Player Matchup

Freya
Freya
Filir711
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 56L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
GOD-_of_-Thor
Cthulhu
Level 16
God Stats
3W - 1L
1,606 SR
Queue Stats
11W - 27L
1,260 Elo+
Party 2
Artemis
Artemis
knottolf
Artemis
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 96L
1,385 Elo+
Solo
Team Averages
Level 51
1,535 SR
1,346 Elo+

VS

Team Averages
Level 42
1,500 SR
1,384 Elo+
Cthulhu
Cthulhu
Domnu_Dean
Cthulhu
Level 68
God Stats
128W - 128L
1,505 SR
Queue Stats
228W - 282L
1,418 Elo+
Solo
Merlin
Merlin
FaTe Pingu
Merlin
Level 28
God Stats
1W - 0L
1,429 SR
Queue Stats
5W - 4L
1,322 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mango_Gamma_VoiD
Morgan Le Fay
Level 29
God Stats
4W - 3L
1,565 SR
Queue Stats
6W - 4L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Filir711
Freya
13
2 / 9 / 2
10,998
611
7,988
18,898
5,999
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
13
2 / 2 / 2
10,595
589
8,977
24,667
25,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
knottolf
Artemis
14
1 / 12 / 3
10,854
603
15,351
24,281
7,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Domnu_Dean
Cthulhu
14
3 / 2 / 15
11,698
650
9,941
17,898
18,150
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
FaTe Pingu
Merlin
16
5 / 2 / 16
12,434
691
19,521
13,640
5,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Mango_Gamma_VoiD
Morgan Le Fay
19
15 / 1 / 8
14,506
806
29,142
15,416
6,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
5
Kills
23
23
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Domnu_Dean
Cthulhu
3
2
15
5.25
W
Merlin
FaTe Pingu
Merlin
5
2
16
6.5
L
Freya
Filir711
Freya
2
9
2
0.33
L
Cthulhu
2
2
2
1.5
W
Morgan Le Fay
Mango_Gamma_VoiD
Morgan Le Fay
15
1
8
19
L
Artemis
knottolf
Artemis
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,316
Damage
58,604
67,846
Taken
46,954
38,736
Mitigated
30,665
11,433
Healing
12,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Domnu_Dean
Cthulhu
9,941
416
1,147
2,252
17,898
18,150
60
5,088
12,810
24,204
0
W
Merlin
FaTe Pingu
Merlin
19,521
1,131
138
1,708
13,640
5,550
1,449
5,477
8,163
50,280
0
L
Freya
Filir711
Freya
7,988
2,077
27
2,592
18,898
5,999
0
15,806
2,192
34,361
0
L
Cthulhu
8,977
36
386
6,166
24,667
25,083
0
20,375
2,975
19,141
0
W
Morgan Le Fay
Mango_Gamma_VoiD
Morgan Le Fay
29,142
2,440
0
7,189
15,416
6,965
731
7,136
8,280
78,125
0
L
Artemis
knottolf
Artemis
15,351
6,578
0
2,262
24,281
7,654
0
19,777
3,386
0
52,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,447
Gold Earned
38,638
154
Minions Killed
195
3
Camps Cleared
9
864,238
Distance Traveled
1,006,061
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,698
650
19
1
0
346,147
5
W
Merlin
12,434
691
72
4
0
315,241
1
L
Freya
10,998
611
56
3
1
282,244
3
L
Cthulhu
10,595
589
15
1
0
329,621
2
W
Morgan Le Fay
14,506
806
104
6
9
344,673
3
L
Artemis
10,854
603
83
5
2
252,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role