Player Matchup

Janus
Janus
Bronze II
Goldie4037
Janus
Bronze II
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 61L
159 MMR
Solo
Osiris
Osiris
Silver IV
KiidMaestro
Osiris
Silver IV
Level 100
God Stats
4W - 7L
1,568 SR
Queue Stats
72W - 93L
652 MMR
Solo
Apollo
Apollo
Silver IV
Kiyoshi_xdd
Apollo
Silver IV
Level 95
God Stats
10W - 16L
1,403 SR
Queue Stats
102W - 134L
627 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Ruanyto66
Sylvanus
Bronze III
Level 149
God Stats
5W - 8L
1,430 SR
Queue Stats
539W - 578L
120 MMR
Solo
Thor
Thor
Bronze III
Staytruej101_
Thor
Bronze III
Level 104
God Stats
7W - 9L
1,497 SR
Queue Stats
185W - 204L
133 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,480 SR
338 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,499 SR
643 MMR
Izanami
Izanami
Bronze V
 
Izanami
Bronze V
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver IV
FutileBeing
Raijin
Silver IV
Level 121
God Stats
7W - 6L
1,631 SR
Queue Stats
182W - 205L
570 MMR
Solo
Persephone
Persephone
Silver V
Hector546
Persephone
Silver V
Level 118
God Stats
19W - 16L
1,429 SR
Queue Stats
185W - 214L
476 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
PlastiK V10
Cu Chulainn
Silver V
Level 133
God Stats
194W - 162L
1,537 SR
Queue Stats
1,232W - 1,277L
592 MMR
Solo
Yemoja
Yemoja
Bronze II
STYYNGRAY
Yemoja
Bronze II
Level 96
God Stats
25W - 41L
1,396 SR
Queue Stats
111W - 146L
75 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
7
1 / 2 / 3
4,724
472
2,709
3,076
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
5
1 / 1 / 0
4,536
454
1,734
2,210
1,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
9
2 / 2 / 1
5,544
554
4,067
7,482
2,235
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Ruanyto66
Sylvanus
7
0 / 0 / 2
4,833
483
2,192
6,683
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
5 / 0 / 0
5,957
596
3,626
5,076
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AthenaHadesBakasuraGilgameshCthulhu

VS

Bans
Morgan Le FayArtemisDanzaburouTiamatCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 2 / 0
4,462
446
1,858
5,607
965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Raijin
9
3 / 3 / 0
5,565
557
2,691
4,927
1,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Hector546
Persephone
8
1 / 3 / 0
5,405
541
2,354
5,449
1,933
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
PlastiK V10
Cu Chulainn
11
0 / 1 / 0
5,802
580
2,823
5,913
2,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
STYYNGRAY
Yemoja
9
1 / 0 / 2
5,490
549
2,524
3,568
1,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
5
5
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
0
0
W
Raijin
3
3
0
1
L
Janus
1
2
3
1.25
W
Persephone
Hector546
Persephone
1
3
0
0.33
L
Osiris
1
1
0
1
L
Apollo
2
2
1
1.25
W
Cu Chulainn
PlastiK V10
Cu Chulainn
0
1
0
0
L
Sylvanus
Ruanyto66
Sylvanus
0
0
2
1
W
Yemoja
STYYNGRAY
Yemoja
1
0
2
2
L
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,328
Damage
12,250
24,527
Taken
25,464
9,793
Mitigated
8,427
9,490
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,858
1,250
170
691
5,607
965
731
775
4,832
0
16,726
W
Raijin
2,691
380
43
836
4,927
1,601
0
734
4,095
23,262
4,007
L
Janus
2,709
256
0
950
3,076
969
0
2,232
844
14,344
0
W
Persephone
Hector546
Persephone
2,354
505
80
1,920
5,449
1,933
797
1,543
3,711
23,073
0
L
Osiris
1,734
855
0
157
2,210
1,278
0
301
1,909
0
10,305
L
Apollo
4,067
3,040
0
2,629
7,482
2,235
139
2,178
5,304
0
34,004
W
Cu Chulainn
PlastiK V10
Cu Chulainn
2,823
602
0
2,833
5,913
2,408
0
651
5,244
4,848
24,671
L
Sylvanus
Ruanyto66
Sylvanus
2,192
934
977
3,513
6,683
3,352
22
2,760
3,923
16,472
0
W
Yemoja
STYYNGRAY
Yemoja
2,524
530
457
704
3,568
1,520
0
1,036
2,468
17,086
0
L
3,626
949
0
1,264
5,076
1,959
0
1,159
3,917
0
25,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,594
Gold Earned
26,724
213
Minions Killed
246
0
Camps Cleared
0
799,298
Distance Traveled
937,801
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,462
446
38
4
0
182,520
1
W
Raijin
5,565
557
57
6
0
192,115
0
L
Janus
4,724
472
22
2
0
172,620
0
W
Persephone
5,405
541
50
5
0
175,962
4
L
Osiris
4,536
454
23
2
0
84,138
1
L
Apollo
5,544
554
71
7
0
161,766
0
W
Cu Chulainn
5,802
580
63
6
0
210,195
5
L
Sylvanus
4,833
483
36
4
0
168,576
4
W
Yemoja
5,490
549
38
4
0
177,009
1
L
Thor
5,957
596
61
6
0
212,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role