Player Matchup

Medusa
Medusa
Bronze III
ASGkyojin
Medusa
Bronze III
Level 108
God Stats
3W - 2L
1,452 SR
Queue Stats
5W - 8L
1,301 MMR
Solo
Fenrir
Fenrir
Silver IV
Pabloreiz
Fenrir
Silver IV
Level 129
God Stats
5W - 4L
1,432 SR
Queue Stats
213W - 249L
568 MMR
Solo
Sol
Sol
Gold V
PlungedDwarf435
Sol
Gold V
Level 62
God Stats
19W - 16L
1,536 SR
Queue Stats
81W - 87L
1,281 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,473 SR
1,050 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,385 SR
1,049 MMR
Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze II
XxTitanx25xX
Hun Batz
Bronze II
Level 66
God Stats
0W - 3L
1,201 SR
Queue Stats
5W - 22L
635 MMR
Solo
Khepri
Khepri
Bronze III
survivorship
Khepri
Bronze III
Level 144
God Stats
2W - 2L
1,455 SR
Queue Stats
35W - 43L
1,014 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ASGkyojin
Medusa
13
7 / 1 / 6
8,886
808
12,528
7,095
2,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Pabloreiz
Fenrir
11
1 / 2 / 9
7,788
708
2,701
10,690
7,836
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 1 / 4
8,644
786
8,347
7,927
2,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshZeusKumbhakarnaZhong KuiHera

VS

Bans
HelArtemisChaacSkadiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 5 / 1
8,026
730
7,921
7,944
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
XxTitanx25xX
Hun Batz
10
2 / 7 / 1
7,363
669
3,663
11,761
7,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
11
0 / 3 / 2
6,585
599
4,582
7,860
6,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
15
Kills
4
4
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
5
1
0.5
W
Medusa
ASGkyojin
Medusa
7
1
6
10
W
Fenrir
Pabloreiz
Fenrir
1
2
9
2.75
W
7
1
4
9
L
Hun Batz
XxTitanx25xX
Hun Batz
2
7
1
0.36
L
Khepri
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,576
Damage
16,166
25,712
Taken
27,565
13,353
Mitigated
16,278
7,239
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,921
164
1,536
2,120
7,944
2,258
0
1,598
6,346
23,546
0
W
Medusa
ASGkyojin
Medusa
12,528
6,412
0
1,736
7,095
2,872
781
3,530
3,565
0
31,503
W
Fenrir
Pabloreiz
Fenrir
2,701
664
105
568
10,690
7,836
120
6,458
4,232
0
14,599
W
8,347
1,923
428
4,402
7,927
2,645
2,000
3,563
4,364
37,891
0
L
Hun Batz
XxTitanx25xX
Hun Batz
3,663
774
504
2,428
11,761
7,774
0
3,434
8,327
0
13,944
L
Khepri
4,582
68
0
163
7,860
6,246
0
3,516
4,344
18,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,318
Gold Earned
21,974
139
Minions Killed
84
7
Camps Cleared
2
592,180
Distance Traveled
529,808
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,026
730
29
3
1
186,764
2
W
Medusa
8,886
808
50
5
1
203,718
1
W
Fenrir
7,788
708
21
2
3
194,766
3
W
Sol
8,644
786
68
6
3
193,696
3
L
Hun Batz
7,363
669
19
2
0
156,218
1
L
Khepri
6,585
599
36
3
1
186,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role