Player Matchup

Izanami
Izanami
 
Izanami
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LuuckyD
Chaac
Level 86
God Stats
40W - 23L
1,623 SR
Queue Stats
272W - 260L
1,533 Elo+
Party 2
Guan Yu
Guan Yu
MobiIis
Guan Yu
Level 105
God Stats
4W - 2L
1,904 SR
Queue Stats
413W - 399L
1,520 Elo+
Party 2
Merlin
Merlin
ShelbiteV2
Merlin
Level 84
God Stats
7W - 15L
1,532 SR
Queue Stats
443W - 446L
1,505 Elo+
Party 2
Terra
Terra
Vamanos
Terra
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 112L
1,138 Elo+
Solo
Team Averages
Level 91
1,612 SR
1,439 Elo+

VS

Team Averages
Level 65
1,641 SR
1,532 Elo+
Discordia
Discordia
 
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Djincreased
Xbalanque
Level 51
God Stats
1W - 1L
1,704 SR
Queue Stats
15W - 22L
1,416 Elo+
Party 1
Odin
Odin
Domolisher
Odin
Level 73
God Stats
2W - 1L
1,732 SR
Queue Stats
7W - 2L
1,885 Elo+
Solo
Sol
Sol
darkmaxx23
Sol
Level 73
God Stats
26W - 25L
1,580 SR
Queue Stats
176W - 199L
1,465 Elo+
Solo
Zeus
Zeus
trrolvorgon
Zeus
Level 27
God Stats
0W - 1L
1,687 SR
Queue Stats
16W - 23L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 2 / 2
4,555
456
2,536
5,943
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
LuuckyD
Chaac
10
8 / 0 / 2
6,358
636
3,730
4,109
1,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
MobiIis
Guan Yu
11
5 / 0 / 1
6,735
674
3,441
5,467
3,266
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ShelbiteV2
Merlin
12
4 / 0 / 1
6,650
665
3,769
3,980
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Vamanos
Terra
8
0 / 1 / 4
5,240
524
1,601
6,960
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
6
0 / 3 / 0
4,261
426
908
4,346
894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Djincreased
Xbalanque
8
1 / 3 / 1
5,139
514
6,436
5,694
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 2 / 1
4,683
468
2,687
4,159
1,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 0
5,057
506
1,064
5,374
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 6 / 0
4,577
458
2,074
5,022
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
17
Kills
3
3
Deaths
17
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
2
0.5
L
Discordia
 
Discordia
0
3
0
0
L
Xbalanque
Djincreased
Xbalanque
1
3
1
0.5
L
2
2
1
1.25
W
Chaac
LuuckyD
Chaac
8
0
2
9
W
Guan Yu
MobiIis
Guan Yu
5
0
1
5.5
W
Merlin
ShelbiteV2
Merlin
4
0
1
4.5
W
Terra
Vamanos
Terra
0
1
4
2
L
0
3
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,077
Damage
13,169
26,459
Taken
24,595
10,821
Mitigated
5,850
11,213
Healing
2,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,536
1,564
0
1,732
5,943
1,225
18
0
5,943
0
21,906
L
Discordia
 
Discordia
908
35
0
316
4,346
894
0
798
3,518
15,736
0
L
Xbalanque
Djincreased
Xbalanque
6,436
4,094
0
423
5,694
1,330
0
875
4,819
0
30,618
L
2,687
883
0
0
4,159
1,515
0
1,006
3,119
0
12,131
W
Chaac
LuuckyD
Chaac
3,730
418
0
2,206
4,109
1,827
0
365
3,744
0
29,525
W
Guan Yu
MobiIis
Guan Yu
3,441
695
75
2,344
5,467
3,266
0
2,280
3,187
0
29,760
W
Merlin
ShelbiteV2
Merlin
3,769
394
0
1,705
3,980
1,220
0
1,255
2,579
40,697
0
W
Terra
Vamanos
Terra
1,601
544
394
2,757
6,960
3,283
0
0
6,960
6,875
0
L
1,064
364
0
1,282
5,374
1,349
0
2,419
2,747
28,040
0
L
2,074
480
0
247
5,022
762
0
0
5,022
18,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,538
Gold Earned
23,717
295
Minions Killed
213
0
Camps Cleared
0
978,230
Distance Traveled
832,255
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,555
456
52
5
0
173,887
4
L
Discordia
4,261
426
41
4
0
173,321
0
L
Xbalanque
5,139
514
66
7
0
159,892
1
L
Odin
4,683
468
16
2
0
161,002
2
W
Chaac
6,358
636
61
6
0
218,664
2
W
Guan Yu
6,735
674
86
9
0
189,817
0
W
Merlin
6,650
665
84
8
0
199,147
4
W
Terra
5,240
524
12
1
0
196,715
5
L
Sol
5,057
506
55
6
0
181,679
0
L
Zeus
4,577
458
35
4
0
156,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role