Player Matchup

Pele
Pele
 
Pele
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
LeGoLaS2255
Sobek
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,800 Elo+
Party 1
Skadi
Skadi
Marko0308
Skadi
Level 24
God Stats
0W - 1L
1,294 SR
Queue Stats
2W - 1L
1,800 Elo+
Party 1
Kukulkan
Kukulkan
ThorOdSrbije
Kukulkan
Level 107
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 88
1,455 SR
1,650 Elo+

VS

Team Averages
Level 85
1,671 SR
1,463 Elo+
Chernobog
Chernobog
Damonitan
Chernobog
Level 67
God Stats
2W - 2L
1,455 SR
Queue Stats
22W - 31L
1,349 Elo+
Solo
Cthulhu
Cthulhu
aidam66
Cthulhu
Level 96
God Stats
1W - 0L
1,701 SR
Queue Stats
3W - 7L
1,307 Elo+
Solo
Gilgamesh
Gilgamesh
padinrafa
Gilgamesh
Level 160
God Stats
8W - 1L
1,770 SR
Queue Stats
56W - 30L
1,695 Elo+
Party 2
Thoth
Thoth
shenruma
Thoth
Level 18
God Stats
1W - 1L
1,758 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
3 / 4 / 1
8,206
746
6,346
9,045
4,761
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
5 / 5 / 1
8,154
741
5,141
9,720
8,701
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
Marko0308
Skadi
14
0 / 4 / 3
7,805
710
5,435
6,846
2,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
ThorOdSrbije
Kukulkan
14
1 / 5 / 6
8,206
746
8,226
7,483
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Damonitan
Chernobog
14
3 / 5 / 4
8,579
780
4,525
8,248
2,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
aidam66
Cthulhu
14
2 / 0 / 7
8,993
818
5,685
9,104
8,164
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
padinrafa
Gilgamesh
16
8 / 1 / 6
9,834
894
9,849
8,046
7,554
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
shenruma
Thoth
15
5 / 3 / 8
9,438
858
6,325
6,427
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
9
Kills
18
18
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
4
1
0.88
W
Chernobog
Damonitan
Chernobog
3
5
4
1
L
5
5
1
1.1
L
Skadi
Marko0308
Skadi
0
4
3
0.38
L
Kukulkan
ThorOdSrbije
Kukulkan
1
5
6
0.8
W
Cthulhu
aidam66
Cthulhu
2
0
7
5.5
W
Gilgamesh
padinrafa
Gilgamesh
8
1
6
11
W
Thoth
shenruma
Thoth
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,148
Damage
26,384
33,094
Taken
31,825
18,275
Mitigated
20,425
3,195
Healing
6,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,346
1,712
0
1,283
9,045
4,761
20
3,598
5,314
0
26,420
W
Chernobog
Damonitan
Chernobog
4,525
2,701
0
592
8,248
2,859
1,914
2,675
5,505
0
17,852
L
5,141
974
0
956
9,720
8,701
58
4,369
5,190
10,159
0
L
Skadi
Marko0308
Skadi
5,435
2,375
0
706
6,846
2,116
222
2,501
4,201
0
32,726
L
Kukulkan
ThorOdSrbije
Kukulkan
8,226
1,135
0
250
7,483
2,697
0
2,603
4,712
28,849
0
W
Cthulhu
aidam66
Cthulhu
5,685
412
1,032
2,528
9,104
8,164
790
2,702
6,320
28,924
0
W
Gilgamesh
padinrafa
Gilgamesh
9,849
2,871
0
1,317
8,046
7,554
112
3,372
4,564
1,603
25,253
W
Thoth
shenruma
Thoth
6,325
144
108
912
6,427
1,848
123
4,495
1,832
30,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,371
Gold Earned
36,844
165
Minions Killed
178
9
Camps Cleared
6
779,721
Distance Traveled
797,548
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,206
746
36
3
1
204,709
3
W
Chernobog
8,579
780
27
2
1
173,339
2
L
Sobek
8,154
741
6
1
1
208,399
1
L
Skadi
7,805
710
66
6
4
191,607
0
L
Kukulkan
8,206
746
57
5
3
175,006
2
W
Cthulhu
8,993
818
53
5
0
230,302
4
W
Gilgamesh
9,834
894
35
3
4
228,708
1
W
Thoth
9,438
858
63
6
1
165,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role