Player Matchup

Artemis
Artemis
Alexmh09
Artemis
Level 50
God Stats
10W - 18L
1,339 SR
Queue Stats
35W - 50L
1,363 Elo+
Party 3
Serqet
Serqet
Dagarooo
Serqet
Level 110
God Stats
2W - 2L
1,514 SR
Queue Stats
225W - 184L
1,665 Elo+
Party 1
Eset
Eset
SalchichonDeLeon
Eset
Level 29
God Stats
6W - 2L
1,756 SR
Queue Stats
245W - 56L
1,831 Elo+
Party 1
Jormungandr
Jormungandr
SapopetaElBromas
Jormungandr
Level 160
God Stats
1W - 0L
1,430 SR
Queue Stats
279W - 153L
1,834 Elo+
Party 1
Mercury
Mercury
YADAK
Mercury
Level 16
God Stats
8W - 7L
1,632 SR
Queue Stats
27W - 31L
1,411 Elo+
Party 3
Team Averages
Level 73
1,534 SR
1,621 Elo+

VS

Team Averages
Level 59
1,456 SR
1,480 Elo+
Vamana
Vamana
Blutgrätsche
Vamana
Level 89
God Stats
2W - 2L
1,264 SR
Queue Stats
518W - 526L
1,428 Elo+
Party 2
Sylvanus
Sylvanus
K1M0BASHA
Sylvanus
Level 126
God Stats
20W - 9L
1,818 SR
Queue Stats
125W - 113L
1,481 Elo+
Party 4
Danzaburou
Danzaburou
PrinzCaspian
Danzaburou
Level 25
God Stats
2W - 6L
1,354 SR
Queue Stats
36W - 48L
1,454 Elo+
Party 2
Zhong Kui
Zhong Kui
SmiteWolf1
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 166L
1,613 Elo+
Party 4
Serqet
Serqet
edin2103
Serqet
Level 26
God Stats
22W - 13L
1,344 SR
Queue Stats
172W - 160L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alexmh09
Artemis
18
4 / 1 / 2
11,235
591
6,752
10,140
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Dagarooo
Serqet
15
4 / 2 / 11
9,552
503
4,688
13,958
7,761
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
10 / 1 / 8
12,101
637
17,881
12,073
4,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
SapopetaElBromas
Jormungandr
19
6 / 0 / 7
12,165
640
18,588
13,292
15,380
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
YADAK
Mercury
16
5 / 4 / 8
10,436
549
8,252
14,627
5,703
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,970
419
6,459
21,244
15,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
K1M0BASHA
Sylvanus
12
1 / 5 / 4
7,939
418
7,189
14,965
11,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PrinzCaspian
Danzaburou
13
1 / 4 / 3
8,739
460
6,746
9,853
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
SmiteWolf1
Zhong Kui
15
6 / 8 / 1
9,316
490
12,062
15,934
9,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
edin2103
Serqet
14
0 / 6 / 2
8,190
431
3,758
11,511
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
29
Kills
8
8
Deaths
29
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alexmh09
Artemis
4
1
2
5
L
0
6
0
0
W
Serqet
Dagarooo
Serqet
4
2
11
4.75
L
Sylvanus
K1M0BASHA
Sylvanus
1
5
4
0.6
L
Danzaburou
PrinzCaspian
Danzaburou
1
4
3
0.63
W
10
1
8
14
W
Jormungandr
SapopetaElBromas
Jormungandr
6
0
7
9.5
L
Zhong Kui
SmiteWolf1
Zhong Kui
6
8
1
0.81
W
Mercury
YADAK
Mercury
5
4
8
2.25
L
Serqet
edin2103
Serqet
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,161
Damage
36,214
64,090
Taken
73,507
36,867
Mitigated
43,134
17,422
Healing
17,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alexmh09
Artemis
6,752
4,423
0
4,013
10,140
3,305
889
880
9,260
0
89,240
L
6,459
2,766
0
7,826
21,244
15,019
784
15,313
5,569
0
50,288
W
Serqet
Dagarooo
Serqet
4,688
640
165
870
13,958
7,761
264
6,692
6,858
102
17,840
L
Sylvanus
K1M0BASHA
Sylvanus
7,189
549
343
1,976
14,965
11,573
0
5,631
8,873
26,940
0
L
Danzaburou
PrinzCaspian
Danzaburou
6,746
3,430
0
2,398
9,853
3,089
1,341
66
9,787
0
50,158
W
17,881
2,702
2,164
3,405
12,073
4,718
738
5,959
5,801
94,022
0
W
Jormungandr
SapopetaElBromas
Jormungandr
18,588
4,517
0
2,476
13,292
15,380
701
474
12,406
86,234
0
L
Zhong Kui
SmiteWolf1
Zhong Kui
12,062
541
0
4,549
15,934
9,286
0
8,888
6,194
61,705
0
W
Mercury
YADAK
Mercury
8,252
6,473
0
4,329
14,627
5,703
803
5,318
9,309
0
64,510
L
Serqet
edin2103
Serqet
3,758
827
0
354
11,511
4,167
0
5,951
5,498
0
49,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,489
Gold Earned
42,154
611
Minions Killed
447
0
Camps Cleared
0
1,840,765
Distance Traveled
1,573,924
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,235
591
150
8
0
341,206
0
L
Vamana
7,970
419
95
5
0
331,465
1
W
Serqet
9,552
503
40
2
0
412,879
5
L
Sylvanus
7,939
418
35
2
0
318,387
5
L
Danzaburou
8,739
460
116
6
0
239,961
3
W
Eset
12,101
637
167
9
0
378,666
3
W
Jormungandr
12,165
640
157
8
0
307,211
10
L
Zhong Kui
9,316
490
101
5
0
307,294
6
W
Mercury
10,436
549
97
5
0
400,803
2
L
Serqet
8,190
431
100
5
0
376,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role