Player Matchup

Cerberus
Cerberus
BRuTaLxTR
Cerberus
Level 8
God Stats
4W - 4L
1,392 SR
Queue Stats
17W - 36L
1,162 Elo+
Party 2
Kukulkan
Kukulkan
Rejectednewt
Kukulkan
Level 16
God Stats
2W - 3L
1,350 SR
Queue Stats
13W - 17L
1,149 Elo+
Party 1
Artemis
Artemis
Sairentoo
Artemis
Level 7
God Stats
2W - 0L
1,824 SR
Queue Stats
2W - 2L
1,161 Elo+
Party 1
Izanami
Izanami
ShamanicVisioNn
Izanami
Level 36
God Stats
2W - 1L
1,755 SR
Queue Stats
7W - 21L
1,159 Elo+
Party 2
Gilgamesh
Gilgamesh
StinkflyULTRA
Gilgamesh
Level 11
God Stats
1W - 1L
1,294 SR
Queue Stats
3W - 5L
1,200 Elo+
Party 1
Team Averages
Level 16
1,523 SR
1,166 Elo+

VS

Team Averages
Level 12
1,470 SR
1,266 Elo+
Hercules
Hercules
Athletas
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,265 Elo+
Solo
Fenrir
Fenrir
DonYgon
Fenrir
Level 11
God Stats
0W - 1L
1,583 SR
Queue Stats
7W - 6L
1,311 Elo+
Solo
Nemesis
Nemesis
LegendKaito
Nemesis
Level 6
God Stats
0W - 2L
1,202 SR
Queue Stats
0W - 5L
1,154 Elo+
Solo
Hera
Hera
heroup
Hera
Level 29
God Stats
23W - 22L
1,564 SR
Queue Stats
82W - 100L
1,401 Elo+
Solo
Medusa
Medusa
İlker45
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BRuTaLxTR
Cerberus
19
5 / 4 / 25
12,036
1,003
9,651
15,598
21,161
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Rejectednewt
Kukulkan
20
12 / 0 / 23
14,992
1,249
33,681
10,340
6,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Sairentoo
Artemis
20
13 / 2 / 21
14,437
1,203
34,206
8,483
4,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 4 / 18
11,250
938
11,920
13,746
6,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
StinkflyULTRA
Gilgamesh
20
8 / 3 / 19
12,829
1,069
18,219
18,314
17,547
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Athletas
Hercules
17
6 / 7 / 5
12,088
1,007
12,606
34,938
41,401
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
DonYgon
Fenrir
17
3 / 17 / 3
10,654
888
8,052
27,037
10,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
LegendKaito
Nemesis
17
2 / 7 / 5
11,204
934
11,026
22,083
9,199
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
heroup
Hera
18
2 / 2 / 10
11,511
959
23,500
13,137
7,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
İlker45
Medusa
17
0 / 8 / 4
10,075
840
4,382
17,286
7,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
40
41
Kills
13
13
Deaths
41
106
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
Athletas
Hercules
6
7
5
1.21
W
Cerberus
BRuTaLxTR
Cerberus
5
4
25
4.38
L
Fenrir
DonYgon
Fenrir
3
17
3
0.26
L
Nemesis
LegendKaito
Nemesis
2
7
5
0.64
W
Kukulkan
Rejectednewt
Kukulkan
12
0
23
23.5
W
Artemis
Sairentoo
Artemis
13
2
21
11.75
W
3
4
18
3
W
Gilgamesh
StinkflyULTRA
Gilgamesh
8
3
19
5.83
L
Hera
heroup
Hera
2
2
10
3.5
L
Medusa
İlker45
Medusa
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,677
Damage
59,566
66,481
Taken
114,481
55,490
Mitigated
75,599
9,998
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Athletas
Hercules
12,606
3,469
0
10,109
34,938
41,401
0
14,191
20,747
0
19,184
W
Cerberus
BRuTaLxTR
Cerberus
9,651
602
0
2,178
15,598
21,161
0
6,100
9,498
19,534
0
L
Fenrir
DonYgon
Fenrir
8,052
1,693
0
740
27,037
10,076
0
10,243
16,794
0
16,744
L
Nemesis
LegendKaito
Nemesis
11,026
5,989
0
836
22,083
9,199
0
9,923
12,160
0
37,180
W
Kukulkan
Rejectednewt
Kukulkan
33,681
4,137
0
1,949
10,340
6,087
0
2,542
7,798
59,841
0
W
Artemis
Sairentoo
Artemis
34,206
19,422
0
3,512
8,483
4,146
0
2,407
6,076
0
67,761
W
11,920
10,445
0
1,952
13,746
6,549
0
4,503
9,243
0
36,178
W
Gilgamesh
StinkflyULTRA
Gilgamesh
18,219
3,587
0
407
18,314
17,547
0
7,948
10,366
4,831
27,498
L
Hera
heroup
Hera
23,500
5,922
72
1,138
13,137
7,849
0
4,331
8,806
53,719
0
L
Medusa
İlker45
Medusa
4,382
1,608
0
802
17,286
7,074
0
7,128
10,158
0
22,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,544
Gold Earned
55,532
228
Minions Killed
186
5
Camps Cleared
6
1,076,041
Distance Traveled
1,109,198
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,088
1,007
13
1
0
238,011
1
W
Cerberus
12,036
1,003
18
2
1
222,610
1
L
Fenrir
10,654
888
10
1
0
201,696
0
L
Nemesis
11,204
934
59
5
4
272,171
3
W
Kukulkan
14,992
1,249
70
6
1
223,985
0
W
Artemis
14,437
1,203
71
6
0
192,458
0
W
Izanami
11,250
938
50
4
0
194,766
0
W
Gilgamesh
12,829
1,069
19
2
3
242,222
0
L
Hera
11,511
959
69
6
1
213,116
0
L
Medusa
10,075
840
35
3
1
184,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role