Player Matchup

Cthulhu
Cthulhu
ODESSERZ
Cthulhu
Level 29
God Stats
9W - 5L
1,572 SR
Queue Stats
214W - 296L
1,250 Elo+
Party 2
Charybdis
Charybdis
ZAYNYTT
Charybdis
Level 24
God Stats
2W - 2L
1,362 SR
Queue Stats
3W - 9L
938 Elo+
Solo
Ra
Ra
willman3553
Ra
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 210L
1,258 Elo+
Party 2
Team Averages
Level 27
1,478 SR
1,149 Elo+

VS

Team Averages
Level 61
1,363 SR
1,257 Elo+
Bakasura
Bakasura
BJ_FrEeZeR_CeL
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 50L
1,194 Elo+
Party 1
Charybdis
Charybdis
Lizardlove13
Charybdis
Level 144
God Stats
2W - 7L
1,253 SR
Queue Stats
132W - 207L
1,280 Elo+
Solo
Cerberus
Cerberus
klkPauulo212
Cerberus
Level 22
God Stats
6W - 14L
1,335 SR
Queue Stats
49W - 63L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ODESSERZ
Cthulhu
14
3 / 2 / 13
11,050
691
14,895
12,465
14,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
ZAYNYTT
Charybdis
16
11 / 2 / 9
12,294
768
20,472
12,817
4,601
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 5 / 9
11,558
722
14,182
11,182
4,004
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
6 / 10 / 1
11,054
691
9,136
22,790
8,788
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Lizardlove13
Charybdis
14
1 / 5 / 5
10,009
626
11,080
20,379
8,765
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
klkPauulo212
Cerberus
12
2 / 6 / 4
9,637
602
4,767
15,073
16,137
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
21
Kills
9
9
Deaths
21
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
6
10
1
0.65
L
Charybdis
Lizardlove13
Charybdis
1
5
5
0.7
W
Cthulhu
ODESSERZ
Cthulhu
3
2
13
4.75
W
Charybdis
ZAYNYTT
Charybdis
11
2
9
7.75
L
Cerberus
klkPauulo212
Cerberus
2
6
4
0.67
W
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,549
Damage
24,983
36,464
Taken
58,242
23,050
Mitigated
33,690
9,120
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
9,136
4,933
0
5,748
22,790
8,788
835
14,397
8,393
0
27,820
L
Charybdis
Lizardlove13
Charybdis
11,080
3,977
48
5,515
20,379
8,765
404
10,129
10,250
0
47,900
W
Cthulhu
ODESSERZ
Cthulhu
14,895
1,945
597
1,603
12,465
14,445
496
2,120
9,938
30,930
0
W
Charybdis
ZAYNYTT
Charybdis
20,472
14,700
191
725
12,817
4,601
2,046
1,149
11,436
0
46,038
L
Cerberus
klkPauulo212
Cerberus
4,767
451
0
469
15,073
16,137
248
5,687
9,386
11,013
0
W
14,182
5,025
2,071
3,933
11,182
4,004
253
1,748
9,224
41,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,902
Gold Earned
30,700
166
Minions Killed
150
2
Camps Cleared
8
817,710
Distance Traveled
690,015
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,054
691
43
3
7
244,257
4
L
Charybdis
10,009
626
99
6
0
234,278
13
W
Cthulhu
11,050
691
40
3
1
299,402
0
W
Charybdis
12,294
768
54
3
0
266,692
6
L
Cerberus
9,637
602
8
1
1
211,480
0
W
Ra
11,558
722
72
5
1
251,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role