Player Matchup

Baron Samedi
Baron Samedi
AfroFool14
Baron Samedi
Level 160
God Stats
13W - 3L
1,851 SR
Queue Stats
122W - 126L
1,552 Elo+
Party 3
Cupid
Cupid
FedoraBorealiss
Cupid
Level 115
God Stats
9W - 3L
1,653 SR
Queue Stats
174W - 141L
1,590 Elo+
Party 2
Achilles
Achilles
ShaDoWZaNINJA
Achilles
Level 131
God Stats
3W - 4L
1,529 SR
Queue Stats
124W - 157L
1,519 Elo+
Party 3
Zeus
Zeus
SiRaacha
Zeus
Level 160
God Stats
12W - 5L
1,454 SR
Queue Stats
492W - 464L
1,498 Elo+
Solo
Fenrir
Fenrir
jfersaus
Fenrir
Level 87
God Stats
10W - 5L
1,627 SR
Queue Stats
128W - 94L
1,597 Elo+
Party 2
Team Averages
Level 131
1,623 SR
1,551 Elo+

VS

Team Averages
Level 117
1,584 SR
1,607 Elo+
Anubis
Anubis
AlthroReaper
Anubis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,597 Elo+
Party 1
Gilgamesh
Gilgamesh
Dark Kryus
Gilgamesh
Level 105
God Stats
0W - 1L
1,461 SR
Queue Stats
4W - 3L
1,561 Elo+
Party 1
Khepri
Khepri
Wreih
Khepri
Level 132
God Stats
11W - 5L
1,693 SR
Queue Stats
189W - 151L
1,551 Elo+
Solo
Awilix
Awilix
latincandi
Awilix
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 181L
1,567 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
the1bop
Morgan Le Fay
Level 105
God Stats
0W - 1L
1,767 SR
Queue Stats
16W - 4L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AfroFool14
Baron Samedi
19
6 / 4 / 12
12,656
844
17,248
12,945
5,984
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 2 / 16
12,102
807
16,212
10,465
4,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
ShaDoWZaNINJA
Achilles
18
6 / 0 / 15
12,248
817
6,616
18,931
27,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
17
4 / 6 / 17
11,196
746
25,054
10,734
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
jfersaus
Fenrir
17
8 / 5 / 19
12,884
859
10,242
15,965
15,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
4 / 5 / 4
10,764
718
8,790
13,393
6,175
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Dark Kryus
Gilgamesh
17
5 / 7 / 7
11,526
768
11,345
21,368
20,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
Wreih
Khepri
15
0 / 2 / 9
9,890
659
5,278
16,288
24,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
latincandi
Awilix
17
7 / 8 / 3
12,007
800
9,192
14,428
4,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
the1bop
Morgan Le Fay
17
1 / 9 / 7
10,035
669
11,943
16,788
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
47
31
Kills
17
17
Deaths
31
79
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AfroFool14
Baron Samedi
6
4
12
3
L
Anubis
4
5
4
1.2
L
Gilgamesh
Dark Kryus
Gilgamesh
5
7
7
1.21
W
7
2
16
7.5
W
Achilles
ShaDoWZaNINJA
Achilles
6
0
15
13.5
W
Zeus
4
6
17
2.08
L
Khepri
Wreih
Khepri
0
2
9
2.25
W
Fenrir
jfersaus
Fenrir
8
5
19
3.5
L
Awilix
latincandi
Awilix
7
8
3
1.06
L
Morgan Le Fay
the1bop
Morgan Le Fay
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,372
Damage
46,548
69,040
Taken
82,265
56,052
Mitigated
63,091
24,449
Healing
4,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AfroFool14
Baron Samedi
17,248
855
3,206
5,159
12,945
5,984
1,885
7,325
5,620
54,898
0
L
Anubis
8,790
391
0
1,224
13,393
6,175
0
7,943
5,450
44,488
0
L
Gilgamesh
Dark Kryus
Gilgamesh
11,345
2,211
0
1,273
21,368
20,965
28
8,617
12,751
0
25,604
W
16,212
10,339
1,049
3,388
10,465
4,237
4,225
2,933
7,532
0
50,685
W
Achilles
ShaDoWZaNINJA
Achilles
6,616
1,459
0
7,443
18,931
27,180
410
5,145
12,862
2,434
24,180
W
Zeus
25,054
2,309
0
1,561
10,734
3,349
324
3,333
7,401
47,473
0
L
Khepri
Wreih
Khepri
5,278
94
0
585
16,288
24,538
0
8,139
8,149
12,607
0
W
Fenrir
jfersaus
Fenrir
10,242
3,139
0
2,643
15,965
15,302
1,462
7,876
8,089
258
18,091
L
Awilix
latincandi
Awilix
9,192
3,075
0
58
14,428
4,870
0
8,245
6,183
0
29,297
L
Morgan Le Fay
the1bop
Morgan Le Fay
11,943
1,031
108
1,430
16,788
6,543
174
10,780
6,008
36,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,086
Gold Earned
54,222
301
Minions Killed
270
12
Camps Cleared
4
1,344,490
Distance Traveled
1,355,396
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,656
844
98
7
2
251,847
2
L
Anubis
10,764
718
100
7
0
265,438
1
L
Gilgamesh
11,526
768
32
2
1
261,387
3
W
Cupid
12,102
807
93
6
3
286,477
0
W
Achilles
12,248
817
42
3
3
287,897
0
W
Zeus
11,196
746
53
4
2
241,834
3
L
Khepri
9,890
659
21
1
0
298,945
0
W
Fenrir
12,884
859
15
1
2
276,435
1
L
Awilix
12,007
800
37
2
3
261,444
3
L
Morgan Le Fay
10,035
669
80
5
0
268,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role