Player Matchup

Odin
Odin
Diamond V
 
Odin
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
Marrauderr
Gilgamesh
Platinum IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
2,052 MMR
Party 1
Ah Puch
Ah Puch
Platinum IV
greekworriors
Ah Puch
Platinum IV
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
2,038 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,500 SR
1,863 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 81
1,622 SR
1,668 MMR
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum II
Bubbers1337
Ares
Platinum II
Level 88
God Stats
2W - 2L
1,750 SR
Queue Stats
44W - 42L
1,864 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Crezno
Kukulkan
Bronze III
Level 32
God Stats
1W - 1L
1,618 SR
Queue Stats
3W - 3L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
7 / 2 / 8
7,771
971
4,436
7,441
5,299
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Marrauderr
Gilgamesh
11
7 / 1 / 4
7,641
955
8,099
7,040
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
11
2 / 0 / 12
7,295
912
9,100
5,712
2,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
OsirisSobekMorgan Le FayThoth

VS

Bans
TiamatPersephoneVulcanArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
0 / 8 / 3
5,419
677
5,176
8,326
2,270
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 3
5,834
729
3,632
11,257
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Crezno
Kukulkan
10
2 / 3 / 0
6,404
801
2,036
4,072
996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
16
Kills
2
3
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
2
8
5.5
L
Chiron
 
Chiron
0
8
3
0.19
L
0
5
3
0.3
L
Kukulkan
Crezno
Kukulkan
2
3
0
0.67
W
Gilgamesh
Marrauderr
Gilgamesh
7
1
4
9
W
Ah Puch
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,635
Damage
10,844
20,193
Taken
23,655
11,287
Mitigated
9,810
10,725
Healing
2,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,436
929
0
2,081
7,441
5,299
737
1,654
5,787
0
13,882
L
Chiron
 
Chiron
5,176
1,127
227
675
8,326
2,270
0
1,621
6,152
0
8,840
L
3,632
250
0
1,329
11,257
6,544
0
4,680
5,937
7,149
0
L
Kukulkan
Crezno
Kukulkan
2,036
110
0
24
4,072
996
0
2,221
1,516
20,635
0
W
Gilgamesh
Marrauderr
Gilgamesh
8,099
2,887
0
3,817
7,040
3,446
1,499
1,559
5,481
0
32,192
W
Ah Puch
9,100
1,216
0
4,827
5,712
2,542
266
2,745
2,967
28,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,707
Gold Earned
17,657
101
Minions Killed
70
7
Camps Cleared
1
517,075
Distance Traveled
409,587
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,771
971
19
2
2
167,675
1
L
Chiron
5,419
677
19
2
0
129,188
4
L
Ares
5,834
729
14
2
1
148,808
6
L
Kukulkan
6,404
801
37
5
0
131,591
1
W
Gilgamesh
7,641
955
31
4
5
171,969
2
W
Ah Puch
7,295
912
51
6
0
177,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role