Player Matchup

Baba Yaga
Baba Yaga
D3AIRKING
Baba Yaga
Level 29
God Stats
3W - 5L
1,372 SR
Queue Stats
102W - 117L
1,335 Elo+
Solo
Baron Samedi
Baron Samedi
Fuzion Raider
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 77L
1,425 Elo+
Solo
Hades
Hades
LEYENDCAEDXD
Hades
Level 18
God Stats
1W - 2L
1,708 SR
Queue Stats
9W - 12L
1,299 Elo+
Solo
Bellona
Bellona
Mazokumiko
Bellona
Level 28
God Stats
1W - 8L
1,147 SR
Queue Stats
189W - 303L
1,188 Elo+
Solo
Sylvanus
Sylvanus
RavenAkBk88
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 225L
1,327 Elo+
Solo
Team Averages
Level 26
1,445 SR
1,315 Elo+

VS

Team Averages
Level 21
1,405 SR
1,250 Elo+
Merlin
Merlin
DJBLACK4405
Merlin
Level 23
God Stats
32W - 25L
1,435 SR
Queue Stats
88W - 75L
1,254 Elo+
Solo
Yemoja
Yemoja
PeachyAcorn8601
Yemoja
Level 15
God Stats
13W - 20L
1,245 SR
Queue Stats
14W - 27L
1,119 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
asy1
Morgan Le Fay
Level 24
God Stats
28W - 33L
1,414 SR
Queue Stats
77W - 99L
1,287 Elo+
Party 1
Odin
Odin
toymanloko
Odin
Level 17
God Stats
47W - 23L
1,491 SR
Queue Stats
90W - 80L
1,270 Elo+
Solo
Heimdallr
Heimdallr
wrecki_tralph_89
Heimdallr
Level 27
God Stats
38W - 33L
1,439 SR
Queue Stats
91W - 108L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
D3AIRKING
Baba Yaga
20
4 / 3 / 15
14,254
1,018
24,122
19,600
10,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Fuzion Raider
Baron Samedi
20
10 / 11 / 11
15,347
1,096
26,409
29,310
18,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 9 / 15
13,272
948
9,657
24,637
15,412
Bellona
Mazokumiko
Bellona
20
6 / 8 / 11
13,872
991
19,314
31,587
24,012
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
RavenAkBk88
Sylvanus
20
2 / 3 / 18
14,524
1,037
8,154
22,787
34,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
7 / 3 / 15
14,659
1,047
26,729
14,268
4,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 5 / 19
13,753
982
10,017
16,841
20,674
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Morgan Le Fay
asy1
Morgan Le Fay
20
3 / 6 / 13
13,501
964
16,213
22,017
8,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 3 / 16
15,261
1,090
22,428
20,091
13,486
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
20
15 / 9 / 12
16,184
1,156
44,267
25,376
8,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
109
25
Kills
34
34
Deaths
26
70
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
D3AIRKING
Baba Yaga
4
3
15
3.83
W
Merlin
7
3
15
4.83
L
Baron Samedi
Fuzion Raider
Baron Samedi
10
11
11
1.41
L
3
9
15
1.17
L
Bellona
Mazokumiko
Bellona
6
8
11
1.44
W
2
5
19
2.3
L
Sylvanus
RavenAkBk88
Sylvanus
2
3
18
3.67
W
Morgan Le Fay
asy1
Morgan Le Fay
3
6
13
1.58
W
7
3
16
5
W
Heimdallr
15
9
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,656
Damage
119,654
127,921
Taken
98,593
102,822
Mitigated
55,885
20,848
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
D3AIRKING
Baba Yaga
24,122
1,661
0
3,010
19,600
10,045
0
5,514
13,689
57,536
0
W
Merlin
26,729
3,429
0
2,472
14,268
4,906
0
11,498
2,770
47,256
0
L
Baron Samedi
Fuzion Raider
Baron Samedi
26,409
4,336
2,139
2,220
29,310
18,685
0
10,721
18,441
44,962
0
L
9,657
1,006
465
839
24,637
15,412
0
8,284
15,968
18,509
0
L
Bellona
Mazokumiko
Bellona
19,314
3,706
0
1,573
31,587
24,012
0
19,687
10,683
12,162
29,604
W
10,017
1,557
1,939
323
16,841
20,674
0
12,359
4,482
35,466
0
L
Sylvanus
RavenAkBk88
Sylvanus
8,154
3,643
4,296
6,306
22,787
34,668
0
11,127
10,519
25,656
0
W
Morgan Le Fay
asy1
Morgan Le Fay
16,213
3,020
670
3,378
22,017
8,282
0
15,501
6,516
38,410
0
W
22,428
1,308
492
3,329
20,091
13,486
0
12,928
7,048
6,502
29,156
W
Heimdallr
44,267
26,544
0
3,306
25,376
8,537
0
20,055
4,559
0
72,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,269
Gold Earned
73,358
223
Minions Killed
271
3
Camps Cleared
5
1,294,054
Distance Traveled
1,223,582
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
14,254
1,018
72
5
1
330,343
1
W
Merlin
14,659
1,047
52
4
2
250,171
2
L
Baron Samedi
15,347
1,096
56
4
0
280,768
0
L
Hades
13,272
948
24
2
0
192,624
1
L
Bellona
13,872
991
32
2
0
248,255
0
W
Yemoja
13,753
982
46
3
1
189,325
0
L
Sylvanus
14,524
1,037
39
3
2
242,064
0
W
Morgan Le Fay
13,501
964
56
4
0
216,464
1
W
Odin
15,261
1,090
42
3
1
325,973
4
W
Heimdallr
16,184
1,156
75
5
1
241,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role