Player Matchup

Baron Samedi
Baron Samedi
KING_OF_WASABI
Baron Samedi
Level 93
God Stats
69W - 64L
1,565 SR
Queue Stats
175W - 171L
1,444 Elo+
Solo
Ymir
Ymir
KingTeeXXI
Ymir
Level 57
God Stats
1W - 2L
1,535 SR
Queue Stats
62W - 92L
1,392 Elo+
Party 2
Bellona
Bellona
KissMyJordan-
Bellona
Level 81
God Stats
12W - 13L
1,498 SR
Queue Stats
71W - 89L
1,392 Elo+
Party 2
Cupid
Cupid
NTB01
Cupid
Level 114
God Stats
4W - 1L
1,726 SR
Queue Stats
232W - 257L
1,379 Elo+
Party 2
Danzaburou
Danzaburou
Vonproperson
Danzaburou
Level 126
God Stats
41W - 30L
1,712 SR
Queue Stats
547W - 531L
1,438 Elo+
Solo
Team Averages
Level 94
1,607 SR
1,409 Elo+

VS

Team Averages
Level 104
1,518 SR
1,471 Elo+
Neith
Neith
 
Neith
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ASAP FaRLoPa421
Fenrir
Level 147
God Stats
17W - 20L
1,430 SR
Queue Stats
530W - 558L
1,476 Elo+
Solo
Set
Set
VANLUEX1
Set
Level 115
God Stats
27W - 19L
1,579 SR
Queue Stats
142W - 139L
1,391 Elo+
Solo
Izanami
Izanami
shotglass74
Izanami
Level 106
God Stats
22W - 23L
1,580 SR
Queue Stats
234W - 228L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KING_OF_WASABI
Baron Samedi
11
0 / 5 / 1
6,618
473
5,253
7,459
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 7 / 0
5,708
408
3,375
14,944
8,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
12
1 / 3 / 0
7,012
501
3,690
9,918
8,318
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
NTB01
Cupid
12
3 / 5 / 0
7,323
523
4,406
8,597
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Vonproperson
Danzaburou
6
0 / 4 / 0
5,177
370
1,874
6,459
1,473
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
10 / 1 / 6
9,735
695
8,081
7,998
3,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
 
Jormungandr
11
2 / 1 / 12
7,235
517
5,353
10,313
10,913
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 0 / 6
8,372
598
2,961
9,624
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 2
8,996
643
6,341
7,945
5,514
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
shotglass74
Izanami
13
6 / 1 / 10
8,419
601
10,826
8,391
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
60
4
Kills
24
24
Deaths
4
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
1
6
13
W
Jormungandr
 
Jormungandr
2
1
12
8
W
2
0
6
5
L
Baron Samedi
KING_OF_WASABI
Baron Samedi
0
5
1
0.1
L
0
7
0
0
L
Bellona
1
3
0
0.33
L
Cupid
NTB01
Cupid
3
5
0
0.6
W
4
1
2
5
L
Danzaburou
Vonproperson
Danzaburou
0
4
0
0
W
Izanami
shotglass74
Izanami
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,598
Damage
33,562
47,377
Taken
44,271
24,622
Mitigated
26,000
6,025
Healing
17,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,081
3,872
180
2,535
7,998
3,109
1,571
2,406
5,592
0
56,328
W
Jormungandr
 
Jormungandr
5,353
1,435
974
1,500
10,313
10,913
550
3,252
7,061
17,147
0
W
2,961
344
0
5,611
9,624
3,478
371
613
9,011
0
49,689
L
Baron Samedi
KING_OF_WASABI
Baron Samedi
5,253
248
0
1,364
7,459
4,263
123
109
7,350
35,906
0
L
3,375
894
0
370
14,944
8,134
0
3,309
11,635
16,127
0
L
Bellona
3,690
1,554
0
1,738
9,918
8,318
894
186
9,732
0
34,769
L
Cupid
NTB01
Cupid
4,406
1,909
27
588
8,597
2,434
0
437
8,160
0
42,226
W
6,341
2,809
0
3,893
7,945
5,514
1,675
267
7,678
0
52,408
L
Danzaburou
Vonproperson
Danzaburou
1,874
758
0
1,938
6,459
1,473
0
1,312
5,147
0
18,480
W
Izanami
shotglass74
Izanami
10,826
7,130
521
2,223
8,391
2,986
4,555
2,090
6,301
0
54,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,838
Gold Earned
42,757
269
Minions Killed
396
0
Camps Cleared
0
1,159,357
Distance Traveled
1,357,736
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,735
695
99
7
0
266,065
1
W
Jormungandr
7,235
517
24
2
0
248,709
0
W
Fenrir
8,372
598
88
6
0
290,076
0
L
Baron Samedi
6,618
473
69
5
0
242,670
3
L
Ymir
5,708
408
20
1
0
234,470
2
L
Bellona
7,012
501
76
5
0
253,283
4
L
Cupid
7,323
523
74
5
0
269,208
2
W
Set
8,996
643
100
7
0
288,604
0
L
Danzaburou
5,177
370
30
2
0
159,726
1
W
Izanami
8,419
601
85
6
0
264,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role