Player Matchup

Loki
Loki
 
Loki
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BaronVonSmiles
Chang'e
Level 108
God Stats
0W - 2L
1,424 SR
Queue Stats
28W - 16L
1,658 Elo+
Solo
Chaac
Chaac
EddieTheEagles
Chaac
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 25L
1,393 Elo+
Solo
Agni
Agni
PiroKOGS
Agni
Level 44
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 2L
1,359 Elo+
Party 2
Team Averages
Level 67
1,467 SR
1,482 Elo+

VS

Team Averages
Level 45
1,673 SR
1,504 Elo+
Baron Samedi
Baron Samedi
D ReK H4L3
Baron Samedi
Level 125
God Stats
5W - 6L
1,841 SR
Queue Stats
425W - 432L
1,429 Elo+
Party 1
Hou Yi
Hou Yi
Oz_HugoSaure
Hou Yi
Level 25
God Stats
7W - 7L
1,500 SR
Queue Stats
337W - 347L
1,364 Elo+
Party 1
Bacchus
Bacchus
TheGorn3214
Bacchus
Level 28
God Stats
5W - 1L
1,763 SR
Queue Stats
186W - 193L
1,507 Elo+
Solo
Da Ji
Da Ji
neithou
Da Ji
Level 24
God Stats
1W - 0L
1,758 SR
Queue Stats
13W - 5L
1,597 Elo+
Party 3
Zhong Kui
Zhong Kui
nuevoensmite
Zhong Kui
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
5 / 3 / 10
9,425
785
7,144
17,554
15,630
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
 
Scylla
13
1 / 11 / 9
8,665
722
5,596
16,474
5,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 5 / 9
9,963
830
16,208
19,674
7,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 4 / 8
10,040
837
15,277
14,852
13,653
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
15
4 / 8 / 8
9,565
797
9,320
14,372
6,335
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D ReK H4L3
Baron Samedi
19
5 / 2 / 15
10,535
878
20,079
11,962
7,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
16
5 / 4 / 15
10,068
839
10,607
11,234
4,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
TheGorn3214
Bacchus
17
4 / 5 / 15
10,439
870
11,992
17,568
27,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
neithou
Da Ji
17
12 / 7 / 10
11,097
925
17,122
12,463
8,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
nuevoensmite
Zhong Kui
17
5 / 4 / 12
10,296
858
16,011
16,567
14,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
98
21
Kills
31
31
Deaths
22
44
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
3
10
3.33
L
Scylla
 
Scylla
1
11
9
0.5
L
7
5
9
2.3
W
Baron Samedi
D ReK H4L3
Baron Samedi
5
2
15
6.25
L
4
4
8
2
W
Hou Yi
5
4
15
3.13
L
Agni
4
8
8
1
W
Bacchus
TheGorn3214
Bacchus
4
5
15
2.3
W
Da Ji
neithou
Da Ji
12
7
10
2.43
W
Zhong Kui
nuevoensmite
Zhong Kui
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,545
Damage
75,811
82,926
Taken
69,794
49,044
Mitigated
63,496
32,839
Healing
28,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,144
869
950
6,000
17,554
15,630
0
9,250
8,040
0
14,300
L
Scylla
 
Scylla
5,596
420
721
1,049
16,474
5,926
31
10,567
5,736
13,028
0
L
16,208
812
8,183
9,712
19,674
7,500
844
10,532
8,865
28,538
0
W
Baron Samedi
D ReK H4L3
Baron Samedi
20,079
1,354
6,984
6,229
11,962
7,906
1,118
5,698
5,907
40,903
0
L
15,277
817
82
3,907
14,852
13,653
59
10,692
3,959
4,585
21,680
W
Hou Yi
10,607
4,151
27
1,889
11,234
4,739
1,492
4,622
6,474
0
25,227
L
Agni
9,320
363
512
1,723
14,372
6,335
636
7,041
7,154
16,513
0
W
Bacchus
TheGorn3214
Bacchus
11,992
581
831
2,293
17,568
27,868
666
6,450
10,518
24,656
0
W
Da Ji
neithou
Da Ji
17,122
2,837
730
1,270
12,463
8,546
304
5,131
7,283
0
16,867
W
Zhong Kui
nuevoensmite
Zhong Kui
16,011
1,487
542
7,250
16,567
14,437
1,514
10,690
5,543
32,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,658
Gold Earned
52,435
97
Minions Killed
136
0
Camps Cleared
0
1,083,336
Distance Traveled
1,135,154
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,425
785
16
1
0
235,758
0
L
Scylla
8,665
722
22
2
0
179,636
1
L
Chang'e
9,963
830
25
2
0
230,684
0
W
Baron Samedi
10,535
878
49
4
0
238,716
1
L
Chaac
10,040
837
17
1
0
247,952
0
W
Hou Yi
10,068
839
28
2
0
233,705
0
L
Agni
9,565
797
17
1
0
189,306
0
W
Bacchus
10,439
870
15
1
0
234,703
4
W
Da Ji
11,097
925
1
0
0
202,232
0
W
Zhong Kui
10,296
858
43
4
0
225,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role