Player Matchup

Set
Set
 
Set
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
AbsoluteWalnut4
Merlin
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,126 Elo+
Solo
Neith
Neith
BeauloXL
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,689 Elo+
Party 3
Cthulhu
Cthulhu
gamerbeasty
Cthulhu
Level 68
God Stats
10W - 16L
1,259 SR
Queue Stats
98W - 131L
1,422 Elo+
Party 3
Tyr
Tyr
rambinator56
Tyr
Level 89
God Stats
14W - 13L
1,475 SR
Queue Stats
325W - 421L
1,438 Elo+
Party 3
Team Averages
Level 62
1,447 SR
1,435 Elo+

VS

Team Averages
Level 73
1,592 SR
1,448 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Lunas_Howl445
Hera
Level 98
God Stats
8W - 6L
1,627 SR
Queue Stats
307W - 286L
1,503 Elo+
Party 2
Fenrir
Fenrir
Void_yang
Fenrir
Level 44
God Stats
24W - 21L
1,521 SR
Queue Stats
75W - 75L
1,436 Elo+
Party 2
Ares
Ares
hitman13459
Ares
Level 28
God Stats
14W - 11L
1,606 SR
Queue Stats
180W - 177L
1,480 Elo+
Party 1
Cupid
Cupid
piratachino7
Cupid
Level 37
God Stats
9W - 2L
1,707 SR
Queue Stats
80W - 97L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
3 / 4 / 2
8,675
542
5,600
12,267
5,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 8 / 3
6,929
433
4,853
8,152
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
BeauloXL
Neith
13
5 / 2 / 2
8,541
534
8,940
9,072
3,029
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
gamerbeasty
Cthulhu
11
1 / 3 / 2
6,806
425
6,212
9,732
7,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
8 / 2 / 3
9,547
597
9,327
12,487
9,910
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
8 / 2 / 1
9,052
566
6,082
10,481
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 5 / 4
9,048
566
11,410
11,170
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Void_yang
Fenrir
11
2 / 5 / 0
6,929
433
2,803
8,385
2,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 10
7,456
466
4,528
13,415
10,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 2 / 7
7,743
484
6,202
9,320
3,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
17
Kills
19
19
Deaths
17
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
4
2
1
W
Loki
 
Loki
8
2
1
4.25
L
0
8
3
0.19
L
Neith
BeauloXL
Neith
5
2
2
3
W
7
5
4
1.8
W
Fenrir
Void_yang
Fenrir
2
5
0
0.4
L
Cthulhu
gamerbeasty
Cthulhu
1
3
2
0.67
W
0
3
10
1.67
W
2
2
7
2.75
L
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,932
Damage
31,025
51,710
Taken
52,771
28,842
Mitigated
24,747
9,434
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,600
2,359
0
1,016
12,267
5,972
0
3,893
8,374
0
56,748
W
Loki
 
Loki
6,082
1,695
0
2,585
10,481
4,474
324
1,232
9,191
0
59,932
L
4,853
247
0
137
8,152
2,553
0
2,081
6,071
26,491
0
L
Neith
BeauloXL
Neith
8,940
3,822
0
2,486
9,072
3,029
1,167
1,836
7,236
0
51,242
W
11,410
2,998
0
964
11,170
3,801
90
3,398
7,472
50,123
0
W
Fenrir
Void_yang
Fenrir
2,803
644
0
1,421
8,385
2,839
226
284
8,101
0
18,484
L
Cthulhu
gamerbeasty
Cthulhu
6,212
438
311
667
9,732
7,378
196
3,584
6,148
24,240
0
W
4,528
217
0
374
13,415
10,246
0
3,126
10,135
25,390
0
W
6,202
3,065
303
2,872
9,320
3,387
520
2,459
6,807
0
43,869
L
9,327
912
0
4,817
12,487
9,910
278
4,769
7,718
0
52,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,498
Gold Earned
40,228
405
Minions Killed
340
0
Camps Cleared
0
1,558,483
Distance Traveled
1,461,075
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,675
542
116
7
0
304,043
1
W
Loki
9,052
566
101
6
0
327,413
1
L
Merlin
6,929
433
50
3
0
286,646
4
L
Neith
8,541
534
100
6
0
289,297
1
W
Hera
9,048
566
79
5
0
297,982
3
W
Fenrir
6,929
433
41
3
0
247,381
1
L
Cthulhu
6,806
425
35
2
0
312,655
1
W
Ares
7,456
466
34
2
0
298,396
2
W
Cupid
7,743
484
85
5
0
289,903
5
L
Tyr
9,547
597
104
7
0
365,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role