Player Matchup

Cthulhu
Cthulhu
Domin8ion12
Cthulhu
Level 7
God Stats
2W - 6L
1,668 SR
Queue Stats
3W - 14L
1,143 Elo+
Party 2
Sun Wukong
Sun Wukong
NightMare102108
Sun Wukong
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,470 Elo+
Solo
Zeus
Zeus
TioPelon_Cr
Zeus
Level 24
God Stats
11W - 8L
1,648 SR
Queue Stats
84W - 72L
1,387 Elo+
Solo
Skadi
Skadi
olinkasson
Skadi
Level 4
God Stats
3W - 7L
1,472 SR
Queue Stats
3W - 9L
1,209 Elo+
Party 2
Apollo
Apollo
toymanloko
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 80L
1,280 Elo+
Solo
Team Averages
Level 11
1,558 SR
1,298 Elo+

VS

Team Averages
Level 17
1,460 SR
1,348 Elo+
Anubis
Anubis
AilingMonkey874
Anubis
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 8L
1,374 Elo+
Party 3
Hera
Hera
JessicaCousland
Hera
Level 12
God Stats
2W - 4L
1,266 SR
Queue Stats
5W - 7L
1,229 Elo+
Solo
Fenrir
Fenrir
Mindfull Oyster
Fenrir
Level 10
God Stats
28W - 20L
1,612 SR
Queue Stats
202W - 201L
1,440 Elo+
Party 1
Bacchus
Bacchus
YsL_Eman22
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,371 Elo+
Party 3
Odin
Odin
koolaidman82509
Odin
Level 16
God Stats
5W - 5L
1,420 SR
Queue Stats
170W - 155L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Domin8ion12
Cthulhu
18
1 / 11 / 6
11,164
930
5,178
28,188
9,372
Sun Wukong
NightMare102108
Sun Wukong
18
1 / 8 / 9
10,661
888
4,580
17,813
8,177
18
10 / 11 / 8
14,509
1,209
28,574
17,619
5,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
18
3 / 11 / 10
11,989
999
14,332
19,342
7,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Apollo
toymanloko
Apollo
20
6 / 7 / 14
13,903
1,159
18,236
17,282
6,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 22
13,924
1,160
19,893
14,221
12,167
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
2 / 3 / 21
12,576
1,048
8,870
11,075
4,931
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
5 / 4 / 20
12,001
1,000
11,308
13,954
14,050
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
YsL_Eman22
Bacchus
19
7 / 7 / 24
12,779
1,065
15,344
19,709
21,938
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
23 / 4 / 11
16,553
1,379
32,481
23,298
20,726
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
145
21
Kills
47
48
Deaths
21
47
Assists
98
Player
Kills
Deaths
Assists
KDA
W
10
3
22
7
L
Cthulhu
Domin8ion12
Cthulhu
1
11
6
0.36
W
2
3
21
4.17
W
5
4
20
3.75
L
Sun Wukong
NightMare102108
Sun Wukong
1
8
9
0.69
L
10
11
8
1.27
W
Bacchus
YsL_Eman22
Bacchus
7
7
24
2.71
W
23
4
11
7.13
L
Skadi
3
11
10
0.73
L
Apollo
toymanloko
Apollo
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,900
Damage
87,896
100,244
Taken
82,257
37,105
Mitigated
73,812
4,267
Healing
9,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,893
2,154
0
4,372
14,221
12,167
0
5,759
8,462
43,977
0
L
Cthulhu
Domin8ion12
Cthulhu
5,178
496
56
0
28,188
9,372
0
16,053
10,450
22,752
0
W
8,870
3,828
187
1,801
11,075
4,931
0
2,745
8,330
32,928
0
W
11,308
4,273
0
1,467
13,954
14,050
0
7,533
6,139
335
21,281
L
Sun Wukong
NightMare102108
Sun Wukong
4,580
434
0
396
17,813
8,177
0
9,812
7,432
0
10,925
L
28,574
8,315
0
1,413
17,619
5,539
0
8,358
8,883
50,102
0
W
Bacchus
YsL_Eman22
Bacchus
15,344
3,111
0
662
19,709
21,938
0
6,650
13,059
25,029
0
W
32,481
6,194
0
1,205
23,298
20,726
0
11,065
12,233
15,017
35,565
L
Skadi
14,332
6,899
0
771
19,342
7,431
0
8,085
10,879
0
40,105
L
Apollo
toymanloko
Apollo
18,236
10,850
0
1,631
17,282
6,586
0
9,275
7,749
0
43,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,226
Gold Earned
67,833
188
Minions Killed
201
2
Camps Cleared
5
1,064,278
Distance Traveled
943,890
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,924
1,160
57
5
1
169,390
0
L
Cthulhu
11,164
930
31
3
0
239,449
0
W
Hera
12,576
1,048
75
6
0
158,191
0
W
Fenrir
12,001
1,000
10
1
3
221,762
0
L
Sun Wukong
10,661
888
10
1
0
205,343
0
L
Zeus
14,509
1,209
39
3
2
190,917
0
W
Bacchus
12,779
1,065
12
1
0
173,996
0
W
Odin
16,553
1,379
47
4
1
220,551
0
L
Skadi
11,989
999
48
4
0
192,876
0
L
Apollo
13,903
1,159
60
5
0
235,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role