0
1,325
9,950
3,309
0
4,892
5,058
34,363
0
W
Cu Chulainn
LE3VIL
Cu Chulainn
11,295
1,859
0
2,658
14,627
13,100
832
5,228
8,891
6,412
37,668
L
8,791
1,631
0
4,184
17,829
13,803
0
9,849
7,980
0
38,347
L
Xing Tian
SimplyDarkrai-
Xing Tian
12,312
895
0
3,684
18,176
16,987
0
9,385
8,791
21,229
0
W
Cerberus
fup916
Cerberus
10,220
848
0
4,068
13,263
12,039
235
6,756
5,412
17,910
0
W
13,682
5,175
0
8,247
13,029
4,682
2,672
6,234
6,185
55,623
8,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,437
Gold Earned
28,459
189
Minions Killed
137
7
Camps Cleared
5
837,870
Distance Traveled
836,323
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,616
574
61
4
2
242,662
2
W
Cu Chulainn
10,683
712
77
5
1
310,852
0
L
Odin
9,763
651
62
4
3
292,542
2
L
Xing Tian
10,080
672
14
1
0
301,119
2
W
Cerberus
10,119
675
14
1
0
281,978
1
W
Sol
10,635
709
98
7
6
245,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role