Player Matchup

Achilles
Achilles
NotoriousV4838
Achilles
Level 11
God Stats
0W - 2L
1,362 SR
Queue Stats
24W - 24L
1,485 Elo+
Solo
Cupid
Cupid
W1drful
Cupid
Level 17
God Stats
28W - 18L
1,675 SR
Queue Stats
65W - 73L
1,485 Elo+
Solo
Bacchus
Bacchus
Zygroh
Bacchus
Level 29
God Stats
1W - 2L
1,352 SR
Queue Stats
104W - 87L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fliber_Andres21
Morgan Le Fay
Level 29
God Stats
8W - 15L
1,564 SR
Queue Stats
214W - 202L
1,440 Elo+
Solo
Bellona
Bellona
wendel4235
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,207 Elo+
Solo
Team Averages
Level 18
1,491 SR
1,431 Elo+

VS

Team Averages
Level 25
1,430 SR
1,518 Elo+
Izanami
Izanami
Decraftings-
Izanami
Level 25
God Stats
31W - 31L
1,503 SR
Queue Stats
168W - 158L
1,521 Elo+
Solo
Fenrir
Fenrir
KnE10o7o20
Fenrir
Level 15
God Stats
4W - 3L
1,258 SR
Queue Stats
96W - 123L
1,484 Elo+
Solo
Nemesis
Nemesis
Strawhat Joe488
Nemesis
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 27L
1,630 Elo+
Party 1
Cthulhu
Cthulhu
USAWARRIOR69
Cthulhu
Level 26
God Stats
1W - 2L
1,365 SR
Queue Stats
20W - 15L
1,536 Elo+
Party 1
Sol
Sol
UnoHimsef
Sol
Level 26
God Stats
11W - 9L
1,522 SR
Queue Stats
97W - 96L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
6 / 7 / 1
12,483
499
12,232
23,184
17,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
W1drful
Cupid
17
1 / 7 / 0
10,803
432
4,571
18,733
6,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Zygroh
Bacchus
15
1 / 2 / 3
9,858
394
6,819
16,084
25,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
fliber_Andres21
Morgan Le Fay
17
2 / 12 / 2
11,278
451
19,186
21,642
8,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
wendel4235
Bellona
14
1 / 12 / 4
9,883
395
6,136
21,489
14,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Decraftings-
Izanami
20
10 / 1 / 6
14,740
590
12,448
15,812
5,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
KnE10o7o20
Fenrir
20
7 / 2 / 11
13,728
549
16,731
17,805
15,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
18 / 4 / 10
14,986
599
24,206
21,036
9,310
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
USAWARRIOR69
Cthulhu
14
3 / 1 / 3
9,943
398
4,984
6,899
4,924
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
2 / 3 / 14
12,989
520
12,460
15,230
6,182
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
11
Kills
40
40
Deaths
11
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Izanami
Decraftings-
Izanami
10
1
6
13
W
Fenrir
KnE10o7o20
Fenrir
7
2
11
6.25
L
Achilles
6
7
1
0.93
W
18
4
10
5.75
W
Cthulhu
USAWARRIOR69
Cthulhu
3
1
3
4.5
W
2
3
14
3
L
Cupid
W1drful
Cupid
1
7
0
0.14
L
Bacchus
Zygroh
Bacchus
1
2
3
1.25
L
Morgan Le Fay
fliber_Andres21
Morgan Le Fay
2
12
2
0.25
L
Bellona
wendel4235
Bellona
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,944
Damage
70,829
101,132
Taken
76,782
73,079
Mitigated
41,771
18,404
Healing
23,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Decraftings-
Izanami
12,448
9,596
0
7,437
15,812
5,786
6,557
3,700
12,112
0
134,494
W
Fenrir
KnE10o7o20
Fenrir
16,731
3,140
0
5,171
17,805
15,569
1,946
5,323
12,482
0
71,711
L
Achilles
12,232
4,402
0
4,842
23,184
17,946
0
1,538
21,070
0
87,992
W
24,206
13,446
0
4,523
21,036
9,310
148
7,269
13,767
0
107,235
W
Cthulhu
USAWARRIOR69
Cthulhu
4,984
370
0
726
6,899
4,924
0
1,053
5,846
20,656
0
W
12,460
1,435
0
5,466
15,230
6,182
2,096
8,660
6,570
71,476
0
L
Cupid
W1drful
Cupid
4,571
3,183
0
6,054
18,733
6,287
2,981
2,701
15,887
0
84,389
L
Bacchus
Zygroh
Bacchus
6,819
936
0
1,236
16,084
25,691
0
2,773
13,311
48,149
0
L
Morgan Le Fay
fliber_Andres21
Morgan Le Fay
19,186
693
105
3,794
21,642
8,369
1,089
5,312
16,185
69,129
0
L
Bellona
wendel4235
Bellona
6,136
917
0
2,373
21,489
14,786
867
5,120
15,827
0
23,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,305
Gold Earned
66,386
443
Minions Killed
624
0
Camps Cleared
0
2,143,712
Distance Traveled
2,276,475
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,740
590
213
9
0
456,369
3
W
Fenrir
13,728
549
115
5
0
433,742
5
L
Achilles
12,483
499
113
5
0
468,409
5
W
Nemesis
14,986
599
133
5
0
527,386
4
W
Cthulhu
9,943
398
38
2
0
391,839
2
W
Sol
12,989
520
125
5
0
467,139
0
L
Cupid
10,803
432
134
5
0
438,310
0
L
Bacchus
9,858
394
63
3
0
462,649
3
L
Morgan Le Fay
11,278
451
92
4
0
403,860
2
L
Bellona
9,883
395
41
2
0
370,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role