Player Matchup

Ra
Ra
GeographyBee
Ra
Level 6
God Stats
2W - 1L
1,854 SR
Queue Stats
23W - 12L
1,848 Elo+
Party 1
Yemoja
Yemoja
Kelticknot
Yemoja
Level 69
God Stats
42W - 16L
1,920 SR
Queue Stats
329W - 225L
1,684 Elo+
Party 1
Zhong Kui
Zhong Kui
TaylorSwiftLife
Zhong Kui
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Camazotz
Camazotz
kekkush
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,436 Elo+
Solo
Danzaburou
Danzaburou
zakatk54
Danzaburou
Level 7
God Stats
1W - 2L
1,258 SR
Queue Stats
5W - 7L
1,422 Elo+
Solo
Team Averages
Level 23
1,606 SR
1,578 Elo+

VS

Team Averages
Level 15
1,484 SR
1,466 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Djhechtech
Freya
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
Mydeys
Gilgamesh
Level 9
God Stats
5W - 16L
1,355 SR
Queue Stats
46W - 54L
1,502 Elo+
Solo
Cerberus
Cerberus
TrapMoneyHunchoo
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
xXDarkAnubisXx0
Loki
Level 15
God Stats
3W - 4L
1,565 SR
Queue Stats
23W - 25L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 4
10,647
665
19,108
12,392
9,132
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Kelticknot
Yemoja
11
1 / 0 / 5
7,291
456
3,630
4,066
2,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
TaylorSwiftLife
Zhong Kui
16
3 / 0 / 2
9,022
564
7,769
7,398
5,764
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
kekkush
Camazotz
12
4 / 0 / 7
7,941
496
4,988
10,150
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
zakatk54
Danzaburou
10
0 / 8 / 3
6,440
403
4,113
11,500
3,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 0 / 0
7,518
470
8,150
10,625
6,870
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
11
0 / 4 / 0
6,500
406
2,707
9,793
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Mydeys
Gilgamesh
11
0 / 6 / 1
6,849
428
3,879
12,736
7,012
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
4 / 4 / 3
6,895
431
8,787
14,684
9,276
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 4 / 3
7,010
438
5,368
10,060
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
18
Kills
8
9
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
0
0
3
L
Freya
0
4
0
0
W
10
1
4
12
W
Yemoja
Kelticknot
Yemoja
1
0
5
3.5
L
Gilgamesh
Mydeys
Gilgamesh
0
6
1
0.08
W
Zhong Kui
TaylorSwiftLife
Zhong Kui
3
0
2
4
L
4
4
3
1.38
W
Camazotz
kekkush
Camazotz
4
0
7
7.5
L
1
4
3
0.63
W
Danzaburou
zakatk54
Danzaburou
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,608
Damage
28,891
45,506
Taken
57,898
24,671
Mitigated
29,286
22,350
Healing
13,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,150
433
248
1,984
10,625
6,870
248
5,944
4,681
32,958
0
L
Freya
2,707
322
0
3,218
9,793
2,934
0
5,052
4,741
35,750
0
W
19,108
3,637
979
6,845
12,392
9,132
1,441
4,929
7,463
89,395
0
W
Yemoja
Kelticknot
Yemoja
3,630
395
1,857
1,123
4,066
2,762
366
2,309
1,757
20,534
0
L
Gilgamesh
Mydeys
Gilgamesh
3,879
1,045
0
2,326
12,736
7,012
465
6,529
6,207
0
27,163
W
Zhong Kui
TaylorSwiftLife
Zhong Kui
7,769
1,928
0
5,006
7,398
5,764
16
3,085
4,313
71,024
0
L
8,787
811
0
3,864
14,684
9,276
0
8,361
6,323
23,632
0
W
Camazotz
kekkush
Camazotz
4,988
639
0
4,883
10,150
3,597
561
2,926
7,224
0
28,903
L
5,368
1,105
0
2,299
10,060
3,194
0
4,621
5,439
0
37,768
W
Danzaburou
zakatk54
Danzaburou
4,113
1,243
0
1,657
11,500
3,416
908
6,687
4,813
0
22,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,341
Gold Earned
34,772
412
Minions Killed
296
0
Camps Cleared
0
1,484,409
Distance Traveled
1,570,307
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,518
470
58
4
0
324,819
2
L
Freya
6,500
406
74
5
0
290,126
2
W
Ra
10,647
665
173
11
0
318,858
0
W
Yemoja
7,291
456
32
2
0
309,949
4
L
Gilgamesh
6,849
428
52
3
0
296,295
1
W
Zhong Kui
9,022
564
115
7
0
288,596
4
L
Cerberus
6,895
431
34
2
0
310,176
1
W
Camazotz
7,941
496
53
3
0
320,039
0
L
Loki
7,010
438
78
5
0
348,891
1
W
Danzaburou
6,440
403
39
2
0
246,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role