Player Matchup

Bakasura
Bakasura
OoOBEANOoO
Bakasura
Level 42
God Stats
12W - 13L
1,547 SR
Queue Stats
124W - 117L
1,517 Elo+
Party 2
Khepri
Khepri
ProNo0B
Khepri
Level 17
God Stats
8W - 7L
1,643 SR
Queue Stats
20W - 21L
1,525 Elo+
Party 2
Hades
Hades
TarikataFoncho
Hades
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,548 Elo+
Party 3
Horus
Horus
Vielt
Horus
Level 26
God Stats
6W - 7L
1,379 SR
Queue Stats
77W - 70L
1,494 Elo+
Party 3
Danzaburou
Danzaburou
nesumpavlin
Danzaburou
Level 26
God Stats
31W - 24L
1,631 SR
Queue Stats
206W - 214L
1,538 Elo+
Party 3
Team Averages
Level 25
1,540 SR
1,524 Elo+

VS

Team Averages
Level 18
1,522 SR
1,451 Elo+
Cthulhu
Cthulhu
Dookooo
Cthulhu
Level 22
God Stats
16W - 6L
1,658 SR
Queue Stats
88W - 90L
1,539 Elo+
Party 1
Kali
Kali
Hiparh
Kali
Level 19
God Stats
13W - 8L
1,500 SR
Queue Stats
150W - 139L
1,386 Elo+
Party 1
Hachiman
Hachiman
Keera1234
Hachiman
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
14W - 15L
1,434 Elo+
Party 1
Anubis
Anubis
SteveSSG
Anubis
Level 25
God Stats
11W - 9L
1,627 SR
Queue Stats
130W - 125L
1,488 Elo+
Party 1
Nike
Nike
Wolfy12
Nike
Level 17
God Stats
7W - 5L
1,323 SR
Queue Stats
78W - 77L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
OoOBEANOoO
Bakasura
11
5 / 1 / 2
6,637
664
4,970
7,355
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
ProNo0B
Khepri
9
1 / 1 / 7
5,651
565
2,421
4,996
2,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
3 / 1 / 2
6,156
616
3,673
4,806
1,883
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Vielt
Horus
11
4 / 1 / 1
6,386
639
4,147
4,064
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
nesumpavlin
Danzaburou
10
8 / 1 / 0
6,221
622
5,373
4,261
1,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dookooo
Cthulhu
6
0 / 5 / 3
4,435
444
1,862
7,169
4,408
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
Hiparh
Kali
8
0 / 3 / 2
4,939
494
2,754
5,992
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Keera1234
Hachiman
7
2 / 5 / 0
5,003
500
4,016
6,582
1,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
SteveSSG
Anubis
9
2 / 4 / 0
5,452
545
3,429
5,178
2,192
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
Wolfy12
Nike
8
1 / 4 / 1
5,009
501
1,485
6,511
1,533
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
21
Kills
5
5
Deaths
21
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dookooo
Cthulhu
0
5
3
0.3
L
Kali
Hiparh
Kali
0
3
2
0.33
L
Hachiman
Keera1234
Hachiman
2
5
0
0.4
W
Bakasura
OoOBEANOoO
Bakasura
5
1
2
6
W
Khepri
ProNo0B
Khepri
1
1
7
4.5
L
Anubis
SteveSSG
Anubis
2
4
0
0.5
W
3
1
2
4
W
Horus
Vielt
Horus
4
1
1
4.5
L
Nike
Wolfy12
Nike
1
4
1
0.38
W
Danzaburou
nesumpavlin
Danzaburou
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,584
Damage
13,546
25,482
Taken
31,432
10,011
Mitigated
11,804
8,602
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dookooo
Cthulhu
1,862
165
0
1,602
7,169
4,408
0
1,332
5,711
8,193
0
L
Kali
Hiparh
Kali
2,754
1,097
0
1,331
5,992
2,130
0
209
5,593
0
23,289
L
Hachiman
Keera1234
Hachiman
4,016
3,287
0
1,119
6,582
1,541
0
1,688
4,894
0
19,596
W
Bakasura
OoOBEANOoO
Bakasura
4,970
3,603
0
1,910
7,355
2,123
0
921
6,434
0
34,074
W
Khepri
ProNo0B
Khepri
2,421
475
0
250
4,996
2,759
88
528
4,468
10,837
0
L
Anubis
SteveSSG
Anubis
3,429
125
0
1,356
5,178
2,192
0
2,865
2,179
25,210
0
W
3,673
545
101
2,774
4,806
1,883
684
2,077
2,729
24,442
0
W
Horus
Vielt
Horus
4,147
1,611
0
1,625
4,064
1,735
0
730
3,334
0
24,134
L
Nike
Wolfy12
Nike
1,485
54
0
720
6,511
1,533
0
0
6,386
0
14,756
W
Danzaburou
nesumpavlin
Danzaburou
5,373
2,432
0
1,942
4,261
1,511
1,263
1,035
3,226
0
29,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,051
Gold Earned
24,838
277
Minions Killed
168
0
Camps Cleared
0
913,686
Distance Traveled
895,903
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,435
444
6
1
0
175,320
0
L
Kali
4,939
494
47
5
0
187,735
1
L
Hachiman
5,003
500
34
3
0
167,415
1
W
Bakasura
6,637
664
91
9
0
234,531
1
W
Khepri
5,651
565
14
1
0
170,680
2
L
Anubis
5,452
545
50
5
0
162,823
2
W
Hades
6,156
616
63
6
0
169,820
3
W
Horus
6,386
639
55
6
0
165,377
0
L
Nike
5,009
501
31
3
0
202,610
1
W
Danzaburou
6,221
622
54
5
0
173,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role