Player Matchup

Sylvanus
Sylvanus
Bxnevolent
Sylvanus
Level 144
God Stats
11W - 13L
1,338 SR
Queue Stats
167W - 161L
1,525 Elo+
Party 1
Charybdis
Charybdis
Eneticckk
Charybdis
Level 159
God Stats
6W - 2L
1,302 SR
Queue Stats
89W - 82L
1,501 Elo+
Solo
Poseidon
Poseidon
Santa x God
Poseidon
Level 107
God Stats
10W - 9L
1,631 SR
Queue Stats
111W - 115L
1,467 Elo+
Party 1
Ares
Ares
Tha Protege
Ares
Level 83
God Stats
6W - 10L
1,699 SR
Queue Stats
439W - 410L
1,443 Elo+
Party 1
Tyr
Tyr
zay37th
Tyr
Level 149
God Stats
8W - 4L
1,695 SR
Queue Stats
323W - 312L
1,493 Elo+
Party 1
Team Averages
Level 128
1,533 SR
1,486 Elo+

VS

Team Averages
Level 115
1,623 SR
1,476 Elo+
Athena
Athena
Ezioassasin24
Athena
Level 108
God Stats
1W - 2L
1,308 SR
Queue Stats
216W - 188L
1,549 Elo+
Party 3
Khepri
Khepri
Mr Rudie Jr
Khepri
Level 88
God Stats
1W - 2L
1,514 SR
Queue Stats
2W - 3L
1,455 Elo+
Party 2
Agni
Agni
OMGxITSxTURTLE
Agni
Level 124
God Stats
3W - 2L
1,870 SR
Queue Stats
532W - 518L
1,455 Elo+
Solo
Fenrir
Fenrir
Satevo12
Fenrir
Level 129
God Stats
9W - 6L
1,534 SR
Queue Stats
306W - 275L
1,515 Elo+
Party 3
Apollo
Apollo
piscesking698
Apollo
Level 124
God Stats
0W - 2L
1,888 SR
Queue Stats
29W - 45L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bxnevolent
Sylvanus
11
6 / 1 / 1
6,483
648
5,042
6,686
3,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Eneticckk
Charybdis
9
1 / 1 / 0
5,433
543
2,780
6,147
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Santa x God
Poseidon
11
4 / 1 / 4
6,534
653
5,199
3,439
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 1
5,310
531
1,089
4,446
2,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyr
9
1 / 0 / 2
5,737
574
1,932
5,726
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,742
474
804
5,124
2,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Khepri
7
0 / 0 / 1
4,528
453
1,122
3,443
2,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 4 / 1
4,775
478
1,343
4,853
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Satevo12
Fenrir
9
1 / 3 / 2
5,350
535
5,095
8,167
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 0
4,710
471
2,598
4,496
936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
3
3
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bxnevolent
Sylvanus
6
1
1
6.5
W
Charybdis
Eneticckk
Charybdis
1
1
0
1
L
0
3
0
0
L
Khepri
0
0
1
0.5
L
1
4
1
0.38
W
Poseidon
Santa x God
Poseidon
4
1
4
6
L
Fenrir
Satevo12
Fenrir
1
3
2
0.67
W
0
0
1
0.5
L
1
2
0
0.5
W
Tyr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,042
Damage
10,962
26,444
Taken
26,083
9,938
Mitigated
9,308
11,807
Healing
4,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bxnevolent
Sylvanus
5,042
1,669
121
3,333
6,686
3,422
798
662
6,024
24,464
6,340
W
Charybdis
Eneticckk
Charybdis
2,780
2,355
0
2,884
6,147
1,446
533
869
5,278
0
34,888
L
804
279
0
25
5,124
2,307
0
1,821
3,303
14,442
0
L
Khepri
1,122
0
0
492
3,443
2,083
0
953
2,490
13,013
0
L
1,343
218
0
375
4,853
1,460
0
2,638
1,975
19,086
0
W
Poseidon
Santa x God
Poseidon
5,199
567
0
1,115
3,439
845
602
720
2,719
27,729
0
L
Fenrir
Satevo12
Fenrir
5,095
2,211
0
2,612
8,167
2,522
0
3,330
4,700
0
23,377
W
1,089
0
144
1,552
4,446
2,032
0
710
3,736
15,672
0
L
2,598
1,015
0
1,397
4,496
936
0
1,500
2,964
0
23,078
W
Tyr
1,932
495
0
2,658
5,726
2,193
0
543
5,183
0
24,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,497
Gold Earned
24,105
280
Minions Killed
205
0
Camps Cleared
0
917,720
Distance Traveled
870,639
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,483
648
61
6
0
150,611
1
W
Charybdis
5,433
543
73
7
0
164,105
1
L
Athena
4,742
474
47
5
0
167,188
0
L
Khepri
4,528
453
15
2
0
179,641
0
L
Agni
4,775
478
44
4
0
161,169
2
W
Poseidon
6,534
653
58
6
0
198,863
3
L
Fenrir
5,350
535
46
5
0
177,792
0
W
Ares
5,310
531
29
3
0
192,318
2
L
Apollo
4,710
471
53
5
0
184,849
2
W
Tyr
5,737
574
59
6
0
211,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role