Player Matchup

Nemesis
Nemesis
ASTAtwitch
Nemesis
Level 17
God Stats
11W - 6L
1,707 SR
Queue Stats
26W - 27L
1,478 Elo+
Party 3
Tiamat
Tiamat
Arklesss
Tiamat
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
353W - 289L
1,468 Elo+
Party 3
Gilgamesh
Gilgamesh
padinrafa
Gilgamesh
Level 160
God Stats
6W - 8L
1,779 SR
Queue Stats
169W - 105L
1,659 Elo+
Party 1
Izanami
Izanami
shaozine
Izanami
Level 52
God Stats
31W - 11L
1,673 SR
Queue Stats
363W - 286L
1,488 Elo+
Party 3
Sobek
Sobek
shenruma
Sobek
Level 18
God Stats
3W - 2L
1,706 SR
Queue Stats
97W - 50L
1,600 Elo+
Party 1
Team Averages
Level 61
1,673 SR
1,539 Elo+

VS

Team Averages
Level 97
1,542 SR
1,618 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Chekii0
Danzaburou
Level 160
God Stats
2W - 2L
1,700 SR
Queue Stats
35W - 12L
1,910 Elo+
Party 2
Da Ji
Da Ji
Driul
Da Ji
Level 149
God Stats
2W - 0L
1,745 SR
Queue Stats
46W - 29L
1,709 Elo+
Party 2
Ares
Ares
oppdipper
Ares
Level 33
God Stats
3W - 6L
1,266 SR
Queue Stats
118W - 129L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASTAtwitch
Nemesis
11
2 / 5 / 3
6,958
497
4,886
11,546
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Arklesss
Tiamat
11
0 / 8 / 0
6,246
446
3,702
10,730
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
padinrafa
Gilgamesh
14
4 / 1 / 3
7,852
561
10,946
13,525
12,578
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
shaozine
Izanami
11
1 / 7 / 0
6,379
456
4,496
10,349
2,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
shenruma
Sobek
10
2 / 3 / 2
6,600
471
3,261
9,885
7,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
9 / 0 / 3
9,557
683
12,371
8,158
4,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
 
Tsukuyomi
14
2 / 4 / 0
8,067
576
8,823
14,535
9,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Chekii0
Danzaburou
15
6 / 1 / 3
9,410
672
10,575
8,739
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Driul
Da Ji
12
3 / 4 / 2
7,347
525
3,645
8,793
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
12
4 / 0 / 7
8,164
583
4,599
6,563
5,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
24
24
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
0
3
10.5
W
Tsukuyomi
 
Tsukuyomi
2
4
0
0.5
L
Nemesis
ASTAtwitch
Nemesis
2
5
3
0.7
L
Tiamat
Arklesss
Tiamat
0
8
0
0
W
Danzaburou
Chekii0
Danzaburou
6
1
3
7.5
W
Da Ji
Driul
Da Ji
3
4
2
1
W
Ares
4
0
7
7.5
L
Gilgamesh
padinrafa
Gilgamesh
4
1
3
5.5
L
Izanami
shaozine
Izanami
1
7
0
0.14
L
Sobek
shenruma
Sobek
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,291
Damage
40,013
56,035
Taken
46,788
30,204
Mitigated
26,896
15,066
Healing
17,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,371
915
0
5,551
8,158
4,341
1,220
2,663
5,103
63,375
0
W
Tsukuyomi
 
Tsukuyomi
8,823
1,488
0
6,064
14,535
9,543
0
910
12,704
0
40,065
L
Nemesis
ASTAtwitch
Nemesis
4,886
1,534
0
4,565
11,546
3,472
0
5,175
6,328
0
34,830
L
Tiamat
Arklesss
Tiamat
3,702
436
0
1,606
10,730
4,092
312
4,704
6,026
36,104
0
W
Danzaburou
Chekii0
Danzaburou
10,575
5,665
0
4,353
8,739
3,405
1,759
1,087
7,614
0
74,592
W
Da Ji
Driul
Da Ji
3,645
899
0
624
8,793
3,821
0
1,458
7,104
0
33,982
W
Ares
4,599
353
0
951
6,563
5,786
279
473
5,971
16,437
0
L
Gilgamesh
padinrafa
Gilgamesh
10,946
2,350
0
5,156
13,525
12,578
0
0
12,220
610
42,658
L
Izanami
shaozine
Izanami
4,496
2,981
0
1,417
10,349
2,338
0
2,648
7,701
0
40,008
L
Sobek
shenruma
Sobek
3,261
122
0
2,322
9,885
7,724
0
4,443
5,442
13,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,035
Gold Earned
42,545
324
Minions Killed
420
0
Camps Cleared
0
1,248,958
Distance Traveled
1,336,133
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,557
683
118
8
0
251,886
2
W
Tsukuyomi
8,067
576
75
5
0
251,299
2
L
Nemesis
6,958
497
71
5
0
271,921
5
L
Tiamat
6,246
446
68
5
0
225,756
1
W
Danzaburou
9,410
672
142
10
0
263,794
1
W
Da Ji
7,347
525
63
5
0
262,571
3
W
Ares
8,164
583
22
2
0
306,583
4
L
Gilgamesh
7,852
561
84
6
0
279,116
1
L
Izanami
6,379
456
84
6
0
231,794
2
L
Sobek
6,600
471
17
1
0
240,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role