Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Accupace
Kumbhakarna
Level 128
God Stats
1W - 1L
1,678 SR
Queue Stats
266W - 292L
1,526 Elo+
Solo
Charybdis
Charybdis
Brandino316
Charybdis
Level 157
God Stats
3W - 2L
1,503 SR
Queue Stats
67W - 72L
1,575 Elo+
Solo
Hercules
Hercules
GiibbyGibencio
Hercules
Level 155
God Stats
29W - 35L
1,516 SR
Queue Stats
198W - 181L
1,570 Elo+
Party 1
Merlin
Merlin
Jazi Dragon
Merlin
Level 156
God Stats
2W - 1L
1,678 SR
Queue Stats
161W - 160L
1,620 Elo+
Party 1
Team Averages
Level 151
1,575 SR
1,558 Elo+

VS

Team Averages
Level 140
1,636 SR
1,567 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BepisBottle
The Morrigan
Level 128
God Stats
0W - 2L
1,885 SR
Queue Stats
117W - 100L
1,566 Elo+
Solo
Anhur
Anhur
OpticMarshmalo
Anhur
Level 149
God Stats
3W - 4L
1,615 SR
Queue Stats
167W - 153L
1,562 Elo+
Solo
Merlin
Merlin
SavageKingNick
Merlin
Level 157
God Stats
11W - 15L
1,433 SR
Queue Stats
121W - 125L
1,573 Elo+
Solo
Odin
Odin
ultravioI3t
Odin
Level 108
God Stats
9W - 4L
1,747 SR
Queue Stats
226W - 221L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 0 / 7
6,750
675
4,353
6,900
6,600
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Accupace
Kumbhakarna
13
1 / 0 / 5
7,167
717
1,778
4,741
3,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Brandino316
Charybdis
13
0 / 3 / 3
6,643
664
3,778
7,875
2,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
13
6 / 1 / 3
8,310
831
7,304
7,065
3,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
15
2 / 0 / 3
7,759
776
3,745
2,572
1,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 2 / 0
7,702
770
5,453
6,115
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
BepisBottle
The Morrigan
13
0 / 2 / 1
6,628
663
3,157
4,191
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 2 / 2
6,626
663
3,533
8,484
2,438
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
0 / 1 / 2
7,185
719
10,561
5,123
1,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
5,287
529
763
1,794
663
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
9
Kills
4
4
Deaths
9
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
7
3.5
L
Loki
 
Loki
4
2
0
2
W
Kumbhakarna
Accupace
Kumbhakarna
1
0
5
3.5
L
The Morrigan
BepisBottle
The Morrigan
0
2
1
0.25
W
Charybdis
Brandino316
Charybdis
0
3
3
0.5
W
Hercules
6
1
3
7.5
W
Merlin
2
0
3
3.5
L
0
2
2
0.5
L
0
1
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,958
Damage
23,467
29,153
Taken
25,707
17,835
Mitigated
8,661
6,143
Healing
2,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,353
120
0
919
6,900
6,600
0
2,655
4,241
20,231
0
L
Loki
 
Loki
5,453
1,499
0
664
6,115
2,306
0
2,834
3,281
0
18,887
W
Kumbhakarna
Accupace
Kumbhakarna
1,778
64
0
764
4,741
3,989
0
1,684
2,947
17,792
0
L
The Morrigan
BepisBottle
The Morrigan
3,157
272
0
277
4,191
1,303
0
775
3,416
20,299
721
W
Charybdis
Brandino316
Charybdis
3,778
2,060
0
1,040
7,875
2,733
888
3,450
4,313
0
26,049
W
Hercules
7,304
2,103
0
3,170
7,065
3,449
0
3,557
3,354
0
17,318
W
Merlin
3,745
42
0
250
2,572
1,064
0
1,868
704
33,191
0
L
3,533
2,299
0
1,047
8,484
2,438
3
3,618
4,866
0
17,210
L
10,561
216
0
750
5,123
1,951
0
2,542
2,581
44,839
0
L
763
162
0
77
1,794
663
0
506
1,288
0
1,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,629
Gold Earned
33,428
243
Minions Killed
232
10
Camps Cleared
7
983,302
Distance Traveled
803,390
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,750
675
9
1
1
218,029
3
L
Loki
7,702
770
33
3
2
196,595
4
W
Kumbhakarna
7,167
717
35
4
0
182,868
5
L
The Morrigan
6,628
663
69
7
0
201,772
5
W
Charybdis
6,643
664
77
8
2
176,018
2
W
Hercules
8,310
831
30
3
3
203,603
1
W
Merlin
7,759
776
92
9
4
202,784
3
L
Anhur
6,626
663
44
4
2
186,314
3
L
Merlin
7,185
719
84
8
3
183,859
2
L
Odin
5,287
529
2
0
0
34,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role