Player Matchup

Artemis
Artemis
Diamond V
xDiogo-SrS
Artemis
Diamond V
Level 80
God Stats
31W - 30L
1,680 SR
Queue Stats
258W - 213L
2,120 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 80
1,680 SR
2,120 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 46
1,591 SR
1,524 MMR
Ullr
Ullr
Silver I
krxstxjanr6
Ullr
Silver I
Level 46
God Stats
5W - 5L
1,591 SR
Queue Stats
14W - 15L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
xDiogo-SrS
Artemis
15
5 / 1 / 0
9,845
895
11,277
10,527
6,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KaliAh Muzen CabCamazotzAnhurSet

VS

Bans
SkadiPeleZhong KuiBakasuraSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,679
698
5,069
13,511
9,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Artemis
xDiogo-SrS
Artemis
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,277
Damage
5,069
10,527
Taken
13,511
6,890
Mitigated
9,647
3,879
Healing
471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,069
2,010
0
471
13,511
9,647
189
676
12,835
0
38,177
W
Artemis
xDiogo-SrS
Artemis
11,277
5,826
0
3,879
10,527
6,890
2,438
69
10,458
0
66,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,845
Gold Earned
7,679
112
Minions Killed
65
4
Camps Cleared
5
171,401
Distance Traveled
192,735
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,679
698
65
6
5
192,735
2
W
Artemis
9,845
895
112
10
4
171,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role