Player Matchup

Sun Wukong
Sun Wukong
DannyMoosh
Sun Wukong
Level 12
God Stats
14W - 17L
1,085 SR
Queue Stats
83W - 120L
1,217 Elo+
Party 2
Sol
Sol
HAMBUGER69
Sol
Level 15
God Stats
15W - 16L
1,429 SR
Queue Stats
209W - 264L
1,286 Elo+
Party 2
Arachne
Arachne
drzruben
Arachne
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 304L
1,550 Elo+
Party 2
Team Averages
Level 40
1,338 SR
1,351 Elo+

VS

Team Averages
Level 60
1,418 SR
1,480 Elo+
Ra
Ra
Carnort649
Ra
Level 21
God Stats
3W - 5L
1,108 SR
Queue Stats
27W - 41L
1,350 Elo+
Solo
Mulan
Mulan
NotBooby
Mulan
Level 58
God Stats
3W - 2L
1,575 SR
Queue Stats
37W - 38L
1,496 Elo+
Party 1
Cupid
Cupid
VultureWiener
Cupid
Level 100
God Stats
3W - 1L
1,572 SR
Queue Stats
116W - 98L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DannyMoosh
Sun Wukong
12
1 / 5 / 4
8,305
639
6,994
13,876
7,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 3
7,480
575
9,358
8,951
2,352
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
drzruben
Arachne
12
5 / 8 / 1
9,494
730
6,543
12,860
4,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 12
9,416
724
6,224
7,582
2,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
NotBooby
Mulan
14
4 / 2 / 14
9,748
750
10,481
11,947
12,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
12 / 1 / 6
11,014
847
12,074
9,241
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
19
19
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
L
Sun Wukong
DannyMoosh
Sun Wukong
1
5
4
0.6
L
0
6
3
0.25
W
Mulan
NotBooby
Mulan
4
2
14
5.5
W
12
1
6
15
L
Arachne
drzruben
Arachne
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,895
Damage
28,779
35,687
Taken
28,770
13,619
Mitigated
19,349
7,278
Healing
12,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,224
1,497
1,364
2,827
7,582
2,874
794
2,269
5,313
37,505
0
L
Sun Wukong
DannyMoosh
Sun Wukong
6,994
555
0
2,342
13,876
7,074
54
3,373
10,370
0
23,885
L
9,358
3,382
0
1,225
8,951
2,352
182
1,175
7,733
34,405
0
W
Mulan
NotBooby
Mulan
10,481
520
321
4,223
11,947
12,170
800
3,336
8,611
0
25,675
W
12,074
7,139
860
2,554
9,241
4,305
766
4,184
5,057
0
50,112
L
Arachne
drzruben
Arachne
6,543
3,441
354
3,357
12,860
4,193
20
1,892
10,477
0
13,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,279
Gold Earned
30,178
110
Minions Killed
201
2
Camps Cleared
9
657,893
Distance Traveled
723,201
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,416
724
62
5
0
234,015
1
L
Sun Wukong
8,305
639
37
3
1
244,992
4
L
Sol
7,480
575
54
4
0
199,822
4
W
Mulan
9,748
750
42
3
4
251,622
4
W
Cupid
11,014
847
97
7
5
237,564
2
L
Arachne
9,494
730
19
1
1
213,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role