Player Matchup

Cerberus
Cerberus
EdUuRoJaS
Cerberus
Level 66
God Stats
6W - 4L
1,441 SR
Queue Stats
119W - 136L
1,352 Elo+
Party 3
Danzaburou
Danzaburou
Stephane390
Danzaburou
Level 46
God Stats
10W - 10L
1,288 SR
Queue Stats
88W - 86L
1,299 Elo+
Solo
Gilgamesh
Gilgamesh
coolman09000
Gilgamesh
Level 109
God Stats
10W - 8L
1,633 SR
Queue Stats
186W - 208L
1,294 Elo+
Solo
Artemis
Artemis
dady-piya
Artemis
Level 27
God Stats
4W - 2L
1,205 SR
Queue Stats
5W - 6L
934 Elo+
Party 3
Janus
Janus
higgins2005
Janus
Level 47
God Stats
10W - 28L
995 SR
Queue Stats
359W - 411L
1,362 Elo+
Solo
Team Averages
Level 59
1,312 SR
1,248 Elo+

VS

Team Averages
Level 46
1,264 SR
1,272 Elo+
Charybdis
Charybdis
Fgv2017
Charybdis
Level 18
God Stats
7W - 20L
1,166 SR
Queue Stats
180W - 205L
1,312 Elo+
Party 1
Janus
Janus
SiiLeXWesT
Janus
Level 54
God Stats
4W - 9L
1,218 SR
Queue Stats
357W - 367L
1,329 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XNanorX
Tsukuyomi
Level 65
God Stats
0W - 7L
1,122 SR
Queue Stats
93W - 144L
1,183 Elo+
Party 2
Jing Wei
Jing Wei
krumel02
Jing Wei
Level 65
God Stats
120W - 149L
1,452 SR
Queue Stats
313W - 362L
1,356 Elo+
Solo
Cthulhu
Cthulhu
zeus76500
Cthulhu
Level 29
God Stats
2W - 8L
1,364 SR
Queue Stats
20W - 54L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EdUuRoJaS
Cerberus
19
6 / 2 / 20
13,304
493
9,874
23,574
30,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Stephane390
Danzaburou
20
5 / 0 / 15
13,883
514
17,917
14,533
8,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
coolman09000
Gilgamesh
20
19 / 0 / 16
14,713
545
21,693
17,078
14,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
dady-piya
Artemis
19
6 / 2 / 18
12,271
454
19,650
9,558
3,990
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 1 / 8
13,215
489
18,023
14,061
5,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fgv2017
Charybdis
15
0 / 14 / 0
10,255
380
9,896
24,880
7,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
17
2 / 10 / 0
11,564
428
14,612
19,652
6,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
XNanorX
Tsukuyomi
18
1 / 6 / 1
11,005
408
5,591
19,291
9,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
krumel02
Jing Wei
15
1 / 11 / 1
9,512
352
7,583
20,655
6,756
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
zeus76500
Cthulhu
15
1 / 6 / 1
9,985
370
8,191
23,990
19,208
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
8
47
Kills
5
5
Deaths
47
77
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
EdUuRoJaS
Cerberus
6
2
20
8
L
Charybdis
Fgv2017
Charybdis
0
14
0
0
L
Janus
2
10
0
0.2
W
Danzaburou
Stephane390
Danzaburou
5
0
15
12.5
L
Tsukuyomi
XNanorX
Tsukuyomi
1
6
1
0.25
W
Gilgamesh
coolman09000
Gilgamesh
19
0
16
27
W
Artemis
dady-piya
Artemis
6
2
18
7.5
W
11
1
8
15
L
Jing Wei
krumel02
Jing Wei
1
11
1
0.14
L
Cthulhu
zeus76500
Cthulhu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,157
Damage
45,873
78,804
Taken
108,468
62,690
Mitigated
49,644
24,313
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
EdUuRoJaS
Cerberus
9,874
737
1,016
8,654
23,574
30,334
549
6,029
17,281
61,330
0
L
Charybdis
Fgv2017
Charybdis
9,896
3,767
57
2,427
24,880
7,858
1,611
7,258
16,714
0
64,727
L
Janus
14,612
268
0
1,160
19,652
6,024
0
6,182
13,008
76,103
0
W
Danzaburou
Stephane390
Danzaburou
17,917
8,397
0
8,208
14,533
8,478
1,609
3,824
10,559
0
104,389
L
Tsukuyomi
XNanorX
Tsukuyomi
5,591
1,164
0
5,866
19,291
9,798
2,052
1,882
16,958
0
67,588
W
Gilgamesh
coolman09000
Gilgamesh
21,693
8,317
0
3,200
17,078
14,295
398
3,218
13,686
0
85,329
W
Artemis
dady-piya
Artemis
19,650
14,653
598
2,557
9,558
3,990
3,549
3,343
6,189
0
81,394
W
18,023
397
0
80
14,061
5,593
1,990
5,913
8,006
71,428
0
L
Jing Wei
krumel02
Jing Wei
7,583
5,879
104
1,112
20,655
6,756
915
6,376
14,031
0
43,177
L
Cthulhu
zeus76500
Cthulhu
8,191
658
0
1,101
23,990
19,208
645
5,312
18,302
40,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,386
Gold Earned
52,321
590
Minions Killed
503
0
Camps Cleared
0
2,560,002
Distance Traveled
2,278,306
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,304
493
82
3
0
486,638
2
L
Charybdis
10,255
380
125
5
0
386,775
0
L
Janus
11,564
428
128
5
0
441,239
3
W
Danzaburou
13,883
514
160
6
0
493,870
5
L
Tsukuyomi
11,005
408
119
4
0
520,117
0
W
Gilgamesh
14,713
545
102
4
0
548,361
0
W
Artemis
12,271
454
122
5
0
455,722
3
W
Janus
13,215
489
124
5
0
575,411
1
L
Jing Wei
9,512
352
61
2
0
404,206
1
L
Cthulhu
9,985
370
70
3
0
525,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role