Player Matchup

Medusa
Medusa
Azathenia1
Medusa
Level 128
God Stats
8W - 6L
1,421 SR
Queue Stats
355W - 416L
1,508 Elo+
Solo
Ares
Ares
VladyRj
Ares
Level 88
God Stats
25W - 12L
1,710 SR
Queue Stats
320W - 273L
1,591 Elo+
Solo
Ra
Ra
pvt900
Ra
Level 91
God Stats
1W - 1L
1,148 SR
Queue Stats
280W - 297L
1,494 Elo+
Solo
Team Averages
Level 102
1,426 SR
1,531 Elo+

VS

Team Averages
Level 104
1,461 SR
1,498 Elo+
Poseidon
Poseidon
 
Poseidon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
KilometerPeter
Cabrakan
Level 84
God Stats
3W - 3L
1,308 SR
Queue Stats
26W - 37L
1,436 Elo+
Solo
Charybdis
Charybdis
PrincessvPancake
Charybdis
Level 107
God Stats
4W - 5L
1,575 SR
Queue Stats
31W - 40L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Azathenia1
Medusa
13
3 / 1 / 9
8,955
689
10,981
11,464
5,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
VladyRj
Ares
13
3 / 0 / 9
9,828
756
7,163
11,082
13,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
14
7 / 2 / 4
9,975
767
10,473
6,588
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 3 / 1
8,278
637
10,643
7,867
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
10
0 / 4 / 3
7,848
604
6,866
14,739
16,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
11
1 / 6 / 2
7,692
592
5,210
10,510
3,739
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
3
3
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
3
1
0.83
W
Medusa
Azathenia1
Medusa
3
1
9
7.5
L
Cabrakan
0
4
3
0.38
L
Charybdis
1
6
2
0.33
W
Ares
VladyRj
Ares
3
0
9
7.5
W
Ra
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,617
Damage
22,719
29,134
Taken
33,116
22,264
Mitigated
23,058
10,847
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
10,643
859
0
1,646
7,867
3,016
0
4,256
3,368
40,945
0
W
Medusa
Azathenia1
Medusa
10,981
4,804
0
3,443
11,464
5,910
1,364
6,347
5,117
0
34,797
L
Cabrakan
6,866
584
0
2,129
14,739
16,303
0
8,109
6,238
9,083
0
L
Charybdis
5,210
2,253
0
2,349
10,510
3,739
0
4,806
5,456
0
23,321
W
Ares
VladyRj
Ares
7,163
239
0
1,739
11,082
13,313
0
6,602
4,480
10,820
0
W
Ra
10,473
283
3,215
2,450
6,588
3,041
1,029
4,906
1,682
43,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,758
Gold Earned
23,818
159
Minions Killed
130
7
Camps Cleared
4
740,835
Distance Traveled
675,576
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,278
637
73
6
2
235,284
5
W
Medusa
8,955
689
52
4
2
235,481
3
L
Cabrakan
7,848
604
9
1
0
220,332
4
L
Charybdis
7,692
592
48
4
2
219,960
2
W
Ares
9,828
756
6
0
0
251,034
3
W
Ra
9,975
767
101
8
5
254,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role