Player Matchup

Hachiman
Hachiman
CracklierEnd778
Hachiman
Level 29
God Stats
3W - 3L
1,736 SR
Queue Stats
10W - 7L
1,543 Elo+
Party 1
Tiamat
Tiamat
DariGamer477
Tiamat
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
181W - 188L
1,402 Elo+
Solo
Artio
Artio
DoritoBandit0
Artio
Level 17
God Stats
3W - 0L
1,684 SR
Queue Stats
8W - 15L
1,355 Elo+
Solo
Merlin
Merlin
ItsMePickleNick
Merlin
Level 29
God Stats
41W - 56L
1,399 SR
Queue Stats
48W - 69L
1,336 Elo+
Party 1
Hel
Hel
dewandbrew
Hel
Level 14
God Stats
40W - 51L
1,224 SR
Queue Stats
106W - 133L
1,262 Elo+
Solo
Team Averages
Level 24
1,509 SR
1,380 Elo+

VS

Team Averages
Level 17
1,482 SR
1,407 Elo+
Sun Wukong
Sun Wukong
AyDaGamerTV
Sun Wukong
Level 28
God Stats
1W - 2L
1,273 SR
Queue Stats
165W - 160L
1,383 Elo+
Solo
Nox
Nox
LunaRota
Nox
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,416 Elo+
Solo
Ares
Ares
Madmanmarius
Ares
Level 17
God Stats
26W - 20L
1,636 SR
Queue Stats
59W - 73L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mentij
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,357 Elo+
Solo
Neith
Neith
winner097avatar
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
5 / 2 / 18
13,667
976
30,116
12,014
5,847
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
19
6 / 3 / 13
12,499
893
8,615
14,716
14,518
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
6 / 0 / 17
13,393
957
19,543
21,119
31,168
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 1 / 11
13,127
938
20,915
9,859
4,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 2 / 19
12,972
927
15,876
11,988
7,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

208

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AyDaGamerTV
Sun Wukong
18
1 / 5 / 2
12,035
860
13,810
32,536
32,784
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
0 / 3 / 3
11,587
828
10,421
13,880
6,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 10 / 5
11,995
857
16,534
28,770
34,392
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Mentij
Tsukuyomi
17
5 / 3 / 0
12,338
881
18,848
22,544
12,860
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 4 / 0
10,047
718
155
5,083
2,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
17
25
Kills
7
8
Deaths
25
78
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AyDaGamerTV
Sun Wukong
1
5
2
0.4
W
Hachiman
5
2
18
7
W
Tiamat
6
3
13
4.17
W
6
0
17
14.5
W
5
1
11
10.5
L
0
3
3
0.5
L
1
10
5
0.35
L
Tsukuyomi
Mentij
Tsukuyomi
5
3
0
1.67
W
3
2
19
6.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,065
Damage
59,768
69,696
Taken
102,813
63,489
Mitigated
88,245
19,442
Healing
1,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AyDaGamerTV
Sun Wukong
13,810
3,577
0
315
32,536
32,784
0
20,284
12,252
721
55,620
W
Hachiman
30,116
14,530
0
0
12,014
5,847
0
4,502
7,512
0
71,258
W
Tiamat
8,615
1,077
0
1,238
14,716
14,518
0
4,488
10,228
19,174
0
W
19,543
1,016
4,682
5,447
21,119
31,168
0
8,266
12,853
34,702
0
W
20,915
2,380
617
1,063
9,859
4,718
0
3,883
5,976
47,414
0
L
10,421
3,095
0
944
13,880
6,186
0
8,272
5,608
31,541
0
L
16,534
1,243
0
0
28,770
34,392
0
18,953
9,817
33,196
0
L
Tsukuyomi
Mentij
Tsukuyomi
18,848
5,225
0
114
22,544
12,860
0
14,391
8,153
0
34,132
W
15,876
2,817
3,678
2,717
11,988
7,238
0
6,311
5,677
32,613
0
L
155
99
0
21
5,083
2,023
0
3,049
2,034
0
1,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,658
Gold Earned
58,002
248
Minions Killed
220
11
Camps Cleared
3
1,201,559
Distance Traveled
1,050,364
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,035
860
96
7
1
278,000
0
W
Hachiman
13,667
976
105
8
1
243,607
0
W
Tiamat
12,499
893
19
1
0
237,047
2
W
Artio
13,393
957
24
2
0
296,748
0
W
Merlin
13,127
938
50
4
10
190,537
0
L
Nox
11,587
828
67
5
0
220,477
3
L
Ares
11,995
857
26
2
1
232,608
2
L
Tsukuyomi
12,338
881
28
2
1
249,300
0
W
Hel
12,972
927
50
4
0
233,620
0
L
Neith
10,047
718
3
0
0
69,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role