Player Matchup

Gilgamesh
Gilgamesh
DewSlayer97
Gilgamesh
Level 18
God Stats
0W - 2L
1,352 SR
Queue Stats
75W - 63L
1,451 Elo+
Party 2
Anubis
Anubis
IlIlIllIlIlIIII
Anubis
Level 4
God Stats
1W - 2L
1,736 SR
Queue Stats
2W - 3L
1,777 Elo+
Party 1
Charybdis
Charybdis
Uravity girl595
Charybdis
Level 16
God Stats
2W - 2L
1,872 SR
Queue Stats
9W - 9L
1,594 Elo+
Party 1
Odin
Odin
XRayFallenPy
Odin
Level 28
God Stats
9W - 18L
1,423 SR
Queue Stats
121W - 123L
1,473 Elo+
Solo
Fenrir
Fenrir
durtydawgs
Fenrir
Level 28
God Stats
2W - 5L
1,767 SR
Queue Stats
82W - 75L
1,456 Elo+
Party 2
Team Averages
Level 19
1,630 SR
1,550 Elo+

VS

Team Averages
Level 27
1,537 SR
1,513 Elo+
Artio
Artio
BL0DBTH
Artio
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
181W - 133L
1,608 Elo+
Solo
Baron Samedi
Baron Samedi
DabaDabaDoo69
Baron Samedi
Level 28
God Stats
1W - 1L
1,298 SR
Queue Stats
105W - 85L
1,639 Elo+
Solo
Artemis
Artemis
QuesoteJr
Artemis
Level 28
God Stats
11W - 8L
1,597 SR
Queue Stats
137W - 156L
1,381 Elo+
Solo
Loki
Loki
YunoLunasol
Loki
Level 27
God Stats
3W - 4L
1,766 SR
Queue Stats
14W - 21L
1,405 Elo+
Solo
Sol
Sol
spackal
Sol
Level 24
God Stats
3W - 1L
1,522 SR
Queue Stats
11W - 12L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DewSlayer97
Gilgamesh
11
1 / 5 / 3
6,954
435
5,159
11,090
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 3 / 0
9,665
604
17,906
16,495
8,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Uravity girl595
Charybdis
13
2 / 3 / 2
7,792
487
8,840
9,484
3,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 1 / 0
5,677
355
2,610
4,664
1,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Fenrir
durtydawgs
Fenrir
11
2 / 7 / 4
7,146
447
6,479
17,534
11,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BL0DBTH
Artio
17
5 / 1 / 2
9,926
620
10,212
13,807
13,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
DabaDabaDoo69
Baron Samedi
15
7 / 1 / 6
9,604
600
11,782
14,957
14,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
QuesoteJr
Artemis
14
5 / 4 / 5
8,881
555
9,284
12,679
4,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 3
8,425
527
3,921
12,088
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
13
2 / 4 / 1
7,596
475
6,526
9,672
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
13
Kills
19
19
Deaths
13
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artio
BL0DBTH
Artio
5
1
2
6
W
Baron Samedi
DabaDabaDoo69
Baron Samedi
7
1
6
10
L
Gilgamesh
DewSlayer97
Gilgamesh
1
5
3
0.5
L
8
3
0
2.67
W
Artemis
QuesoteJr
Artemis
5
4
5
1.88
L
Charybdis
Uravity girl595
Charybdis
2
3
2
1
L
0
1
0
0
W
0
3
3
0.5
L
Fenrir
durtydawgs
Fenrir
2
7
4
0.57
W
Sol
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,994
Damage
41,725
59,267
Taken
63,203
29,425
Mitigated
37,463
20,265
Healing
26,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
BL0DBTH
Artio
10,212
2,688
630
8,760
13,807
13,093
413
3,442
9,949
58,490
0
W
Baron Samedi
DabaDabaDoo69
Baron Samedi
11,782
1,675
1,380
5,616
14,957
14,628
14
2,761
12,196
40,692
0
L
Gilgamesh
DewSlayer97
Gilgamesh
5,159
1,633
0
458
11,090
4,300
0
4,644
6,446
0
39,553
L
17,906
1,938
0
10,856
16,495
8,600
494
10,764
5,731
73,363
0
W
Artemis
QuesoteJr
Artemis
9,284
6,253
0
3,300
12,679
4,425
0
841
11,838
0
50,531
L
Charybdis
Uravity girl595
Charybdis
8,840
5,180
0
2,610
9,484
3,107
523
4,138
5,346
0
52,130
L
2,610
586
0
2,098
4,664
1,989
0
2,677
1,987
0
14,438
W
3,921
1,118
0
4,480
12,088
3,200
0
5,077
6,973
0
60,460
L
Fenrir
durtydawgs
Fenrir
6,479
579
0
4,243
17,534
11,429
0
6,297
11,237
200
22,444
W
Sol
6,526
2,000
0
1,958
9,672
2,117
3,253
6,054
3,618
32,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,234
Gold Earned
44,432
366
Minions Killed
450
0
Camps Cleared
0
1,195,925
Distance Traveled
1,493,583
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,926
620
127
8
0
296,775
0
W
Baron Samedi
9,604
600
49
3
0
295,300
9
L
Gilgamesh
6,954
435
68
4
0
287,494
0
L
Anubis
9,665
604
131
8
0
249,283
0
W
Artemis
8,881
555
87
5
0
298,221
2
L
Charybdis
7,792
487
112
7
0
253,983
2
L
Odin
5,677
355
33
2
0
114,322
0
W
Loki
8,425
527
122
8
0
325,963
0
L
Fenrir
7,146
447
22
1
0
290,843
3
W
Sol
7,596
475
65
4
0
277,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role