Player Matchup

Nemesis
Nemesis
EV1LFUZZball
Nemesis
Level 17
God Stats
2W - 1L
1,615 SR
Queue Stats
11W - 9L
1,474 Elo+
Solo
Poseidon
Poseidon
ElChoIo-
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 84L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
MistbornsFury
Cthulhu
Level 27
God Stats
15W - 10L
1,576 SR
Queue Stats
118W - 97L
1,486 Elo+
Solo
He Bo
He Bo
Xx-DELTA-ALFA-xX
He Bo
Level 28
God Stats
0W - 2L
1,277 SR
Queue Stats
133W - 144L
1,420 Elo+
Party 1
Charybdis
Charybdis
XxLegoshi69xX
Charybdis
Level 25
God Stats
27W - 20L
1,760 SR
Queue Stats
97W - 90L
1,581 Elo+
Solo
Team Averages
Level 25
1,546 SR
1,483 Elo+

VS

Team Averages
Level 17
1,387 SR
1,424 Elo+
Artemis
Artemis
Acrident
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,284 Elo+
Solo
Zeus
Zeus
CODE R3TiNe
Zeus
Level 28
God Stats
2W - 1L
1,294 SR
Queue Stats
14W - 14L
1,518 Elo+
Solo
Heimdallr
Heimdallr
Lord jjuice
Heimdallr
Level 24
God Stats
7W - 5L
1,493 SR
Queue Stats
60W - 63L
1,419 Elo+
Solo
Ra
Ra
YON4-TR0N
Ra
Level 16
God Stats
11W - 17L
1,367 SR
Queue Stats
55W - 60L
1,339 Elo+
Solo
Bellona
Bellona
altimvte
Bellona
Level 9
God Stats
1W - 2L
1,280 SR
Queue Stats
51W - 35L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EV1LFUZZball
Nemesis
17
1 / 9 / 10
10,487
953
8,844
26,609
11,230
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
ElChoIo-
Poseidon
17
2 / 9 / 11
11,271
1,025
12,761
17,370
6,315
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
17
2 / 9 / 10
10,849
986
16,519
24,932
26,061
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
5 / 11 / 9
11,861
1,078
12,110
21,112
7,173
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
XxLegoshi69xX
Charybdis
17
6 / 7 / 6
11,712
1,065
10,437
24,488
9,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Acrident
Artemis
19
2 / 5 / 23
10,894
990
8,950
11,094
4,767
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
6 / 1 / 17
11,970
1,088
17,550
6,680
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Lord jjuice
Heimdallr
20
17 / 1 / 18
14,405
1,310
25,791
8,581
3,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
6 / 5 / 28
13,392
1,217
23,061
13,312
5,962
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
altimvte
Bellona
20
14 / 4 / 19
14,846
1,350
30,825
24,568
28,374
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
150
16
Kills
45
45
Deaths
16
46
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Artemis
Acrident
Artemis
2
5
23
2.7
W
6
1
17
14.5
L
Nemesis
EV1LFUZZball
Nemesis
1
9
10
0.67
L
Poseidon
ElChoIo-
Poseidon
2
9
11
0.83
W
Heimdallr
Lord jjuice
Heimdallr
17
1
18
26
L
Cthulhu
2
9
10
0.78
L
5
11
9
0.86
L
Charybdis
XxLegoshi69xX
Charybdis
6
7
6
1.29
W
6
5
28
4
W
Bellona
altimvte
Bellona
14
4
19
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,671
Damage
106,177
114,511
Taken
64,235
60,323
Mitigated
45,373
11,979
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Acrident
Artemis
8,950
4,757
0
0
11,094
4,767
0
8,995
2,099
0
10,493
W
17,550
2,288
0
428
6,680
2,457
0
5,527
1,153
43,705
0
L
Nemesis
EV1LFUZZball
Nemesis
8,844
3,933
0
4,298
26,609
11,230
0
9,815
16,632
0
21,234
L
Poseidon
ElChoIo-
Poseidon
12,761
3,208
0
0
17,370
6,315
0
5,638
11,588
40,428
0
W
Heimdallr
Lord jjuice
Heimdallr
25,791
17,915
0
2,818
8,581
3,813
0
6,200
2,381
0
45,280
L
Cthulhu
16,519
2,559
762
1,903
24,932
26,061
0
7,967
16,558
39,274
0
L
12,110
1,864
0
0
21,112
7,173
0
7,698
13,069
19,136
0
L
Charybdis
XxLegoshi69xX
Charybdis
10,437
4,684
0
5,016
24,488
9,544
0
8,448
15,789
0
34,909
W
23,061
1,489
3,093
4,241
13,312
5,962
0
9,014
4,298
44,062
0
W
Bellona
altimvte
Bellona
30,825
13,896
0
700
24,568
28,374
0
11,654
12,914
0
48,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,180
Gold Earned
65,507
196
Minions Killed
218
5
Camps Cleared
3
1,071,968
Distance Traveled
984,689
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,894
990
4
0
0
135,679
2
W
Zeus
11,970
1,088
64
6
0
205,263
1
L
Nemesis
10,487
953
31
3
0
206,229
2
L
Poseidon
11,271
1,025
62
6
3
211,423
0
W
Heimdallr
14,405
1,310
54
5
1
184,581
0
L
Cthulhu
10,849
986
52
5
1
236,663
0
L
He Bo
11,861
1,078
14
1
1
183,977
0
L
Charybdis
11,712
1,065
37
3
0
233,676
0
W
Ra
13,392
1,217
63
6
0
223,092
0
W
Bellona
14,846
1,350
33
3
2
236,074
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role