Player Matchup

Cthulhu
Cthulhu
Cusro
Cthulhu
Level 25
God Stats
9W - 9L
1,440 SR
Queue Stats
31W - 37L
1,333 Elo+
Party 3
Chernobog
Chernobog
Jbear555
Chernobog
Level 13
God Stats
1W - 1L
1,281 SR
Queue Stats
7W - 6L
1,441 Elo+
Party 2
Apollo
Apollo
SiegmeyerJr
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 39L
1,308 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheBlackMing
Morgan Le Fay
Level 20
God Stats
11W - 2L
1,501 SR
Queue Stats
179W - 171L
1,424 Elo+
Solo
Fenrir
Fenrir
gooseganzer
Fenrir
Level 14
God Stats
1W - 1L
1,092 SR
Queue Stats
8W - 10L
1,303 Elo+
Party 2
Team Averages
Level 20
1,363 SR
1,362 Elo+

VS

Team Averages
Level 14
1,467 SR
1,444 Elo+
Bellona
Bellona
Bay22
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BoogieMan02
Cthulhu
Level 6
God Stats
0W - 1L
1,340 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Dirnz
Cernunnos
Level 19
God Stats
8W - 4L
1,559 SR
Queue Stats
37W - 39L
1,404 Elo+
Party 4
Poseidon
Poseidon
Jiizner
Poseidon
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 28L
1,418 Elo+
Party 4
Gilgamesh
Gilgamesh
Yungii
Gilgamesh
Level 24
God Stats
15W - 19L
1,438 SR
Queue Stats
80W - 77L
1,397 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cusro
Cthulhu
11
1 / 3 / 5
6,864
458
6,927
18,955
9,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
Jbear555
Chernobog
17
15 / 0 / 5
10,871
725
16,867
15,210
5,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
10
1 / 6 / 4
6,533
436
4,297
9,902
3,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
TheBlackMing
Morgan Le Fay
15
7 / 1 / 2
9,376
625
8,915
8,129
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
11
4 / 4 / 2
7,634
509
5,821
10,768
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bay22
Bellona
10
1 / 11 / 1
6,379
425
6,401
13,683
10,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
BoogieMan02
Cthulhu
11
1 / 3 / 3
6,462
431
4,567
10,590
7,315
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cernunnos
Dirnz
Cernunnos
10
3 / 5 / 3
6,583
439
9,349
11,015
3,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
Jiizner
Poseidon
11
4 / 3 / 3
7,120
475
10,685
8,191
3,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Yungii
Gilgamesh
11
4 / 6 / 1
6,785
452
11,370
12,814
6,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
28
Kills
13
14
Deaths
28
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bay22
Bellona
1
11
1
0.14
L
Cthulhu
BoogieMan02
Cthulhu
1
3
3
0.83
W
Cthulhu
Cusro
Cthulhu
1
3
5
1.17
L
Cernunnos
Dirnz
Cernunnos
3
5
3
0.9
W
Chernobog
Jbear555
Chernobog
15
0
5
17.5
L
Poseidon
Jiizner
Poseidon
4
3
3
1.83
W
Apollo
1
6
4
0.5
W
Morgan Le Fay
TheBlackMing
Morgan Le Fay
7
1
2
8
L
Gilgamesh
Yungii
Gilgamesh
4
6
1
0.75
W
Fenrir
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,827
Damage
42,372
62,964
Taken
56,293
26,409
Mitigated
30,706
21,120
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bay22
Bellona
6,401
3,296
0
1,946
13,683
10,083
62
343
13,340
0
29,872
L
Cthulhu
BoogieMan02
Cthulhu
4,567
90
465
707
10,590
7,315
0
3,142
7,448
23,354
0
W
Cthulhu
Cusro
Cthulhu
6,927
745
47
6,257
18,955
9,876
176
5,373
13,582
24,324
0
L
Cernunnos
Dirnz
Cernunnos
9,349
6,348
0
2,190
11,015
3,545
657
4,607
6,408
0
26,404
W
Chernobog
Jbear555
Chernobog
16,867
13,316
0
10,676
15,210
5,944
2,857
2,251
12,959
0
68,980
L
Poseidon
Jiizner
Poseidon
10,685
2,420
0
3,059
8,191
3,019
149
3,785
4,406
41,762
0
W
Apollo
4,297
2,593
0
1,038
9,902
3,102
396
4,722
5,180
0
26,107
W
Morgan Le Fay
TheBlackMing
Morgan Le Fay
8,915
1,120
98
2,318
8,129
3,199
440
1,327
6,802
57,060
0
L
Gilgamesh
Yungii
Gilgamesh
11,370
3,569
0
944
12,814
6,744
0
3,965
8,849
0
32,568
W
Fenrir
5,821
2,428
0
686
10,768
4,288
0
1,579
9,189
0
41,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,278
Gold Earned
33,329
381
Minions Killed
243
0
Camps Cleared
0
1,435,541
Distance Traveled
1,459,796
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,379
425
43
3
0
262,182
0
L
Cthulhu
6,462
431
41
3
0
356,195
6
W
Cthulhu
6,864
458
24
2
0
305,250
0
L
Cernunnos
6,583
439
40
3
0
270,006
0
W
Chernobog
10,871
725
124
8
0
271,999
3
L
Poseidon
7,120
475
64
4
0
274,609
5
W
Apollo
6,533
436
52
3
0
276,764
0
W
Morgan Le Fay
9,376
625
118
8
0
288,816
6
L
Gilgamesh
6,785
452
55
4
0
296,804
0
W
Fenrir
7,634
509
63
4
0
292,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role