Player Matchup

Izanami
Izanami
THELEGENDHYMSELF
Izanami
Level 29
God Stats
3W - 4L
1,516 SR
Queue Stats
46W - 73L
1,507 Elo+
Solo
Kali
Kali
WaIInot
Kali
Level 26
God Stats
5W - 3L
1,666 SR
Queue Stats
114W - 98L
1,496 Elo+
Party 2
Neith
Neith
jio_cortes
Neith
Level 29
God Stats
6W - 2L
1,493 SR
Queue Stats
66W - 65L
1,431 Elo+
Solo
Merlin
Merlin
someone447
Merlin
Level 17
God Stats
15W - 17L
1,343 SR
Queue Stats
331W - 340L
1,453 Elo+
Solo
Athena
Athena
zScotty_Boy
Athena
Level 26
God Stats
12W - 11L
1,422 SR
Queue Stats
170W - 163L
1,537 Elo+
Party 2
Team Averages
Level 25
1,488 SR
1,485 Elo+

VS

Team Averages
Level 22
1,440 SR
1,468 Elo+
Chaac
Chaac
Methot Machine
Chaac
Level 7
God Stats
0W - 2L
1,178 SR
Queue Stats
2W - 4L
1,414 Elo+
Solo
Merlin
Merlin
R0GUEKILLER465
Merlin
Level 28
God Stats
11W - 13L
1,543 SR
Queue Stats
85W - 106L
1,457 Elo+
Party 1
Cupid
Cupid
Simon07132562
Cupid
Level 29
God Stats
11W - 14L
1,586 SR
Queue Stats
217W - 217L
1,509 Elo+
Solo
Arachne
Arachne
TwoDChan-
Arachne
Level 17
God Stats
4W - 7L
1,395 SR
Queue Stats
155W - 201L
1,508 Elo+
Party 1
Ullr
Ullr
prince_centurion
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 123L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 11
11,195
659
10,363
10,170
3,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
WaIInot
Kali
17
15 / 2 / 10
12,377
728
11,584
10,996
8,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
16
5 / 1 / 6
10,451
615
6,518
8,281
2,772
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
someone447
Merlin
15
7 / 4 / 13
10,702
630
13,192
11,323
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
15
8 / 0 / 18
11,297
665
6,914
9,279
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 0
6,177
363
1,398
13,346
4,548
11
1 / 10 / 2
7,310
430
7,612
15,286
5,635
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 9 / 0
8,683
511
7,726
14,032
3,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Arachne
TwoDChan-
Arachne
12
4 / 7 / 1
7,911
465
5,627
17,776
5,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 0
7,259
427
3,866
11,628
3,601
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
11
42
Kills
8
8
Deaths
42
58
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
L
1
10
2
0.2
L
3
9
0
0.33
W
7
1
11
12.5
L
Arachne
TwoDChan-
Arachne
4
7
1
0.64
W
Kali
WaIInot
Kali
15
2
10
10
W
Neith
5
1
6
8
L
0
4
0
0
W
Merlin
someone447
Merlin
7
4
13
3.38
W
Athena
8
0
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,571
Damage
26,229
50,049
Taken
72,068
29,531
Mitigated
23,293
21,221
Healing
12,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,398
477
0
515
13,346
4,548
60
4,249
9,097
0
13,446
L
7,612
584
0
1,999
15,286
5,635
0
8,079
7,207
40,148
0
L
7,726
2,496
0
2,913
14,032
3,964
1,128
2,745
11,287
0
56,227
W
10,363
7,065
0
3,647
10,170
3,621
4,802
1,117
9,053
0
87,110
L
Arachne
TwoDChan-
Arachne
5,627
3,339
0
4,115
17,776
5,545
39
4,032
13,744
0
46,962
W
Kali
WaIInot
Kali
11,584
6,013
0
6,215
10,996
8,465
2,864
335
10,661
0
62,197
W
Neith
6,518
2,112
622
4,729
8,281
2,772
2,561
1,351
6,930
0
50,634
L
3,866
1,209
0
3,091
11,628
3,601
156
1,001
10,627
0
43,694
W
Merlin
someone447
Merlin
13,192
1,063
0
2,237
11,323
4,191
1,556
6,275
5,048
47,917
0
W
Athena
6,914
2,791
0
3,771
9,279
10,482
749
1,507
7,772
25,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,022
Gold Earned
37,340
433
Minions Killed
349
0
Camps Cleared
0
1,696,701
Distance Traveled
1,487,106
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,177
363
19
1
0
296,125
0
L
Merlin
7,310
430
79
5
0
275,302
0
L
Cupid
8,683
511
97
6
0
268,356
3
W
Izanami
11,195
659
144
8
0
309,778
5
L
Arachne
7,911
465
76
4
0
355,357
0
W
Kali
12,377
728
86
5
0
363,187
4
W
Neith
10,451
615
96
6
0
311,398
1
L
Ullr
7,259
427
78
5
0
291,966
0
W
Merlin
10,702
630
71
4
0
302,381
1
W
Athena
11,297
665
36
2
0
409,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role