Player Matchup

Ra
Ra
INK-joelk
Ra
Level 18
God Stats
1W - 10L
1,453 SR
Queue Stats
343W - 388L
1,025 Elo+
Solo
Agni
Agni
LEYENDCAEDXD
Agni
Level 18
God Stats
0W - 4L
1,150 SR
Queue Stats
9W - 12L
1,328 Elo+
Solo
Baron Samedi
Baron Samedi
Pinchi02VK
Baron Samedi
Level 22
God Stats
1W - 2L
1,183 SR
Queue Stats
38W - 45L
1,409 Elo+
Solo
Neith
Neith
Princess2
Neith
Level 14
God Stats
29W - 36L
1,409 SR
Queue Stats
52W - 69L
1,293 Elo+
Solo
Izanami
Izanami
PupVenn
Izanami
Level 21
God Stats
13W - 15L
1,437 SR
Queue Stats
44W - 62L
1,301 Elo+
Solo
Team Averages
Level 19
1,326 SR
1,271 Elo+

VS

Team Averages
Level 24
1,453 SR
1,296 Elo+
Anubis
Anubis
ACR WarMachine
Anubis
Level 27
God Stats
44W - 35L
1,485 SR
Queue Stats
102W - 106L
1,312 Elo+
Solo
Hel
Hel
BriskStatue5667
Hel
Level 25
God Stats
4W - 7L
1,401 SR
Queue Stats
25W - 31L
1,348 Elo+
Solo
Merlin
Merlin
DJBLACK4405
Merlin
Level 23
God Stats
32W - 25L
1,422 SR
Queue Stats
88W - 75L
1,242 Elo+
Solo
Yemoja
Yemoja
DNTR17
Yemoja
Level 25
God Stats
49W - 30L
1,535 SR
Queue Stats
158W - 133L
1,312 Elo+
Solo
Apollo
Apollo
scrapperdoo72
Apollo
Level 22
God Stats
19W - 29L
1,419 SR
Queue Stats
45W - 71L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
10,163
1,016
6,364
13,016
4,559
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 2
9,044
904
7,161
15,092
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
Pinchi02VK
Baron Samedi
15
1 / 9 / 2
9,466
947
10,889
16,652
5,805
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Princess2
Neith
15
0 / 6 / 1
8,563
856
2,663
11,651
3,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
PupVenn
Izanami
15
1 / 18 / 2
9,570
957
14,735
29,262
9,038
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 1 / 18
12,731
1,273
24,515
8,693
5,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 0 / 27
12,073
1,207
18,343
10,587
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
18
9 / 1 / 21
11,498
1,150
17,181
10,380
4,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
DNTR17
Yemoja
18
4 / 1 / 24
11,241
1,124
10,337
12,909
14,273
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 0 / 11
9,800
980
8,224
4,264
1,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
144
3
Kills
43
43
Deaths
3
8
Assists
101
Player
Kills
Deaths
Assists
KDA
W
17
1
18
26
W
8
0
27
21.5
W
Merlin
9
1
21
19.5
W
Yemoja
DNTR17
Yemoja
4
1
24
16
L
1
4
1
0.38
L
0
6
2
0.17
L
Baron Samedi
Pinchi02VK
Baron Samedi
1
9
2
0.22
L
Neith
Princess2
Neith
0
6
1
0.08
L
Izanami
PupVenn
Izanami
1
18
2
0.11
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,812
Damage
78,600
85,673
Taken
46,833
27,888
Mitigated
29,962
5,618
Healing
19,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,515
1,194
0
4,821
8,693
5,514
0
4,277
4,416
53,630
0
W
18,343
2,646
4,362
3,871
10,587
4,394
0
5,669
4,918
33,958
0
W
Merlin
17,181
2,253
0
2,022
10,380
4,100
0
4,532
5,848
31,008
0
W
Yemoja
DNTR17
Yemoja
10,337
1,754
3,647
496
12,909
14,273
0
7,572
5,337
23,308
0
L
6,364
741
1,135
390
13,016
4,559
0
10,370
2,646
40,724
0
L
7,161
237
0
0
15,092
4,864
0
11,394
3,698
24,155
0
L
Baron Samedi
Pinchi02VK
Baron Samedi
10,889
1,243
720
1,300
16,652
5,805
0
15,199
1,453
28,661
0
L
Neith
Princess2
Neith
2,663
1,853
0
386
11,651
3,622
0
9,850
1,801
0
5,422
L
Izanami
PupVenn
Izanami
14,735
9,492
0
1,687
29,262
9,038
0
23,563
5,699
0
29,492
W
8,224
4,982
0
444
4,264
1,681
0
2,364
1,900
0
20,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,806
Gold Earned
57,343
166
Minions Killed
206
3
Camps Cleared
5
811,777
Distance Traveled
942,143
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,731
1,273
84
8
2
168,637
0
W
Hel
12,073
1,207
46
5
1
218,201
0
W
Merlin
11,498
1,150
30
3
1
199,462
1
W
Yemoja
11,241
1,124
19
2
1
199,611
2
L
Ra
10,163
1,016
90
9
1
172,149
0
L
Agni
9,044
904
26
3
0
169,278
0
L
Baron Samedi
9,466
947
33
3
2
144,598
0
L
Neith
8,563
856
2
0
0
174,672
0
L
Izanami
9,570
957
15
2
0
151,080
0
W
Apollo
9,800
980
27
3
0
156,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role