Player Matchup

Fenrir
Fenrir
BigTorino_12
Fenrir
Level 100
God Stats
11W - 11L
1,447 SR
Queue Stats
278W - 402L
1,369 Elo+
Party 1
Bellona
Bellona
FDC_Ladajoescoba
Bellona
Level 66
God Stats
12W - 9L
1,480 SR
Queue Stats
302W - 372L
1,399 Elo+
Party 2
Izanami
Izanami
JGUIMARAESJR
Izanami
Level 55
God Stats
60W - 59L
1,500 SR
Queue Stats
162W - 209L
1,396 Elo+
Solo
Amaterasu
Amaterasu
RamaCast80
Amaterasu
Level 48
God Stats
31W - 31L
1,466 SR
Queue Stats
56W - 79L
1,393 Elo+
Party 1
Scylla
Scylla
YouTub-Frosty35k
Scylla
Level 55
God Stats
9W - 13L
1,389 SR
Queue Stats
209W - 287L
1,383 Elo+
Party 2
Team Averages
Level 65
1,456 SR
1,388 Elo+

VS

Team Averages
Level 66
1,662 SR
1,412 Elo+
Hachiman
Hachiman
GuilhermeKoba
Hachiman
Level 89
God Stats
95W - 108L
1,427 SR
Queue Stats
493W - 572L
1,391 Elo+
Solo
Hercules
Hercules
JIBerry
Hercules
Level 86
God Stats
5W - 6L
1,643 SR
Queue Stats
473W - 515L
1,422 Elo+
Solo
Thanatos
Thanatos
Tio_Chamito
Thanatos
Level 61
God Stats
0W - 1L
1,577 SR
Queue Stats
3W - 4L
1,243 Elo+
Solo
Geb
Geb
XxMR_F0X1xX
Geb
Level 28
God Stats
12W - 14L
1,713 SR
Queue Stats
414W - 415L
1,502 Elo+
Party 3
Artemis
Artemis
kainagoncalves
Artemis
Level 64
God Stats
14W - 2L
1,949 SR
Queue Stats
548W - 557L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
10 / 1 / 0
7,115
647
5,861
5,408
2,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 0 / 3
5,784
526
2,712
6,234
3,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
JGUIMARAESJR
Izanami
10
1 / 0 / 3
5,884
535
2,799
5,274
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
RamaCast80
Amaterasu
12
1 / 1 / 4
6,767
615
2,723
4,815
3,410
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 4
6,198
563
2,158
4,448
1,746
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GuilhermeKoba
Hachiman
11
1 / 3 / 0
6,720
611
2,731
6,296
1,919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
JIBerry
Hercules
12
1 / 3 / 0
6,630
603
2,441
5,618
3,889
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Tio_Chamito
Thanatos
7
0 / 5 / 0
5,019
456
455
8,234
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 1 / 1
5,484
499
2,215
5,390
1,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 0
5,409
492
3,719
3,643
844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
13
Kills
2
2
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
1
0
10
W
1
0
3
2.5
L
Hachiman
GuilhermeKoba
Hachiman
1
3
0
0.33
W
Izanami
JGUIMARAESJR
Izanami
1
0
3
2.5
L
Hercules
JIBerry
Hercules
1
3
0
0.33
W
Amaterasu
RamaCast80
Amaterasu
1
1
4
3
L
Thanatos
Tio_Chamito
Thanatos
0
5
0
0
L
0
1
1
0.5
W
0
0
4
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,253
Damage
11,561
26,179
Taken
29,181
12,317
Mitigated
10,601
8,485
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,861
627
0
723
5,408
2,022
0
530
4,878
0
33,211
W
2,712
279
0
1,220
6,234
3,723
0
838
5,396
0
13,464
L
Hachiman
GuilhermeKoba
Hachiman
2,731
857
0
221
6,296
1,919
0
1,561
4,735
0
37,178
W
Izanami
JGUIMARAESJR
Izanami
2,799
1,519
0
2,900
5,274
1,416
220
667
4,607
0
41,142
L
Hercules
JIBerry
Hercules
2,441
833
0
1,056
5,618
3,889
0
0
5,618
0
36,859
W
Amaterasu
RamaCast80
Amaterasu
2,723
935
0
1,343
4,815
3,410
168
0
4,815
0
34,877
L
Thanatos
Tio_Chamito
Thanatos
455
104
0
4,198
8,234
1,998
0
409
7,825
0
31,682
L
2,215
196
0
1,296
5,390
1,951
0
391
4,999
11,839
0
W
2,158
478
0
2,299
4,448
1,746
0
334
4,114
30,603
0
L
3,719
1,642
0
1,433
3,643
844
0
0
3,643
0
33,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,748
Gold Earned
29,262
325
Minions Killed
325
0
Camps Cleared
0
1,072,129
Distance Traveled
1,069,848
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,115
647
63
6
0
237,981
1
W
Bellona
5,784
526
29
3
0
240,874
5
L
Hachiman
6,720
611
77
7
0
212,932
2
W
Izanami
5,884
535
72
7
0
192,099
5
L
Hercules
6,630
603
101
9
0
215,805
4
W
Amaterasu
6,767
615
89
8
0
206,060
4
L
Thanatos
5,019
456
56
5
0
216,527
1
L
Geb
5,484
499
17
2
0
232,845
4
W
Scylla
6,198
563
72
7
0
195,115
4
L
Artemis
5,409
492
74
7
0
191,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role