Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Ethanflash11
Gilgamesh
Level 81
God Stats
2W - 1L
1,596 SR
Queue Stats
14W - 17L
1,335 Elo+
Party 3
Kukulkan
Kukulkan
GodMatii
Kukulkan
Level 112
God Stats
13W - 13L
1,542 SR
Queue Stats
81W - 80L
1,393 Elo+
Solo
Ymir
Ymir
NerfYmir69
Ymir
Level 46
God Stats
5W - 10L
1,584 SR
Queue Stats
10W - 16L
1,335 Elo+
Party 3
Chiron
Chiron
feziwg
Chiron
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 14L
1,266 Elo+
Party 3
Team Averages
Level 65
1,544 SR
1,366 Elo+

VS

Team Averages
Level 74
1,490 SR
1,358 Elo+
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
AnD10S
Persephone
Level 45
God Stats
2W - 1L
1,617 SR
Queue Stats
14W - 18L
1,275 Elo+
Party 1
Cthulhu
Cthulhu
Drïzzt
Cthulhu
Level 57
God Stats
0W - 3L
1,368 SR
Queue Stats
14W - 19L
1,265 Elo+
Party 1
Neith
Neith
Rufooo
Neith
Level 17
God Stats
0W - 2L
1,467 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 1 / 6
7,600
691
1,160
6,418
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Ethanflash11
Gilgamesh
17
15 / 2 / 8
12,054
1,096
14,069
11,280
8,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
GodMatii
Kukulkan
15
3 / 3 / 16
9,176
834
9,128
6,733
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 15
10,128
921
4,951
12,161
13,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
feziwg
Chiron
17
7 / 0 / 9
10,013
910
12,314
8,280
3,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 2 / 2
8,305
755
9,982
5,928
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
 
Charybdis
13
2 / 6 / 1
7,572
688
5,555
10,055
3,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
AnD10S
Persephone
12
1 / 8 / 2
6,936
631
4,704
9,315
2,708
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Drïzzt
Cthulhu
11
0 / 8 / 2
6,028
548
4,722
13,019
10,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Rufooo
Neith
12
2 / 8 / 3
7,311
665
6,996
10,863
3,272
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
17
32
Kills
7
7
Deaths
32
54
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
6
4
L
Scylla
 
Scylla
2
2
2
1.5
L
Charybdis
 
Charybdis
2
6
1
0.42
L
Persephone
AnD10S
Persephone
1
8
2
0.25
L
Cthulhu
Drïzzt
Cthulhu
0
8
2
0.13
W
Gilgamesh
Ethanflash11
Gilgamesh
15
2
8
9.5
W
Kukulkan
GodMatii
Kukulkan
3
3
16
3.67
W
6
1
15
13.5
L
Neith
Rufooo
Neith
2
8
3
0.44
W
Chiron
feziwg
Chiron
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,622
Damage
31,959
44,872
Taken
49,180
30,291
Mitigated
21,992
10,311
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
1,160
794
0
288
6,418
2,234
1,236
3,528
2,766
0
11,781
L
Scylla
 
Scylla
9,982
757
0
846
5,928
1,676
0
407
5,521
31,544
0
L
Charybdis
 
Charybdis
5,555
2,693
0
1,769
10,055
3,925
1
2,138
7,917
0
14,006
L
Persephone
AnD10S
Persephone
4,704
707
0
380
9,315
2,708
0
3,504
5,803
16,267
0
L
Cthulhu
Drïzzt
Cthulhu
4,722
399
0
1,302
13,019
10,411
0
5,067
7,952
7,678
0
W
Gilgamesh
Ethanflash11
Gilgamesh
14,069
3,833
0
2,435
11,280
8,532
2,417
4,601
6,338
0
32,399
W
Kukulkan
GodMatii
Kukulkan
9,128
746
0
790
6,733
2,955
416
2,140
4,507
30,134
0
W
4,951
1,079
0
3,520
12,161
13,118
91
5,735
6,252
21,736
0
L
Neith
Rufooo
Neith
6,996
3,035
0
599
10,863
3,272
0
2,960
7,903
0
15,380
W
Chiron
feziwg
Chiron
12,314
5,573
850
2,428
8,280
3,452
775
2,899
5,347
0
44,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,971
Gold Earned
36,152
248
Minions Killed
141
10
Camps Cleared
2
1,035,296
Distance Traveled
853,517
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,600
691
29
3
1
171,403
0
L
Scylla
8,305
755
73
7
0
194,343
0
L
Charybdis
7,572
688
22
2
1
169,019
0
L
Persephone
6,936
631
25
2
0
167,385
3
L
Cthulhu
6,028
548
5
0
0
172,711
2
W
Gilgamesh
12,054
1,096
42
4
2
224,420
1
W
Kukulkan
9,176
834
54
5
0
202,960
2
W
Ymir
10,128
921
39
4
1
205,317
0
L
Neith
7,311
665
16
1
1
150,059
0
W
Chiron
10,013
910
84
8
6
231,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role