Player Matchup

Charybdis
Charybdis
CouldBeBlack865
Charybdis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 52L
1,626 Elo+
Solo
Cthulhu
Cthulhu
Noctham
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 54L
1,500 Elo+
Solo
Thor
Thor
OVOLANDIA8653
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
He Bo
He Bo
PyroPepo
He Bo
Level 29
God Stats
3W - 1L
1,535 SR
Queue Stats
110W - 103L
1,591 Elo+
Solo
King Arthur
King Arthur
xabellene
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 115L
1,347 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,513 Elo+

VS

Team Averages
Level 23
1,534 SR
1,454 Elo+
Charybdis
Charybdis
ArakutaShinota
Charybdis
Level 17
God Stats
7W - 11L
1,463 SR
Queue Stats
19W - 23L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
HR Maquina
Gilgamesh
Level 29
God Stats
24W - 41L
1,513 SR
Queue Stats
322W - 251L
1,597 Elo+
Solo
Sol
Sol
Intense Husky
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,618 Elo+
Party 1
Horus
Horus
Savio killer613
Horus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 42L
1,244 Elo+
Solo
Set
Set
Xbox man5942
Set
Level 25
God Stats
10W - 14L
1,696 SR
Queue Stats
190W - 208L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CouldBeBlack865
Charybdis
20
14 / 1 / 12
20,043
1,179
45,228
23,343
12,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Noctham
Cthulhu
20
1 / 5 / 11
14,168
833
7,901
19,194
24,554
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
1 / 11 / 16
14,389
846
7,813
20,285
13,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

He Bo
PyroPepo
He Bo
20
11 / 7 / 11
17,591
1,035
26,922
20,597
9,796
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
xabellene
King Arthur
20
1 / 10 / 20
15,199
894
8,139
33,721
46,297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArakutaShinota
Charybdis
20
17 / 6 / 14
19,379
1,140
48,066
30,641
13,473
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
HR Maquina
Gilgamesh
20
11 / 8 / 19
17,483
1,028
35,887
40,026
34,745
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
6 / 11 / 21
17,250
1,015
26,545
24,485
10,102
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 1 / 4
12,032
708
925
1,433
546
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
0 / 2 / 5
12,181
717
40
3,914
1,481

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
97
28
Kills
34
34
Deaths
28
70
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ArakutaShinota
Charybdis
17
6
14
4
W
Charybdis
CouldBeBlack865
Charybdis
14
1
12
20
L
Gilgamesh
HR Maquina
Gilgamesh
11
8
19
2.56
L
6
11
21
1.5
W
Cthulhu
Noctham
Cthulhu
1
5
11
1.3
W
1
11
16
0.82
W
He Bo
PyroPepo
He Bo
11
7
11
2.36
L
0
1
4
2
L
0
2
5
1.25
W
King Arthur
xabellene
King Arthur
1
10
20
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,003
Damage
111,463
117,140
Taken
100,499
106,364
Mitigated
60,347
18,404
Healing
11,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ArakutaShinota
Charybdis
48,066
35,720
0
3,688
30,641
13,473
0
10,610
19,823
0
91,480
W
Charybdis
CouldBeBlack865
Charybdis
45,228
23,766
0
9,998
23,343
12,266
0
5,014
17,997
0
111,901
L
Gilgamesh
HR Maquina
Gilgamesh
35,887
11,566
0
1,731
40,026
34,745
0
13,464
26,018
0
62,800
L
26,545
9,016
174
5,280
24,485
10,102
0
7,855
16,494
77,408
0
W
Cthulhu
Noctham
Cthulhu
7,901
98
582
0
19,194
24,554
0
5,589
13,561
16,268
0
W
7,813
1,253
0
1,039
20,285
13,451
0
3,821
16,394
0
17,562
W
He Bo
PyroPepo
He Bo
26,922
709
0
2,640
20,597
9,796
0
3,119
17,478
64,934
0
L
925
306
36
137
1,433
546
0
586
811
0
1,681
L
40
10
0
0
3,914
1,481
0
1,304
2,530
0
559
W
King Arthur
xabellene
King Arthur
8,139
1,073
0
4,145
33,721
46,297
0
9,002
24,300
0
24,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,390
Gold Earned
78,325
317
Minions Killed
279
14
Camps Cleared
6
1,379,642
Distance Traveled
1,166,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
19,379
1,140
107
6
2
297,334
0
W
Charybdis
20,043
1,179
155
9
10
311,087
0
L
Gilgamesh
17,483
1,028
66
4
3
343,624
0
L
Sol
17,250
1,015
104
6
1
285,790
0
W
Cthulhu
14,168
833
17
1
0
201,190
0
W
Thor
14,389
846
21
1
2
266,832
0
W
He Bo
17,591
1,035
93
5
2
318,101
0
L
Horus
12,032
708
1
0
0
51,434
0
L
Set
12,181
717
1
0
0
188,545
0
W
King Arthur
15,199
894
31
2
0
282,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role