Player Matchup

Charybdis
Charybdis
ASadTedyBear
Charybdis
Level 119
God Stats
2W - 3L
1,518 SR
Queue Stats
97W - 90L
1,449 Elo+
Party 2
Hercules
Hercules
KingReggie-_
Hercules
Level 115
God Stats
11W - 7L
1,544 SR
Queue Stats
103W - 79L
1,466 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tedy-_-Rose
Morgan Le Fay
Level 109
God Stats
12W - 9L
1,467 SR
Queue Stats
177W - 203L
1,439 Elo+
Party 2
Team Averages
Level 114
1,510 SR
1,451 Elo+

VS

Team Averages
Level 97
1,495 SR
1,470 Elo+
Charybdis
Charybdis
NordicHunter159
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 113L
1,484 Elo+
Party 1
Scylla
Scylla
Roxas269
Scylla
Level 74
God Stats
8W - 10L
1,447 SR
Queue Stats
45W - 48L
1,463 Elo+
Party 1
Loki
Loki
Thentury
Loki
Level 89
God Stats
109W - 127L
1,539 SR
Queue Stats
139W - 167L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ASadTedyBear
Charybdis
17
7 / 0 / 9
13,676
651
16,424
12,790
5,004
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
KingReggie-_
Hercules
17
7 / 1 / 12
13,846
659
14,601
26,950
28,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Tedy-_-Rose
Morgan Le Fay
16
5 / 4 / 8
12,845
612
13,657
16,678
7,351
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NordicHunter159
Charybdis
14
0 / 6 / 1
10,867
517
13,139
16,227
6,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Roxas269
Scylla
14
1 / 7 / 2
11,369
541
13,464
19,019
6,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
15
4 / 6 / 1
12,230
582
15,706
16,005
6,220
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
19
Kills
5
5
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ASadTedyBear
Charybdis
7
0
9
11.5
W
Hercules
KingReggie-_
Hercules
7
1
12
13
L
Charybdis
NordicHunter159
Charybdis
0
6
1
0.08
L
Scylla
Roxas269
Scylla
1
7
2
0.29
W
Morgan Le Fay
Tedy-_-Rose
Morgan Le Fay
5
4
8
2.25
L
Loki
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,682
Damage
42,309
56,418
Taken
51,251
40,415
Mitigated
19,040
25,103
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ASadTedyBear
Charybdis
16,424
9,654
794
9,024
12,790
5,004
1,803
1,230
11,560
0
57,621
W
Hercules
KingReggie-_
Hercules
14,601
3,256
0
10,794
26,950
28,060
455
9,186
17,764
0
43,542
L
Charybdis
NordicHunter159
Charybdis
13,139
5,869
0
2,376
16,227
6,679
0
6,043
9,562
0
50,286
L
Scylla
Roxas269
Scylla
13,464
1,069
0
1,785
19,019
6,141
0
4,320
14,009
47,697
0
W
Morgan Le Fay
Tedy-_-Rose
Morgan Le Fay
13,657
788
127
4,364
16,678
7,351
315
4,020
12,658
50,924
0
L
Loki
15,706
4,956
0
4,119
16,005
6,220
0
4,085
11,582
0
43,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,367
Gold Earned
34,466
218
Minions Killed
226
8
Camps Cleared
8
1,149,872
Distance Traveled
1,061,245
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,676
651
72
3
2
359,938
5
W
Hercules
13,846
659
51
2
4
419,695
5
L
Charybdis
10,867
517
99
5
2
331,622
0
L
Scylla
11,369
541
80
4
0
332,593
2
W
Morgan Le Fay
12,845
612
95
5
2
370,239
6
L
Loki
12,230
582
47
2
6
397,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role