Player Matchup

Xing Tian
Xing Tian
Platinum V
Clayset
Xing Tian
Platinum V
Level 147
God Stats
5W - 5L
1,227 SR
Queue Stats
235W - 225L
1,842 MMR
Solo
Janus
Janus
Platinum II
Falvrast
Janus
Platinum II
Level 157
God Stats
10W - 7L
1,779 SR
Queue Stats
419W - 418L
1,701 MMR
Solo
Cabrakan
Cabrakan
Diamond I
IILobsterKingII
Cabrakan
Diamond I
Level 105
God Stats
105W - 78L
1,664 SR
Queue Stats
348W - 324L
2,518 MMR
Solo
Arachne
Arachne
Platinum II
MIDLOKI4LIFE
Arachne
Platinum II
Level 152
God Stats
77W - 59L
1,582 SR
Queue Stats
447W - 448L
1,942 MMR
Solo
Anhur
Anhur
Masters
MrTimebomb
Anhur
Masters
Level 81
God Stats
14W - 19L
1,600 SR
Queue Stats
635W - 618L
2,475 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,570 SR
2,096 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,631 SR
2,096 MMR
Sol
Sol
Masters
Bandy
Sol
Masters
Level 160
God Stats
51W - 22L
1,782 SR
Queue Stats
505W - 426L
2,486 MMR
Solo
Hachiman
Hachiman
Diamond I
Kryses
Hachiman
Diamond I
Level 156
God Stats
49W - 58L
1,582 SR
Queue Stats
347W - 371L
2,482 MMR
Solo
Khepri
Khepri
Gold IV
LoudMouthMute
Khepri
Gold IV
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 46L
1,771 MMR
Solo
Nike
Nike
Masters
TheSmiteGodder
Nike
Masters
Level 149
God Stats
71W - 63L
1,710 SR
Queue Stats
652W - 653L
2,074 MMR
Solo
Mercury
Mercury
Gold II
WardNextTime
Mercury
Gold II
Level 76
God Stats
36W - 31L
1,582 SR
Queue Stats
478W - 487L
1,667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Clayset
Xing Tian
14
4 / 1 / 8
9,379
552
4,820
15,298
13,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Falvrast
Janus
15
4 / 3 / 2
9,857
580
4,449
7,904
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
19
5 / 0 / 2
11,771
692
9,547
9,832
12,270
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
MIDLOKI4LIFE
Arachne
14
4 / 2 / 8
9,541
561
10,607
13,771
8,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
16
5 / 1 / 4
10,468
616
14,559
14,085
6,000
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Morgan Le FayTiamatGilgameshOdinAthena

VS

Bans
SetRaijinYmirPersephoneFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bandy
Sol
16
4 / 4 / 2
10,117
595
9,684
9,788
3,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Hachiman
Kryses
Hachiman
14
2 / 5 / 0
8,840
520
7,374
11,094
2,275
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 2
7,439
438
3,212
15,523
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 4 / 0
8,140
479
6,104
15,408
12,013
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
WardNextTime
Mercury
16
1 / 3 / 1
9,323
548
1,518
11,501
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
22
Kills
7
7
Deaths
22
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
Bandy
Sol
4
4
2
1.25
W
Xing Tian
Clayset
Xing Tian
4
1
8
8
W
Janus
Falvrast
Janus
4
3
2
1.67
W
Cabrakan
5
0
2
6
L
Hachiman
Kryses
Hachiman
2
5
0
0.4
L
0
6
2
0.17
W
Arachne
MIDLOKI4LIFE
Arachne
4
2
8
4
W
Anhur
5
1
4
7
L
0
4
0
0
L
Mercury
WardNextTime
Mercury
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,982
Damage
27,892
60,890
Taken
63,314
43,085
Mitigated
36,348
23,400
Healing
13,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Bandy
Sol
9,684
3,779
0
4,985
9,788
3,773
4,705
2,175
7,613
70,787
8,372
W
Xing Tian
Clayset
Xing Tian
4,820
1,011
105
2,765
15,298
13,596
842
4,139
11,110
23,454
0
W
Janus
Falvrast
Janus
4,449
57
0
566
7,904
2,728
0
3,034
4,823
62,259
0
W
Cabrakan
9,547
909
152
4,753
9,832
12,270
1,016
551
8,964
86,894
0
L
Hachiman
Kryses
Hachiman
7,374
3,923
0
3,597
11,094
2,275
2,033
1,866
9,228
0
50,664
L
3,212
499
0
773
15,523
14,337
0
4,627
10,732
24,234
0
W
Arachne
MIDLOKI4LIFE
Arachne
10,607
6,859
0
6,900
13,771
8,491
1,550
3,652
9,887
0
56,715
W
Anhur
14,559
8,314
0
8,159
14,085
6,000
4,188
2,368
11,621
0
85,237
L
6,104
993
0
3,588
15,408
12,013
0
7,816
7,592
1,854
50,698
L
Mercury
WardNextTime
Mercury
1,518
1,048
0
834
11,501
3,950
2,411
2,168
9,333
0
65,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,016
Gold Earned
43,859
528
Minions Killed
523
0
Camps Cleared
0
1,765,760
Distance Traveled
1,688,228
20
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,117
595
146
9
0
326,446
6
W
Xing Tian
9,379
552
28
2
0
386,317
5
W
Janus
9,857
580
122
7
0
353,406
6
W
Cabrakan
11,771
692
196
12
0
347,045
6
L
Hachiman
8,840
520
96
6
0
302,028
6
L
Khepri
7,439
438
25
1
0
334,668
17
W
Arachne
9,541
561
60
4
0
350,380
1
W
Anhur
10,468
616
122
7
0
328,612
2
L
Nike
8,140
479
108
6
0
333,144
2
L
Mercury
9,323
548
148
9
0
391,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role