Player Matchup

Ah Puch
Ah Puch
DarkPsySet
Ah Puch
Level 28
God Stats
24W - 25L
1,555 SR
Queue Stats
146W - 233L
1,433 Elo+
Party 1
Ares
Ares
ScreamOrSugar
Ares
Level 15
God Stats
3W - 4L
1,418 SR
Queue Stats
62W - 45L
1,587 Elo+
Solo
Bacchus
Bacchus
Strifenstein
Bacchus
Level 12
God Stats
20W - 18L
1,472 SR
Queue Stats
81W - 79L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
Vasanir
Baron Samedi
Level 27
God Stats
9W - 10L
1,344 SR
Queue Stats
86W - 127L
1,415 Elo+
Party 1
Kali
Kali
frostenveil
Kali
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 275L
1,411 Elo+
Party 1
Team Averages
Level 32
1,458 SR
1,462 Elo+

VS

Team Averages
Level 23
1,646 SR
1,552 Elo+
Neith
Neith
Bacyx
Neith
Level 29
God Stats
117W - 168L
1,439 SR
Queue Stats
117W - 172L
1,408 Elo+
Solo
Raijin
Raijin
Flasher
Raijin
Level 28
God Stats
4W - 1L
1,729 SR
Queue Stats
61W - 35L
1,654 Elo+
Party 2
Thanatos
Thanatos
THENOVA123
Thanatos
Level 27
God Stats
31W - 9L
1,728 SR
Queue Stats
119W - 73L
1,581 Elo+
Party 3
Baron Samedi
Baron Samedi
Wofwood
Baron Samedi
Level 25
God Stats
18W - 8L
1,681 SR
Queue Stats
104W - 62L
1,588 Elo+
Party 3
Hachiman
Hachiman
naderN
Hachiman
Level 7
God Stats
3W - 1L
1,654 SR
Queue Stats
3W - 3L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarkPsySet
Ah Puch
20
0 / 6 / 6
13,016
868
17,862
14,585
5,903
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 2 / 4
15,070
1,005
16,659
22,788
40,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bacchus
Strifenstein
Bacchus
20
1 / 10 / 6
12,781
852
9,687
33,407
41,525
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Vasanir
Baron Samedi
20
2 / 5 / 7
13,365
891
22,819
17,514
7,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 15 / 6
13,747
916
8,449
27,833
10,742
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bacyx
Neith
20
1 / 4 / 26
13,779
919
18,291
22,408
8,797
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
Flasher
Raijin
20
8 / 1 / 21
15,250
1,017
28,497
14,163
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
THENOVA123
Thanatos
20
15 / 3 / 15
16,470
1,098
23,799
12,771
5,472
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Wofwood
Baron Samedi
20
11 / 1 / 22
15,753
1,050
24,159
14,729
7,737
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
naderN
Hachiman
20
3 / 3 / 21
13,828
922
13,805
14,800
6,663
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
143
12
Kills
38
38
Deaths
12
29
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Neith
Bacyx
Neith
1
4
26
3.5
L
Ah Puch
DarkPsySet
Ah Puch
0
6
6
0.5
W
Raijin
Flasher
Raijin
8
1
21
18.5
L
6
2
4
4
L
Bacchus
Strifenstein
Bacchus
1
10
6
0.4
W
Thanatos
THENOVA123
Thanatos
15
3
15
7.5
L
Baron Samedi
Vasanir
Baron Samedi
2
5
7
1.1
W
Baron Samedi
Wofwood
Baron Samedi
11
1
22
22
L
3
15
6
0.4
W
Hachiman
naderN
Hachiman
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,476
Damage
108,551
116,127
Taken
78,871
106,618
Mitigated
34,256
8,769
Healing
21,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bacyx
Neith
18,291
9,720
0
2,469
22,408
8,797
0
19,548
2,860
0
44,318
L
Ah Puch
DarkPsySet
Ah Puch
17,862
290
0
882
14,585
5,903
0
7,716
6,869
81,504
0
W
Raijin
Flasher
Raijin
28,497
2,144
0
1,424
14,163
5,587
0
12,973
1,190
58,060
0
L
16,659
812
0
0
22,788
40,988
0
11,568
11,220
41,854
0
L
Bacchus
Strifenstein
Bacchus
9,687
989
0
0
33,407
41,525
0
14,684
18,723
17,837
0
W
Thanatos
THENOVA123
Thanatos
23,799
7,157
0
7,934
12,771
5,472
0
9,430
3,341
0
34,140
L
Baron Samedi
Vasanir
Baron Samedi
22,819
1,312
3,399
3,743
17,514
7,460
0
6,811
10,703
46,256
0
W
Baron Samedi
Wofwood
Baron Samedi
24,159
1,202
4,919
4,684
14,729
7,737
0
13,054
1,675
65,293
0
L
8,449
3,077
0
745
27,833
10,742
0
11,877
15,956
0
26,327
W
Hachiman
naderN
Hachiman
13,805
8,837
0
0
14,800
6,663
0
12,022
2,778
0
29,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,979
Gold Earned
75,080
300
Minions Killed
373
10
Camps Cleared
7
1,398,941
Distance Traveled
1,354,997
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,779
919
83
6
0
236,532
0
L
Ah Puch
13,016
868
125
8
1
268,757
0
W
Raijin
15,250
1,017
98
7
0
275,822
2
L
Ares
15,070
1,005
55
4
3
306,096
0
L
Bacchus
12,781
852
18
1
0
272,800
0
W
Thanatos
16,470
1,098
27
2
3
332,115
0
L
Baron Samedi
13,365
891
79
5
1
258,501
0
W
Baron Samedi
15,753
1,050
129
9
0
273,176
0
L
Kali
13,747
916
23
2
5
292,787
0
W
Hachiman
13,828
922
36
2
4
237,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role