Player Matchup

Cupid
Cupid
L-O-K-I_666_
Cupid
Level 12
God Stats
8W - 4L
1,639 SR
Queue Stats
13W - 9L
1,543 Elo+
Party 1
Vulcan
Vulcan
Lone_Virus_
Vulcan
Level 79
God Stats
1W - 1L
1,511 SR
Queue Stats
62W - 57L
1,516 Elo+
Party 1
Achilles
Achilles
QualityProgramm
Achilles
Level 95
God Stats
9W - 8L
1,592 SR
Queue Stats
74W - 67L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
The-Knight-of-Ni
Danzaburou
Level 109
God Stats
1W - 1L
1,639 SR
Queue Stats
98W - 93L
1,490 Elo+
Party 1
Poseidon
Poseidon
pauldamanstewart
Poseidon
Level 124
God Stats
1W - 0L
1,244 SR
Queue Stats
19W - 21L
1,496 Elo+
Solo
Team Averages
Level 84
1,525 SR
1,521 Elo+

VS

Team Averages
Level 72
1,464 SR
1,485 Elo+
Fenrir
Fenrir
Copitoxd_corto
Fenrir
Level 74
God Stats
9W - 6L
1,670 SR
Queue Stats
57W - 54L
1,491 Elo+
Party 2
Hera
Hera
HuZie-9MM
Hera
Level 82
God Stats
0W - 4L
1,500 SR
Queue Stats
67W - 92L
1,500 Elo+
Solo
Jing Wei
Jing Wei
KallebyDias
Jing Wei
Level 48
God Stats
0W - 1L
1,178 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TheHoboTurtles
Nu Wa
Level 68
God Stats
2W - 4L
1,336 SR
Queue Stats
51W - 68L
1,439 Elo+
Solo
Bacchus
Bacchus
weonero123
Bacchus
Level 87
God Stats
5W - 6L
1,637 SR
Queue Stats
120W - 116L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 4
10,956
913
7,705
11,956
4,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
18
5 / 1 / 7
12,264
1,022
20,214
6,364
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
17
2 / 0 / 7
11,670
973
9,240
11,511
12,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
The-Knight-of-Ni
Danzaburou
18
3 / 1 / 7
11,798
983
13,973
8,458
3,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 2 / 8
12,147
1,012
12,931
6,672
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

300

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 2
10,263
855
5,742
5,503
2,982
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
16
2 / 3 / 3
10,923
910
7,740
7,987
2,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
KallebyDias
Jing Wei
16
0 / 4 / 5
10,487
874
11,714
22,237
6,610
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 3
10,839
903
4,675
6,891
2,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
weonero123
Bacchus
16
3 / 7 / 1
11,243
937
7,641
25,769
31,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
16
Kills
9
9
Deaths
17
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
0
2
3
L
Hera
2
3
3
1.17
L
Jing Wei
KallebyDias
Jing Wei
0
4
5
0.63
W
3
5
4
1
W
Vulcan
5
1
7
8.5
W
Achilles
2
0
7
5.5
W
Danzaburou
The-Knight-of-Ni
Danzaburou
3
1
7
6.5
L
2
3
3
1.17
W
3
2
8
3.5
L
Bacchus
weonero123
Bacchus
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,063
Damage
37,512
44,961
Taken
68,387
24,913
Mitigated
45,930
5,655
Healing
2,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,742
554
0
371
5,503
2,982
0
2,601
2,814
0
7,044
L
Hera
7,740
1,851
0
0
7,987
2,829
0
4,936
2,923
17,172
0
L
Jing Wei
KallebyDias
Jing Wei
11,714
8,990
0
1,228
22,237
6,610
0
13,652
8,223
0
37,195
W
7,705
5,679
56
0
11,956
4,706
0
5,043
6,913
0
17,572
W
Vulcan
20,214
9,805
0
0
6,364
2,747
0
3,094
3,270
42,386
0
W
Achilles
9,240
2,999
0
2,397
11,511
12,106
0
5,260
6,099
0
20,142
W
Danzaburou
The-Knight-of-Ni
Danzaburou
13,973
3,040
0
1,242
8,458
3,012
0
3,943
2,967
0
31,302
L
4,675
828
0
508
6,891
2,148
0
3,824
2,861
25,756
0
W
12,931
1,453
627
1,333
6,672
2,342
0
2,716
3,956
50,205
0
L
Bacchus
weonero123
Bacchus
7,641
456
0
672
25,769
31,361
0
7,105
18,421
17,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,835
Gold Earned
53,755
252
Minions Killed
143
3
Camps Cleared
6
1,221,858
Distance Traveled
826,600
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,263
855
5
0
2
120,212
0
L
Hera
10,923
910
26
2
1
145,390
2
L
Jing Wei
10,487
874
46
4
2
250,524
0
W
Cupid
10,956
913
31
3
1
215,166
0
W
Vulcan
12,264
1,022
57
5
0
247,295
0
W
Achilles
11,670
973
26
2
1
269,485
0
W
Danzaburou
11,798
983
45
4
1
239,294
0
L
Nu Wa
10,839
903
51
4
0
131,325
0
W
Poseidon
12,147
1,012
93
8
0
250,618
0
L
Bacchus
11,243
937
15
1
1
179,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role