Player Matchup

Apollo
Apollo
 
Apollo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Assassina_KatGR
Osiris
Level 117
God Stats
6W - 11L
1,445 SR
Queue Stats
798W - 875L
1,438 Elo+
Party 2
King Arthur
King Arthur
Les Bruhs
King Arthur
Level 82
God Stats
22W - 19L
1,500 SR
Queue Stats
205W - 186L
1,477 Elo+
Party 3
Charybdis
Charybdis
Wedwedday
Charybdis
Level 103
God Stats
1W - 4L
1,284 SR
Queue Stats
436W - 427L
1,430 Elo+
Party 3
Athena
Athena
lilsapp
Athena
Level 100
God Stats
9W - 6L
1,633 SR
Queue Stats
241W - 231L
1,432 Elo+
Party 3
Team Averages
Level 101
1,472 SR
1,456 Elo+

VS

Team Averages
Level 98
1,486 SR
1,450 Elo+
Aphrodite
Aphrodite
Avetran
Aphrodite
Level 88
God Stats
31W - 35L
1,432 SR
Queue Stats
366W - 357L
1,402 Elo+
Party 1
Bastet
Bastet
Riley_Smoke
Bastet
Level 109
God Stats
26W - 15L
1,518 SR
Queue Stats
1,414W - 1,501L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
Splitterschiss7
Cthulhu
Level 129
God Stats
56W - 39L
1,682 SR
Queue Stats
1,703W - 1,693L
1,533 Elo+
Party 1
Neith
Neith
kniie
Neith
Level 62
God Stats
9W - 13L
1,471 SR
Queue Stats
24W - 30L
1,397 Elo+
Solo
Scylla
Scylla
solero22-MLG
Scylla
Level 102
God Stats
19W - 24L
1,327 SR
Queue Stats
761W - 771L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 4 / 2
7,976
532
7,961
12,230
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 4 / 1
7,103
474
3,910
9,050
4,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Les Bruhs
King Arthur
13
1 / 5 / 0
7,778
519
4,402
12,168
8,707
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Wedwedday
Charybdis
13
5 / 4 / 0
8,130
542
7,247
9,574
3,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
lilsapp
Athena
9
0 / 8 / 4
6,087
406
3,268
14,455
11,541
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Avetran
Aphrodite
12
6 / 3 / 10
7,995
533
6,825
7,888
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
14
5 / 2 / 7
8,587
572
6,183
9,952
4,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 1 / 2
8,882
592
10,131
11,897
10,205
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
kniie
Neith
12
3 / 2 / 6
7,977
532
8,367
8,014
2,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
14
6 / 2 / 1
8,557
570
8,170
7,860
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
10
Kills
25
25
Deaths
10
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
4
2
1
L
1
4
1
0.38
W
Aphrodite
Avetran
Aphrodite
6
3
10
3.67
L
King Arthur
Les Bruhs
King Arthur
1
5
0
0.2
W
Bastet
5
2
7
4.25
W
5
1
2
6
L
Charybdis
Wedwedday
Charybdis
5
4
0
1.25
W
Neith
kniie
Neith
3
2
6
3
L
Athena
lilsapp
Athena
0
8
4
0.25
W
Scylla
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,788
Damage
39,676
57,477
Taken
45,611
32,556
Mitigated
21,855
12,279
Healing
16,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,961
4,619
0
5,359
12,230
4,037
0
2,049
9,969
0
50,268
L
3,910
1,338
0
3,079
9,050
4,695
0
3,471
5,439
0
44,655
W
Aphrodite
Avetran
Aphrodite
6,825
949
612
4,218
7,888
2,687
0
843
7,045
26,945
0
L
King Arthur
Les Bruhs
King Arthur
4,402
860
0
2,260
12,168
8,707
0
6,744
5,424
0
44,731
W
Bastet
6,183
2,122
0
2,878
9,952
4,277
66
622
9,330
0
51,933
W
10,131
1,641
120
4,007
11,897
10,205
0
687
11,210
64,971
0
L
Charybdis
Wedwedday
Charybdis
7,247
2,334
0
835
9,574
3,576
0
4,272
4,988
0
46,761
W
Neith
kniie
Neith
8,367
4,253
0
2,156
8,014
2,450
120
744
7,270
0
51,887
L
Athena
lilsapp
Athena
3,268
773
0
746
14,455
11,541
0
7,484
6,531
16,354
0
W
Scylla
8,170
1,199
0
2,268
7,860
2,236
540
544
7,316
44,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,074
Gold Earned
41,998
381
Minions Killed
453
0
Camps Cleared
0
1,343,772
Distance Traveled
1,429,844
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,976
532
89
6
0
246,140
2
L
Osiris
7,103
474
78
5
0
289,268
2
W
Aphrodite
7,995
533
40
3
0
245,043
1
L
King Arthur
7,778
519
95
6
0
274,483
2
W
Bastet
8,587
572
92
6
0
325,128
4
W
Cthulhu
8,882
592
134
9
0
297,983
3
L
Charybdis
8,130
542
93
6
0
265,706
8
W
Neith
7,977
532
96
6
0
279,395
2
L
Athena
6,087
406
26
2
0
268,175
3
W
Scylla
8,557
570
91
6
0
282,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role