Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Apiish7
Scylla
Level 66
God Stats
70W - 42L
1,604 SR
Queue Stats
430W - 367L
1,520 Elo+
Party 2
Rama
Rama
FreDy7
Rama
Level 121
God Stats
6W - 13L
1,240 SR
Queue Stats
761W - 635L
1,612 Elo+
Party 2
Team Averages
Level 72
1,448 SR
1,544 Elo+

VS

Team Averages
Level 49
1,668 SR
1,576 Elo+
Scylla
Scylla
Andraaz
Scylla
Level 111
God Stats
5W - 0L
1,811 SR
Queue Stats
110W - 74L
1,620 Elo+
Party 1
Sylvanus
Sylvanus
R4V3Nfr
Sylvanus
Level 29
God Stats
9W - 5L
1,694 SR
Queue Stats
132W - 106L
1,609 Elo+
Party 1
Nemesis
Nemesis
ZetsuTheWeirdOne
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
5
1 / 4 / 1
7,728
515
1,142
4,178
1,190
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Apiish7
Scylla
15
2 / 4 / 6
10,258
684
17,947
12,502
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
FreDy7
Rama
13
5 / 8 / 2
9,917
661
23,549
17,731
6,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Andraaz
Scylla
16
8 / 2 / 6
11,464
764
12,948
13,765
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
R4V3Nfr
Sylvanus
14
4 / 2 / 8
11,488
766
8,744
21,099
12,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 4 / 11
11,238
749
8,758
21,029
9,633
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
16
16
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
1
0.38
W
Scylla
Andraaz
Scylla
8
2
6
5.5
L
Scylla
Apiish7
Scylla
2
4
6
1.25
L
Rama
FreDy7
Rama
5
8
2
0.75
W
Sylvanus
R4V3Nfr
Sylvanus
4
2
8
4
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,638
Damage
30,450
34,411
Taken
55,893
11,700
Mitigated
26,780
4,953
Healing
28,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,142
670
0
189
4,178
1,190
0
3,247
931
0
3,434
W
Scylla
Andraaz
Scylla
12,948
702
0
5,032
13,765
4,878
1,277
3,247
10,368
61,868
0
L
Scylla
Apiish7
Scylla
17,947
1,165
0
2,380
12,502
3,924
0
7,651
4,851
49,271
0
L
Rama
FreDy7
Rama
23,549
13,420
0
2,384
17,731
6,586
136
11,367
6,364
0
50,707
W
Sylvanus
R4V3Nfr
Sylvanus
8,744
2,087
4,197
11,120
21,099
12,269
305
6,661
14,002
22,628
0
W
8,758
2,351
0
7,875
21,029
9,633
789
7,796
12,795
0
23,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,903
Gold Earned
34,190
149
Minions Killed
163
6
Camps Cleared
5
529,781
Distance Traveled
902,218
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,728
515
4
0
1
53,254
1
W
Scylla
11,464
764
108
7
5
307,787
0
L
Scylla
10,258
684
84
6
3
262,816
2
L
Rama
9,917
661
61
4
2
213,711
0
W
Sylvanus
11,488
766
35
2
0
287,198
2
W
Nemesis
11,238
749
20
1
0
307,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role