Player Matchup

Morgan Le Fay
Morgan Le Fay
ChargingJohnson
Morgan Le Fay
Level 121
God Stats
27W - 24L
1,614 SR
Queue Stats
1,339W - 1,145L
1,617 Elo+
Party 1
Hou Yi
Hou Yi
notanaries
Hou Yi
Level 109
God Stats
196W - 141L
1,659 SR
Queue Stats
1,386W - 1,168L
1,651 Elo+
Party 1
Chaac
Chaac
íMysTiic
Chaac
Level 127
God Stats
7W - 5L
1,745 SR
Queue Stats
47W - 37L
1,685 Elo+
Party 1
Team Averages
Level 119
1,673 SR
1,651 Elo+

VS

Team Averages
Level 126
1,723 SR
1,703 Elo+
Apollo
Apollo
Armidite
Apollo
Level 124
God Stats
1W - 1L
1,814 SR
Queue Stats
169W - 155L
1,702 Elo+
Party 2
Ra
Ra
DreadKaizer
Ra
Level 109
God Stats
1W - 1L
1,709 SR
Queue Stats
25W - 20L
1,661 Elo+
Party 2
Ganesha
Ganesha
PlasmaSushi
Ganesha
Level 146
God Stats
11W - 6L
1,646 SR
Queue Stats
89W - 73L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChargingJohnson
Morgan Le Fay
15
5 / 1 / 8
11,051
691
12,629
8,109
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
notanaries
Hou Yi
15
4 / 3 / 6
10,740
671
11,879
9,538
3,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
íMysTiic
Chaac
14
4 / 5 / 6
10,545
659
13,945
17,156
11,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Armidite
Apollo
11
3 / 4 / 4
9,391
587
9,684
15,655
5,663
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 4 / 1
9,356
585
5,054
10,989
4,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
PlasmaSushi
Ganesha
13
2 / 5 / 6
10,165
635
6,081
15,200
20,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
13
Kills
8
9
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
Armidite
Apollo
3
4
4
1.25
W
Morgan Le Fay
ChargingJohnson
Morgan Le Fay
5
1
8
9
L
3
4
1
0.88
L
Ganesha
PlasmaSushi
Ganesha
2
5
6
1
W
Hou Yi
notanaries
Hou Yi
4
3
6
2.33
W
Chaac
íMysTiic
Chaac
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,453
Damage
20,819
34,803
Taken
41,844
18,213
Mitigated
30,485
12,444
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Armidite
Apollo
9,684
5,860
0
1,375
15,655
5,663
0
3,803
11,464
0
23,629
W
Morgan Le Fay
ChargingJohnson
Morgan Le Fay
12,629
643
0
2,966
8,109
3,061
369
4,238
3,871
43,889
0
L
5,054
437
3,805
3,974
10,989
4,385
0
3,750
6,935
36,740
0
L
Ganesha
PlasmaSushi
Ganesha
6,081
244
0
1,036
15,200
20,437
0
4,148
10,514
16,599
0
W
Hou Yi
notanaries
Hou Yi
11,879
5,661
0
1,651
9,538
3,282
1,354
3,838
5,700
0
40,784
W
Chaac
íMysTiic
Chaac
13,945
3,744
0
7,827
17,156
11,870
582
3,886
12,980
0
47,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
28,912
193
Minions Killed
152
10
Camps Cleared
3
875,942
Distance Traveled
774,459
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,391
587
45
3
2
252,159
6
W
Morgan Le Fay
11,051
691
53
3
2
308,074
0
L
Ra
9,356
585
98
6
1
229,203
1
L
Ganesha
10,165
635
9
1
0
293,097
5
W
Hou Yi
10,740
671
65
4
2
272,886
6
W
Chaac
10,545
659
75
5
6
294,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role