Player Matchup

Da Ji
Da Ji
FlureZ
Da Ji
Level 160
God Stats
2W - 2L
1,643 SR
Queue Stats
188W - 149L
1,664 Elo+
Party 2
Ymir
Ymir
Mieshkae
Ymir
Level 160
God Stats
20W - 17L
1,638 SR
Queue Stats
987W - 1,021L
1,553 Elo+
Solo
Odin
Odin
Otiro
Odin
Level 159
God Stats
2W - 1L
1,972 SR
Queue Stats
33W - 21L
1,625 Elo+
Party 2
Neith
Neith
egirlprivilege
Neith
Level 158
God Stats
7W - 7L
1,548 SR
Queue Stats
189W - 165L
1,636 Elo+
Party 2
Ra
Ra
matü
Ra
Level 158
God Stats
3W - 2L
1,716 SR
Queue Stats
284W - 250L
1,646 Elo+
Party 2
Team Averages
Level 159
1,704 SR
1,625 Elo+

VS

Team Averages
Level 155
1,576 SR
1,578 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Beatlle
Hachiman
Level 160
God Stats
5W - 2L
1,592 SR
Queue Stats
248W - 148L
1,680 Elo+
Party 1
Merlin
Merlin
Cast2e
Merlin
Level 138
God Stats
2W - 1L
1,734 SR
Queue Stats
120W - 108L
1,600 Elo+
Party 3
Skadi
Skadi
crazypiero
Skadi
Level 156
God Stats
6W - 3L
1,555 SR
Queue Stats
324W - 335L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FlureZ
Da Ji
9
4 / 0 / 2
7,025
639
2,243
4,043
1,633
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ymir
14
0 / 3 / 13
7,819
711
5,281
16,618
15,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odin
Otiro
Odin
16
7 / 4 / 8
8,957
814
16,174
16,804
9,964
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 4 / 12
8,361
760
7,459
11,817
5,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ra
16
5 / 2 / 8
9,090
826
11,861
10,823
5,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
4 / 1 / 8
9,712
883
12,659
10,576
7,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
 
Ratatoskr
14
2 / 4 / 8
9,034
821
9,765
15,699
18,777
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Beatlle
Hachiman
14
2 / 5 / 4
8,382
762
11,178
10,627
5,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Merlin
Cast2e
Merlin
15
2 / 2 / 4
8,628
784
10,528
7,243
3,469
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Skadi
14
3 / 5 / 7
9,169
834
9,126
8,513
3,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
44
17
Kills
13
13
Deaths
17
43
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
1
8
8
W
Ratatoskr
 
Ratatoskr
2
4
8
1.5
W
Hachiman
Beatlle
Hachiman
2
5
4
0.8
W
Merlin
Cast2e
Merlin
2
2
4
2
L
Da Ji
FlureZ
Da Ji
4
0
2
5
L
Ymir
0
3
13
2.17
L
Odin
Otiro
Odin
7
4
8
2.75
W
Skadi
3
5
7
1.3
L
1
4
12
1.75
L
Ra
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,018
Damage
53,256
60,105
Taken
52,658
37,371
Mitigated
38,928
19,785
Healing
20,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
12,659
2,139
5,400
6,757
10,576
7,899
936
4,479
6,097
34,538
0
W
Ratatoskr
 
Ratatoskr
9,765
1,381
0
3,539
15,699
18,777
416
5,382
10,317
0
13,194
W
Hachiman
Beatlle
Hachiman
11,178
5,317
328
2,183
10,627
5,457
2,206
3,494
7,133
0
19,430
W
Merlin
Cast2e
Merlin
10,528
520
613
553
7,243
3,469
1,380
1,959
5,284
26,139
0
L
Da Ji
FlureZ
Da Ji
2,243
709
242
1,031
4,043
1,633
0
1,474
2,569
0
2,974
L
Ymir
5,281
807
1,020
2,811
16,618
15,315
0
6,516
10,102
6,944
0
L
Odin
Otiro
Odin
16,174
5,402
0
2,494
16,804
9,964
0
6,325
10,479
256
22,131
W
Skadi
9,126
3,163
38
774
8,513
3,326
398
2,084
6,429
0
21,090
L
7,459
2,001
236
1,911
11,817
5,340
0
4,274
7,543
0
28,904
L
Ra
11,861
232
6,273
3,767
10,823
5,119
0
4,598
6,225
25,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,252
Gold Earned
44,925
100
Minions Killed
115
0
Camps Cleared
0
915,107
Distance Traveled
953,737
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,712
883
40
4
0
185,538
2
W
Ratatoskr
9,034
821
5
0
0
199,362
0
W
Hachiman
8,382
762
15
1
0
172,592
0
W
Merlin
8,628
784
32
3
0
192,095
0
L
Da Ji
7,025
639
1
0
0
96,784
0
L
Ymir
7,819
711
6
1
0
207,206
1
L
Odin
8,957
814
14
1
0
181,110
0
W
Skadi
9,169
834
23
2
0
204,150
2
L
Neith
8,361
760
52
5
0
197,110
1
L
Ra
9,090
826
27
2
0
232,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role