Player Matchup

Bellona
Bellona
Brix1453
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Gr8xOdinsRaven
Khepri
Level 13
God Stats
0W - 3L
1,131 SR
Queue Stats
58W - 59L
1,039 Elo+
Party 1
Artemis
Artemis
JunichiTazawa3
Artemis
Level 8
God Stats
3W - 3L
1,898 SR
Queue Stats
89W - 95L
1,103 Elo+
Party 1
Hades
Hades
Limpnoodle5
Hades
Level 6
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
scottyruz
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 68L
1,500 Elo+
Solo
Team Averages
Level 6
1,549 SR
1,328 Elo+

VS

Team Averages
Level 21
1,558 SR
1,301 Elo+
Kali
Kali
Benjatirano_VTM
Kali
Level 29
God Stats
30W - 27L
1,597 SR
Queue Stats
211W - 251L
1,325 Elo+
Party 2
Arachne
Arachne
MineCraf7Bu77er
Arachne
Level 24
God Stats
11W - 9L
1,352 SR
Queue Stats
18W - 21L
1,253 Elo+
Solo
Artemis
Artemis
RT_MrMafla
Artemis
Level 8
God Stats
8W - 3L
1,557 SR
Queue Stats
10W - 15L
1,298 Elo+
Party 2
Kukulkan
Kukulkan
Skovtrix
Kukulkan
Level 25
God Stats
2W - 1L
1,699 SR
Queue Stats
59W - 62L
1,321 Elo+
Solo
Anubis
Anubis
darkgun03
Anubis
Level 17
God Stats
33W - 16L
1,587 SR
Queue Stats
74W - 57L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brix1453
Bellona
2
0 / 2 / 0
6,628
255
369
2,196
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 7 / 4
10,447
402
4,011
22,166
16,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 17 / 2
9,813
377
10,245
23,395
6,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
12 / 3 / 1
15,846
609
27,516
24,683
15,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
scottyruz
Nemesis
17
9 / 7 / 5
13,195
508
15,258
19,455
12,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 5
14,119
543
19,010
19,756
9,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 7 / 1
14,668
564
19,759
19,041
8,361
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
RT_MrMafla
Artemis
16
1 / 6 / 4
11,285
434
5,703
13,096
3,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Skovtrix
Kukulkan
19
5 / 3 / 4
13,727
528
10,399
16,433
8,595
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
darkgun03
Anubis
20
8 / 3 / 3
14,175
545
18,233
19,290
11,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
22
Kills
36
36
Deaths
22
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
3
5
3.83
L
Bellona
Brix1453
Bellona
0
2
0
0
L
0
7
4
0.29
L
1
17
2
0.12
L
12
3
1
4.17
W
13
7
1
1.93
W
Artemis
RT_MrMafla
Artemis
1
6
4
0.5
W
Kukulkan
Skovtrix
Kukulkan
5
3
4
2.33
W
Anubis
darkgun03
Anubis
8
3
3
3.17
L
Nemesis
scottyruz
Nemesis
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,399
Damage
73,104
91,895
Taken
87,616
51,440
Mitigated
42,081
21,929
Healing
25,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,010
12,586
0
5,956
19,756
9,556
0
4,646
14,895
0
94,510
L
Bellona
Brix1453
Bellona
369
369
0
304
2,196
911
0
450
1,746
0
2,620
L
4,011
275
0
60
22,166
16,886
375
10,912
11,254
45,694
0
L
10,245
6,765
0
3,618
23,395
6,430
350
8,547
14,848
0
45,424
L
27,516
980
567
14,387
24,683
15,079
1,629
7,297
17,386
132,138
0
W
19,759
15,986
0
5,777
19,041
8,361
6,363
6,464
12,577
0
78,174
W
Artemis
RT_MrMafla
Artemis
5,703
1,765
0
686
13,096
3,813
4,889
6,575
6,521
0
46,487
W
Kukulkan
Skovtrix
Kukulkan
10,399
1,828
119
4,008
16,433
8,595
5,512
8,817
7,616
85,394
0
W
Anubis
darkgun03
Anubis
18,233
259
0
9,126
19,290
11,756
136
4,810
14,480
109,981
0
L
Nemesis
scottyruz
Nemesis
15,258
8,406
0
2,993
19,455
12,134
34
1,426
18,029
0
57,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,929
Gold Earned
67,974
455
Minions Killed
666
0
Camps Cleared
0
1,853,827
Distance Traveled
2,302,445
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,119
543
132
5
0
587,634
0
L
Bellona
6,628
255
2
0
0
42,882
0
L
Khepri
10,447
402
53
2
0
469,191
1
L
Artemis
9,813
377
75
3
0
392,652
0
L
Hades
15,846
609
258
10
0
448,570
1
W
Arachne
14,668
564
140
5
0
464,720
2
W
Artemis
11,285
434
66
3
0
400,111
1
W
Kukulkan
13,727
528
189
7
0
416,760
0
W
Anubis
14,175
545
139
5
0
433,220
7
L
Nemesis
13,195
508
67
3
0
500,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role