Player Matchup

Yemoja
Yemoja
Amph1Wow
Yemoja
Level 89
God Stats
34W - 42L
1,419 SR
Queue Stats
394W - 455L
1,381 Elo+
Solo
Artemis
Artemis
JokexHD
Artemis
Level 27
God Stats
2W - 5L
1,506 SR
Queue Stats
2W - 6L
1,301 Elo+
Party 1
Gilgamesh
Gilgamesh
byJiqx
Gilgamesh
Level 45
God Stats
1W - 2L
1,655 SR
Queue Stats
43W - 53L
1,389 Elo+
Party 1
Hun Batz
Hun Batz
caver435
Hun Batz
Level 12
God Stats
0W - 2L
1,436 SR
Queue Stats
6W - 8L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
uhtaqifsha
Baron Samedi
Level 78
God Stats
5W - 4L
1,536 SR
Queue Stats
11W - 13L
1,400 Elo+
Party 1
Team Averages
Level 50
1,510 SR
1,370 Elo+

VS

Team Averages
Level 53
1,527 SR
1,481 Elo+
Cthulhu
Cthulhu
Endy245
Cthulhu
Level 48
God Stats
42W - 38L
1,634 SR
Queue Stats
233W - 245L
1,494 Elo+
Solo
Xing Tian
Xing Tian
Heaman
Xing Tian
Level 85
God Stats
7W - 9L
1,467 SR
Queue Stats
136W - 127L
1,480 Elo+
Solo
Charybdis
Charybdis
Ike1397
Charybdis
Level 29
God Stats
11W - 10L
1,542 SR
Queue Stats
105W - 90L
1,484 Elo+
Party 2
Kali
Kali
PRGAero
Kali
Level 63
God Stats
28W - 10L
1,683 SR
Queue Stats
220W - 224L
1,486 Elo+
Party 2
Merlin
Merlin
TMonzon20
Merlin
Level 42
God Stats
13W - 21L
1,310 SR
Queue Stats
225W - 237L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Amph1Wow
Yemoja
16
3 / 4 / 5
10,808
400
6,082
19,418
23,100
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
JokexHD
Artemis
17
3 / 10 / 2
11,334
420
26,338
28,528
10,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
byJiqx
Gilgamesh
18
2 / 5 / 1
11,318
419
9,560
21,106
22,568
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
caver435
Hun Batz
16
1 / 10 / 0
10,305
382
4,014
24,436
9,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
uhtaqifsha
Baron Samedi
17
1 / 7 / 5
10,964
406
14,410
26,742
13,855
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Endy245
Cthulhu
20
5 / 3 / 7
14,611
541
24,589
22,707
28,714
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Heaman
Xing Tian
17
0 / 1 / 14
12,774
473
5,364
20,869
31,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
Ike1397
Charybdis
20
7 / 3 / 9
13,698
507
17,094
16,670
7,430
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
PRGAero
Kali
20
18 / 0 / 9
15,769
584
24,166
23,332
15,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
TMonzon20
Merlin
20
6 / 3 / 7
15,396
570
24,246
17,079
8,012
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
10
Kills
36
36
Deaths
10
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Amph1Wow
Yemoja
3
4
5
1.38
W
Cthulhu
Endy245
Cthulhu
5
3
7
2.83
W
Xing Tian
Heaman
Xing Tian
0
1
14
7
W
Charybdis
Ike1397
Charybdis
7
3
9
3.83
L
Artemis
JokexHD
Artemis
3
10
2
0.4
W
Kali
PRGAero
Kali
18
0
9
22.5
W
Merlin
TMonzon20
Merlin
6
3
7
3.17
L
Gilgamesh
byJiqx
Gilgamesh
2
5
1
0.5
L
Hun Batz
caver435
Hun Batz
1
10
0
0.1
L
Baron Samedi
uhtaqifsha
Baron Samedi
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,404
Damage
95,459
120,230
Taken
100,657
79,005
Mitigated
91,395
25,544
Healing
27,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Amph1Wow
Yemoja
6,082
1,775
3,498
2,226
19,418
23,100
156
9,616
9,802
36,897
0
W
Cthulhu
Endy245
Cthulhu
24,589
1,651
499
4,948
22,707
28,714
2,566
5,812
16,895
93,859
0
W
Xing Tian
Heaman
Xing Tian
5,364
322
0
3,984
20,869
31,510
1,224
2,776
18,093
32,393
0
W
Charybdis
Ike1397
Charybdis
17,094
11,753
0
4,174
16,670
7,430
7,586
2,444
14,226
0
107,925
L
Artemis
JokexHD
Artemis
26,338
17,292
0
5,037
28,528
10,162
503
12,892
15,636
0
63,659
W
Kali
PRGAero
Kali
24,166
14,698
0
7,016
23,332
15,729
3,689
2,873
20,459
0
138,703
W
Merlin
TMonzon20
Merlin
24,246
578
779
6,515
17,079
8,012
849
6,587
10,492
134,696
0
L
Gilgamesh
byJiqx
Gilgamesh
9,560
1,881
539
4,411
21,106
22,568
58
10,915
10,191
0
58,279
L
Hun Batz
caver435
Hun Batz
4,014
1,838
0
218
24,436
9,320
0
6,256
18,180
0
77,503
L
Baron Samedi
uhtaqifsha
Baron Samedi
14,410
471
1,291
8,324
26,742
13,855
806
14,520
12,222
72,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,729
Gold Earned
72,248
510
Minions Killed
719
0
Camps Cleared
0
2,232,475
Distance Traveled
2,488,963
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,808
400
51
2
0
349,550
6
W
Cthulhu
14,611
541
150
6
0
479,445
2
W
Xing Tian
12,774
473
35
1
0
448,403
3
W
Charybdis
13,698
507
163
6
0
489,834
3
L
Artemis
11,334
420
97
4
0
431,183
0
W
Kali
15,769
584
167
6
0
596,371
2
W
Merlin
15,396
570
204
8
0
474,910
1
L
Gilgamesh
11,318
419
107
4
0
534,365
1
L
Hun Batz
10,305
382
122
5
0
453,060
0
L
Baron Samedi
10,964
406
133
5
0
464,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role