Player Matchup

Artemis
Artemis
 
Artemis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Al514ex
Odin
Level 66
God Stats
0W - 1L
1,284 SR
Queue Stats
29W - 24L
1,491 Elo+
Solo
Arachne
Arachne
LastCall315
Arachne
Level 118
God Stats
23W - 12L
1,362 SR
Queue Stats
318W - 328L
1,343 Elo+
Solo
Aphrodite
Aphrodite
catalystin
Aphrodite
Level 107
God Stats
13W - 11L
1,436 SR
Queue Stats
237W - 303L
1,435 Elo+
Party 1
Anubis
Anubis
freebandz352
Anubis
Level 148
God Stats
37W - 29L
1,441 SR
Queue Stats
469W - 553L
1,403 Elo+
Solo
Team Averages
Level 111
1,405 SR
1,434 Elo+

VS

Team Averages
Level 81
1,451 SR
1,372 Elo+
Thanatos
Thanatos
ProSasukesito
Thanatos
Level 69
God Stats
124W - 145L
1,489 SR
Queue Stats
209W - 248L
1,385 Elo+
Solo
Bacchus
Bacchus
noncholas07_KYZ
Bacchus
Level 105
God Stats
5W - 2L
1,619 SR
Queue Stats
136W - 137L
1,425 Elo+
Solo
Zhong Kui
Zhong Kui
xXmalocXx
Zhong Kui
Level 64
God Stats
5W - 11L
1,334 SR
Queue Stats
405W - 483L
1,342 Elo+
Solo
Izanami
Izanami
ySiah--
Izanami
Level 64
God Stats
10W - 3L
1,549 SR
Queue Stats
271W - 308L
1,324 Elo+
Solo
Charybdis
Charybdis
zRush_Soria
Charybdis
Level 104
God Stats
3W - 2L
1,263 SR
Queue Stats
280W - 323L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 3 / 2
6,586
412
9,465
12,595
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
Al514ex
Odin
13
1 / 3 / 0
7,478
467
3,776
8,745
6,605
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
LastCall315
Arachne
13
4 / 4 / 0
7,837
490
9,201
12,458
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
catalystin
Aphrodite
11
1 / 5 / 3
6,576
411
5,691
13,504
11,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
14
2 / 4 / 2
7,826
489
8,106
9,650
4,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ProSasukesito
Thanatos
16
5 / 0 / 1
9,598
600
4,240
13,397
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 1 / 3
9,073
567
8,905
17,031
16,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
xXmalocXx
Zhong Kui
15
2 / 3 / 1
9,202
575
8,203
12,597
8,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ySiah--
Izanami
18
3 / 1 / 1
11,255
703
5,688
6,590
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
zRush_Soria
Charybdis
14
3 / 3 / 6
8,160
510
11,325
10,448
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
19
19
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
2
0.33
L
Odin
Al514ex
Odin
1
3
0
0.33
L
Arachne
LastCall315
Arachne
4
4
0
1
W
Thanatos
ProSasukesito
Thanatos
5
0
1
5.5
L
Aphrodite
catalystin
Aphrodite
1
5
3
0.5
L
Anubis
2
4
2
0.75
W
6
1
3
7.5
W
Zhong Kui
xXmalocXx
Zhong Kui
2
3
1
0.83
W
Izanami
ySiah--
Izanami
3
1
1
3.5
W
Charybdis
zRush_Soria
Charybdis
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,239
Damage
38,361
56,952
Taken
60,063
31,311
Mitigated
36,246
22,726
Healing
33,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,465
3,801
416
4,790
12,595
3,934
326
3,979
8,616
0
38,164
L
Odin
Al514ex
Odin
3,776
692
0
1,500
8,745
6,605
271
553
8,192
0
34,071
L
Arachne
LastCall315
Arachne
9,201
6,519
461
2,420
12,458
4,425
1,153
3,665
8,793
0
41,059
W
Thanatos
ProSasukesito
Thanatos
4,240
1,736
0
14,753
13,397
5,049
0
690
12,621
0
85,059
L
Aphrodite
catalystin
Aphrodite
5,691
904
2,562
6,556
13,504
11,753
0
3,064
10,440
23,245
0
L
Anubis
8,106
1,082
0
4,021
9,650
4,594
453
5,847
3,803
47,345
0
W
8,905
1,404
423
6,521
17,031
16,941
58
3,030
13,213
24,145
0
W
Zhong Kui
xXmalocXx
Zhong Kui
8,203
1,320
0
6,932
12,597
8,595
170
7,303
5,294
59,137
0
W
Izanami
ySiah--
Izanami
5,688
4,596
0
2,021
6,590
2,409
3,091
0
6,590
0
82,173
W
Charybdis
zRush_Soria
Charybdis
11,325
2,854
0
3,349
10,448
3,252
564
1,787
8,381
0
47,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,303
Gold Earned
47,288
341
Minions Killed
535
0
Camps Cleared
0
1,326,693
Distance Traveled
1,426,650
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,586
412
65
4
0
270,753
1
L
Odin
7,478
467
81
5
0
295,141
2
L
Arachne
7,837
490
73
5
0
302,062
2
W
Thanatos
9,598
600
131
8
0
349,051
4
L
Aphrodite
6,576
411
43
3
0
240,066
2
L
Anubis
7,826
489
79
5
0
218,671
4
W
Bacchus
9,073
567
26
2
0
296,857
0
W
Zhong Kui
9,202
575
108
7
0
270,053
0
W
Izanami
11,255
703
186
12
0
247,695
1
W
Charybdis
8,160
510
84
5
0
262,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role